switch port turned up
but has been pulled again due to being unpatched
it looks really rough.. I hope the full version is better looking.. but there is no new news on the release date. I think this is the version that got delayed due to a graphics faultSo this was the version that got delayed two weeks ago? I hope this is the case as it seems to lack a bit of polish and performance I was hoping for on the switch.
One of the community levels is called the Slipgate Complication. I'm not sure whether you can import models or not but it's an incredibly close remake of the Slipgate Complex including the secret areas. When you get to what was the exit room in Quake, it takes on a life of it's own. It's a very enjoyable and well put together custom level. The same guy put out a Gloom Keep map from Prodeus last year. That was good, but the Slipgate Complex remake is better.That slipgate looking sexy.
Are you able to import models onto the editor? Because it looks very close to the one from Quake.
Disappointed digital Foundry didn't cover this game.
Disappointed digital Foundry didn't cover this game.
I don't think so. Overall quite light on story.Ending
is there a second ending after collecting everything? Just beat the game and was a little let down. After seeing that huge portal appear then "campaign finished".
How do such things even happen!?Incorrect version of Prodeus yanked from the Switch eShop
Did you snag this before it disappeared?gonintendo.com
Well that’s why the switch eshop version has all those rubbish looming effects
No idea. I heard the switch version got delayed by the devs due to some error which I’m guessing is the one which makes all the fire effects and game look poor.How do such things even happen!?
As far as we know they will be adding more single player campaigns. Im assuming same as Doom and Quake have. This game doesn't need a proper sequel, just revamp the editor a bit to add more items but other than that, there's infinite possibilities to make levels and maps.do the devs have any plans for a sequel?
Seems it disappeared completely from the Nintendo eShop.When The hell is the switch version arriving?
Yeah. It was up on the 7th then taken down. After a delay. Fingers crossed this week it comes out.Seems it disappeared completely from the Nintendo eShop.
Would be my guess too. Maybe they just make sure everything is correct this time.Fingers crossed this week it comes out.
For those that have beaten it, or at least played it for some time...
Do you think KB+M is really needed here? Or should I be fine with playing this on the Deck with stick+gyro aim? I'm concerned about levels with lots of verticality and fast moving enemies.
When The hell is the switch version arriving?
SwitchCorner posted a review so it can't be that far out.
I mean there is but I think biggest problem is, not too many people play the MP. So lobbies are always empty. I only got lucky by hosting a game and just waiting or asking here for someone to join.if this game had a multiplayer deathmatch ladder system like, say, csgo where you just queue for a ranked game I honestly would put thousands of hours in. It's incredible and a travesty that there is no pvp death match.
Yes, more than halfway through. I don't think there are any melee weapons. It's just the layout of the weapons menu that makes you think there are any.I'm guessing I'm deep into the campaign but I still haven't unlocked the other 2 melee weapons which I find odd, maybe they are linked to secrets?
Ahhh, that makes sense, was hoping for some kind of lightsaber though, oh wellYes, more than halfway through. I don't think there are any melee weapons. It's just the layout of the weapons menu that' makes you think there are any.
Most alternative weapon uses are explained in the shop. There you can also acquire the double jump.+- Would be nice to get a small pop-up when receiving a new weapons to see what the alt fire does. Same goes for the requirements for the upgrades. How do I get double jump for example?
The SMG's are for more precise for long range use than the minigun. You can plant a lot of grenades and wait for the right moment to detonate them. Super handy later on.+- I don't like how certain weapons share the same ammo type. When you get the minigun, there's no need for the akimbo rifles even if the minigun needs to spin the barrel first. I've used the grenade launcher once, to get a secret. Other than that I'd rather use the rocket launcher.
Yeah, but how? I can't find anything, I just see the upgrades behind a window.Most alternative weapon uses are explained in the shop. There you can also acquire the double jump.
The SMG's are for more precise for long range use than the minigun. You can plant a lot of grenades and wait for the right moment to detonate them. Super handy later on.
You have to collect the Ores in the levels. Once you have enough the game will tell you that you can unlock something. Everything in the shop.Yeah, but how? I can't find anything, I just see the upgrades behind a window.
Just don't use them in akimbo. Shot just one of them at a time. Far more precise.For long rage I'd rather use the pistol, which does the job as well, I find the akimbo's to be spraying too much.
In the shop you get examples for most of the weapons.The grenade is handy, had no idea that was possible and that's what i mean.
I've seen people redo the entire quake game in Prodeus but these campaigns doesn't seem to be on xbox though :/
Played though the entire thing on Steam Deck. Controls perfectly fine.Anyone play this on the Steam Deck? I'm wondering if controller is good enough to beat the game with or if M+KB is mandatory.
The game is gorgeous!