The Librarian
Banned
What's everyone's opinion of chapters 6 and 7, then? Are they as bad as Corky says?
Non-spoiler impressions for me, of course.
Non-spoiler impressions for me, of course.
Dax01 said:What's everyone's opinion of chapters 6 and 7, then? Are they as bad as Corky says?
Non-spoiler impressions for me, of course.
Ferrio said:I enjoyed them, I think they were some of the more challenging areas in the game.
Corky said:Oh, the contrary actually, I found the aesthetics to be , just like Kyaw said, a nice change of scenery from the regular stuff. It is the game design that I despised in those two chapters.
- Forced puzzles, nothing made "sense" frankly
- No sense of accomplishment just , " oh thank god I found the 100x100 pixel sheet of wall I could use my portalgun a million miles away in these giiiiigantic levels"
- Dragged way too long, should have been half as long to be honest.
- The mechanics they introduce aren't THAT amazing that they need 2 long chapters dedicated to them
- Some wierd backtracking which, imo, goes against eeeeverything that Portal 2 is with its testchambers and bitesized levels
- Even though I commended the aesthetics you can only stand soo much it, and in the final stretch it just lost its uniqueness
I reckon I could go on but frankly I rather forget these chapters and focus on the good stuff ahead. I took a sneakpeak at chapter 8 and my faith was pretty much restored 5 seconds in...
Dax01 said:What's everyone's opinion of chapters 6 and 7, then? Are they as bad as Corky says?
Non-spoiler impressions for me, of course.
Dax01 said:What's everyone's opinion of chapters 6 and 7, then? Are they as bad as Corky says?
Non-spoiler impressions for me, of course.
spermatic cord said:
spermatic cord said:
John said:just popping in to say that this is hilarious
(from the valve store)
There were two that really ticked me for a while, but then again I was up for a while and to be honest it was like 5AM and I spent the entire night playing the game. FYI it wasDax01 said:What's everyone's opinion of chapters 6 and 7, then? Are they as bad as Corky says?
Non-spoiler impressions for me, of course.
spermatic cord said:
spermatic cord said:
Ark said:You will slam your head against a wall trying to work them out. Then once you work them out, you'll slam your head against a wall for feeling like an idiot.
All joking aside, they're the most challenging portion of the game, I thoroughly enjoyed them.
spermatic cord said:Oh man that was so obvious. I feel like a fool lol
droopy said:So huge spoilersand I mean all of it.that cover every single aspect of the HL2 tie-in,
What's the deal with the Borealis dock? Are they saying it set sail 4km underground in Idaho?
droopy said:So huge spoilersand I mean all of it.that cover every single aspect of the HL2 tie-in,
What's the deal with the Borealis dock? Are they saying it set sail 4km underground in Idaho?
pakkit said:Quoting for impatience.
Personally they're my favorite part of the game. I loved all the gels, and felt like they added the most new feeling to the puzzles, so maybe that's why I feel differently.Dax01 said:What's everyone's opinion of chapters 6 and 7, then? Are they as bad as Corky says?
Non-spoiler impressions for me, of course.
I found when I was hopelessly stuck. That I'd just close my eyes for two seconds, breathe and think what exactly is required to get me to that door or to get that door open?Dance In My Blood said:Personally they're my favorite part of the game. I loved all the gels, and felt like they added the most new feeling to the puzzles, so maybe that's why I feel differently.
It can be very easy to not notice entire sections of a level necessary to completing it though. If you ever get stuck the best thing to do is to take a break, come back, and then look at your surroundings for stuff you missed.
Ferrio said:Someone mentioned you can be spoiled in the commentary
Doopliss said:Did anyone else get stuck on something as stupid as I did?
(Spoiler for gameplay mechanic that appears in (I think) one of the first 4 chapters)
After doing a few rooms with the light bridges there was a room where I needed to get across some water. I spent 10 minutes trying to find a spot to divert the bridge so that I could get onto it and have it in the right position to span the gap. Then I realised I could shoot a portal over to the other side and walk through it. /facepalm
overcast said:I fucking need this game. I don't have a ps3. I want it for the pc/ps3 connection. Don't know if I will wait like 2 months to get my hands to get that ps3, or just get this for my 360.. Decisions..
Ferrio said:Love wheatly's"hacking". *Turn around* *hear glass break*
pakkit said:Quoting for impatience.
Zomba13 said:So I've been listening to the credits songWant you gone. Anyone else like this better than Still Alive? Maybe because it's new but I really really like it.
Also, needs to be said again, an amazing game. IMO Valves best single player yet. Everything about it was awesome. There wasn't one part I didn't enjoy (mid-lateish game vauge level spoiler). If there is a Portal 3 it'll have to be one hell of a game to beat this.Maybe that part with the goo and outside the chamber bit but I got over it once I figured it out.
droopy said:So huge spoilersand I mean all of it.that cover every single aspect of the HL2 tie-in,
What's the deal with the Borealis dock? Are they saying it set sail 4km underground in Idaho?
syoaran said:Theres a clear condracition to what we seen and what was said in Ep2, that is that the dry dock got taken out along with the ship - clearly the dry dock we see is intact and there hundreds of years after HL2, so either they retcon'd this information, or the ship left the cave somehow and entered the sea (as shown by the photos of the two scientists infront of the boat) and then was re-purposed for whatever doomsday device it became to become a legend.
As to what the ship does, no idea. We know that Aperture developed Portals and Timetravel before the construction of the Borealis and went to the moon shortly after. It could be Appertures crazy attempt at colonising the moon in the past for all we know.
On another note - I'm probably ignorant about this, but doesn't a salt mine mean the soil is untenable (like, forever). Why are their crops on the surface then? Clearly the matrix going on as per the developer commentary idea that was binned at the start of the game.
BobTheFork said:Do you have ANY idea how nice it is to have a ps3 gave save without breaking to teh xmb and taking 3 steps.
Yes. Fucking this pissed me off the most after playing this game as that solely was my motivation to finish it in one sitting.Cindres said:In fact, relating to this stuff.
I thought we'd at LEAST learn something about the Borealis, do we really have to wait for Ep3 to see ANYTHING RELATED TO THE FUCKING HALF LIFE STORY? This is seriously something that annoyed me about Portal 2. It was the only thing too, but we've been waiting for soooo long.
syoaran said:Theres a clear condracition to what we seen and what was said in Ep2, that is that the dry dock got taken out along with the ship - clearly the dry dock we see is intact and there hundreds of years after HL2, so either they retcon'd this information, or the ship left the cave somehow and entered the sea (as shown by the photos of the two scientists infront of the boat) and then was re-purposed for whatever doomsday device it became to become a legend.
syoaran said:as to what the ship does, no idea. We know that Aperture developed Portals and Timetravel before the construction of the Borealis and went to the moon shortly after. It could be Appertures crazy attempt at colonising the moon in the past for all we know.
Cindres said:In fact, relating to this stuff.
I thought we'd at LEAST learn something about the Borealis, do we really have to wait for Ep3 to see ANYTHING RELATED TO THE FUCKING HALF LIFE STORY? This is seriously something that annoyed me about Portal 2. It was the only thing too, but we've been waiting for soooo long.