Kyaw said:i believe.9
Yep, plus one for credits.
Kyaw said:i believe.9
Ark said:In regards to the comic, this thread talks about loads of HL related stuff in the comic. There's a gravity gun in there, the health & HEV recharge things from HL2 as well.
Smision said:was worried for a minute that the annoying tutorial robot would be the side-kick for the game.
No.FlawlessCowboy said:There's no way for my achievements on the PC to show up on my 360, right? (Obvious question but I had to ask.)
i real-life laughedLostconfused said:Killing some one probably would make them upset.
duffyside said:Ok, so I got my PS3 copy and redeemed my Steam copy as well. Question: when it comes to co-op, can I play my PS3, and let my friend play my Steam account so that we can play the co-op together?
Plasmid said:Quick question concerning the co-op bots?
Plasmid said:Quick question concerning the co-op bots?
Were they in the single player? I kept looking over at the exit in chapter 8 to one of the puzzles, could have swore i saw a bot..
UnlovedJew said:Does anyone know if when you earn achievements in the PC Steam version they carry over as for the trophies in the Ps3 version? My TV has been taken over by the family and I'd like to progress in the story while still earning trophies. Thanks.
Aw, oh well. I guess I'll just play through some levels twice. Hardly an issue anyway considering how great this game is.Mrbob said:I don't think they do. They only sync together when you are playing the game on PS3.
Kylehimself said:Can somebody be really amazing and point me in the direction of Portal and Portal 2 tie ins with Half-Life please? I've played Half-life 2, Ep1 and 2 and whilst I love the games, I'm not so knowledgeable on the lore. Some of the stuff I've read seems interesting and I'd like to find out more.
Co-op is 100 million times better than the challenge (aka remix) rooms from 1.samoset said:I just finished up. Are there really no advanced/challenge rooms like the first game? Massive bummer if not.
That would be lame to have a portal gun in Episode 3. Let Portal keep its unique mechanic and come up with something new.Zzoram said:Portal 1 takes place sometime after Half-Life 1, when the portal storms hit and the Combine used them to invade Earth. You are in an isolated secret laboratory of Aperture Science, the competing lab to Black Mesa (Half-Life 1 lab where Gordon Freeman works) for the military contract for teleportation technology.
At the end of Half-Life 2: Episode 2, you intercept a message from the Combine that details the co-ordinates of the Borealis, an Aperture Science research freighter with some form of portal technology on it that's more advanced than what Black Mesa created. Presumably Half-Life 2: Episode 3 will be about beating the combine to the Borealis to claim the portal technology, possibly the portal gun. Figuring out how to make the portal gun work in a first person shooter with enemy AI that moves is probably why Valve has delayed making Episode 3 for so long. They need to not only figure out how to make it work, but wait until the average gaming PC can handle the physics of it.
UnlovedJew said:Aw, oh well. I guess I'll just play through some levels twice. Hardly an issue anyway considering how great this game is.
oh please, I doubt itZzoram said:why Valve has delayed making Episode 3 for so long. They need to not only figure out how to make it work, but wait until the average gaming PC can handle the physics of it.
3chopl0x said:Ok this is really weird, just went into my save game folder and found 3 files with extensions .hl1/.hl2/.hl3
http://i.imgur.com/QzR4n.png[IMG][/QUOTE]
What's your point? It's just a save file extension, make another game and you will have .hl4.
Co-op is great but I just didn't expect them to drop a feature in a full release. The challenge rooms ended up being most of my play time in the first portal and it really is a bummer to see them go.Stallion Free said:Co-op is 100 million times better than the challenge (aka remix) rooms from 1.
Sometimes I really miss the laughing smiley.Zzoram said:Portal 1 takes place sometime after Half-Life 1, when the portal storms hit and the Combine used them to invade Earth. You are in an isolated secret laboratory of Aperture Science, the competing lab to Black Mesa (Half-Life 1 lab where Gordon Freeman works) for the military contract for teleportation technology.
At the end of Half-Life 2: Episode 2, you intercept a message from the Combine that details the co-ordinates of the Borealis, an Aperture Science research freighter with some form of portal technology on it that's more advanced than what Black Mesa created. Presumably Half-Life 2: Episode 3 will be about beating the combine to the Borealis to claim the portal technology, possibly the portal gun. Figuring out how to make the portal gun work in a first person shooter with enemy AI that moves is probably why Valve has delayed making Episode 3 for so long. They need to not only figure out how to make it work, but wait until the average gaming PC can handle the physics of it.
wayward archer said:I guess in my own head this is how the story went:
Chell was a clone, one of thousands, all the messages and notes and clues left behind were from past clones of her slowly working their way through the trials... when you die in Portal 1 you actually die, and another clone is awakened and gets as far as you do. To me the idea of Glados torturing Chell over and over until one eventually defeats her and escapes to the surface (where she's dragged away to an unknown fate) is much more epic. Then in Portal 2 you are essentially the last clone of Chell, woken up for one last run through the Aperture Science test gauntlet.
Oh well. Good story overall though.
samoset said:Co-op is great but I just didn't expect them to drop a feature in a full release. The challenge rooms ended up being most of my play time in the first portal and it really is a bummer to see them go.
Another quick question is how is co-op progress saved? Is it with the specific play or on a individual basis. I ended up playing for about an hour with a random and we ended up making pretty good progress. I would hate to have to restart every time.
Stallion Free said:Chell was abducted by Aperture during a bring your daughter to work day. That is so much better than clone nonsense it's not even funny.
You can pretend its that way if it makes you feel better. But it doesn't add anything to the plot or the story.wayward archer said:Well in my version:That's exactly what happened, the original Chell was captured and cloned, and maybe used as an experiment. Or maybe the Chell in the Portal 2 could have been the original Chell, finally released. I just don't like the idea of someone dragging the same Chell back into the basement of Aperture Science and her having to relive the entire thing all over again. Might as well be clones at that point.