So, Olimar is who I've been waiting for since first hearing about PM a couple years ago and having put a decent amount of time in with him, here are the biggest issues I've found thus far - mainly glitches with pikmin behavior:
- Sometimes the pikmin will get knocked away and one of three things will happen:
-- 1. They will either die or return to the line like they should
-- 2. They will not return on their own and will require a whistle blow. As in, they aren't on screen - I'm aware that sometimes pikmin get out of line and are then vulnerable to attack, that was in Brawl and expected - but this is different. What I gather is that somehow they are ending up outside the stage "bounds" or the square area around the play area that would kill you if you left it (walls, bottomless floor, ceiling). The pikmin that end up in this Twilight Zone will fall into one of two categories. The most common is that they are just caught up there in space, waiting for a guiding whistle blow and will finally zip back down into line. the other one is part three of this.
-- 3. Sometimes when the pikmin disappear, they have truly fallen into the Twilight Zone and can no longer return. There's been a handful of times that I've had 3 pikmin and neutral B will result in an empty-handed pull and a whistle blow (countless) will be fruitless and I'll be gimped with 3 pikmin for an ungodly amount of time (like 30 seconds or so). Sometimes they will magically reappear in the line; other times they'll decide to die off screen (with the appropriate death scream) and I can pluck another from the ground.
- The whip can be wonky:
-- It's apparent the whip can most reliable be depended on when I am under and away from the stage, but that isn't 100%. There's been a few times where I've seen the tip pikmin hit the corner of the stage, slam against it, buckle and rise above it - clearly long enough to grab the ledge and pull me to safety.
-- Sometimes, when above the stage, I'll whip to it and there will be some wonky physics going on. One time this resulted in me sort of hovering above the ledge, still tethered but absolutely vulnerable to getting attacked lol.
- The whistle improperly cycles pikmin sometimes. I try to pay attention to my pikmin lineup and rearrange while planning for attacks. throwing out attacks, even ones that get interrupted, that involve pikmin cycles through the lineup, but so does the whistle blow. I can't rely on it to cycle through the lineup to plan my attacks. Sometimes it works, but a lot of times it either scrambles the order or doesn't move the line at all. I have no idea what is causing the dilemma, but it ain't reliable.
- Goddamn down-tilt is pretty dreadful. It's decent if you can hit with the end of it, but being near someone just leaves me so open even after hitting. It's probably just meant for a mid-close poke whereas his jab combo is actually really good reach-wise.
Apart from the pikmin glitches I love Olimar. He's kept his main game that made me love him in Brawl while improving enough to hold his own. His aerials are really good, grab range is awesome, throws set up well enough and most of his tilts are good. But yeah, pikmin need work for him to be a stable staple character for me.