I don't really know anything about this circuit. Did they really host Supercars races there in the past?
https://www.youtube.com/watch?v=iaWbYM7PHZI
I don't really know anything about this circuit. Did they really host Supercars races there in the past?
Have you tried removing the deadzone for steering on the analogue sticks? Was the single best thing I did for my DS4 on the PS4 because of how much more precise I can be.After all this time with the game I still haven't found a way to enjoy it with a 360 controller on PC. Game controls horribly, cars understeer like crazy then snap oversteer, even with all the driving aids turned on. Yes I do lot's of experience with racing sims, this is not a case of me being a noob. I've also driven on a racing track in real life but for gods sake this game controls horribly.
So it looks like that the free car in January will be this Mazda. Don't know how a drift car fits in a game like Project CARS tbh.
"Our On Demand program hits the ground running in 2016 with a big expansion that includes the KTM X-Bow R, professional drifter Mad Mike Whiddett’s Mazda MX-5 RADBUL Formula Drift car and two BMWs – the 1-Series M-Coupe and 2002 model," he reveals. "Both BMWs been modified and lowered by renowned automotive lifestyle enthusiasts Stanceworks."
The Stanceworks Track Expansion, which arrives on January 26 on PS4, Xbox One and PC, is not just a handful of new cars for the virtual garage, however.
"It also includes a new road course located in the highlands of Scotland, to join the existing ones in the US and the French Riviera," says Tudor. "And as if that wasn't enough, the free car this month is the Ford Falcon FG, which saw huge popularity in Australia’s V8 Supercar series."
I fucking hate drifting, even more so after playing my way through Arkham Knight over the past few weeks. That Mazda can hopefully be set up to drive like a proper car.
I just hope the tyre physics are rolled back to how they were pre last patch, haven't played it since the patch.
http://www.redbull.com/en/games/stories/1331769972853/project-cars-dlc-behind-the-scenes
I just hope the tyre physics are rolled back to how they were pre last patch, haven't played it since the patch.
http://www.redbull.com/en/games/stories/1331769972853/project-cars-dlc-behind-the-scenes
For $12?So this game is gonna be $12 on the PS store today.....what say you GAF? Worth the plunge?
BTW I would be using a controller.
So this game is gonna be $12 on the PS store today.....what say you GAF? Worth the plunge?
BTW I would be using a controller.
Tyres are next to impossible to warm, or keep warm, on many cars, combine that with the knife-edge pad physics and the complete lack of grip when tyres aren't warm makes it a bit of a chore at the moment.
Only happens with control pads, it seems. With a wheel, I notice no difference.Tyres are next to impossible to warm, or keep warm, on many cars, combine that with the knife-edge pad physics and the complete lack of grip when tyres aren't warm makes it a bit of a chore at the moment.
That's actually a deliberate design choice to avoid tyre temperatures getting too high when you use the new DLC car for some EXTREEEEEME DRRRIIIIIIIFFFFFFTTTUUUUUUUUUTyres are next to impossible to warm, or keep warm, on many cars, combine that with the knife-edge pad physics and the complete lack of grip when tyres aren't warm makes it a bit of a chore at the moment.
Only happens with control pads, it seems. With a wheel, I notice no difference.
That's actually a deliberate design choice to avoid tyre temperatures getting too high when you use the new DLC car for some EXTREEEEEME DRRRIIIIIIIFFFFFFTTTUUUUUUUUU
I LOVE this game, worth every penny..but even at this point I still can't help but feel like a beta tester for pCARS2Pre-patch 7?, undoubtedly an emphatic yes.
Post-patch 7?, arguably yes.
If patch 8 fixes the tyre physics issues?, an emphatic yes.
I LOVE this game, worth every penny..but even at this point I still can't help but feel like a beta tester for pCARS2
Hmm. 8 patches into pCARS and issues that were fixed become issues again. Let SMS deliever a solution and then we'll have reason to be confidentFrom the pCARS Unofficial FB page-
"SMS is working on the tyre model. Be confident"
Ha ha..! I said exactly the same thing a while ago on the official forums. Game is still a shit-ton of fun though.
From the pCARS Unofficial FB page-
"SMS is working on the tyre model. Be confident"
I can't remember if I've asked before, but anyone with their ear to the ground with pCARS rumors or updates...
What are the chances my dream of the Viper GT3-R finding its way into pCARS before the end of the DLC cycl comes true?
It still cracks me up that you refer to it as the McTrack.
There's a problem with the AI on ovals, apparently. There was a whisper about releasing them for TT and MP only, but nothing concrete yet.Does anyone know if oval track DLC is planned at all for pC? I had read some stuff about it before I bought the game and was really looking forward to using the stock cars with some oval track DLC.
If not, maybe in pC2?
PS4 patch 8.0 is reportedly released. No patch notes yet though.
Praying for a Silverstone Classic pit prison fix.
dano, you had time to play since patch yet? I've been holding off the career mode, did a Lotus series that has been just brutal with a pad since 7.0.
Edit- talk of the GT3 class being tweaked for the worse. Mascot, have you tested at all?
DLC Videos
KTM @ McTrack
https://www.youtube.com/watch?v=4VsPAtzPPXU
V8 Supercar @ Bathurst
https://www.youtube.com/watch?v=iUKdqE6B_Tg
RadBull MX-5
https://www.youtube.com/watch?v=WOwmTjrhncc
BMW 1M SW
https://www.youtube.com/watch?v=46vqeibtAw8
Managed to get some time with the new patch, the below is with the same car (BMW 320TC, which is notoriously snappy on the rear end), same track (Sakitto Sprint) and the same setup, list
Patch 6.0. Tyres up to peak temp after 1 lap
FL Peak 120
FR Peak 115
RL Peak 108
RR Peak 106
Patch 7.0. Tyres up to peak after 3 laps (if you can keep it on the track for 3 laps), start to cool after that
FL Peak 60
FR Peak 56
RL Peak 52
RR Peak 54
Patch 8.0. Tyres up to peak after 1.5 laps
FL Peak 115
FR Peak 107
RL Peak 98
RR Peak 96
In short, Patch 6.0 had the hottest tyres, Patch 7.0 was next to impossible to get any heat into the tyres, Patch 8.0 is much better than Patch 7.0, and cooler than Patch 6.0, which is a definate improvement, but it can still be hard to maintain tyre heat, especially if the track has long straights, so setup changes are required from Patch 6.0
DLC Videos
KTM @ McTrack
https://www.youtube.com/watch?v=4VsPAtzPPXU
...
BMW 1M SW
https://www.youtube.com/watch?v=46vqeibtAw8
I think I'm going to like Bannochbrae. I'm puzzled why there's no reverse ribbon though, with it being a fantasy track. You'd get two for the price of one.
Woah woah woah, this is a far cry from Misty Loch! I heard they were making changes, but that's pretty drastic.
https://www.youtube.com/watch?v=s0_49rwJD_M
Bummer, I loved that iteration.
Whoa, the new track looks awesome!
Guys, if I buy the DLC tracks, will they appear for me in the career mode with new events? Or are they just for custom and online events? I'm asking this because I play solo, 100% focused on the career mode of any game, and it won't make any sense to me to buy these tracks if they won't appear on the career mode.