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Deleted member 17706
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LocoMrPollock said:I'd have to disagree.
Prototype had superior gameplay.. by a fucking mile at least. And infamous really isn't that impressive in the visual department.. Prototype has it beat there by a mile as well.
Maybe we just played different games.
I'm sure we played the same games, but we definitely have differing opinions.
How is the gameplay in Prototype superior to that of inFamous? I played both games through to completion, and everything about inFamous was far more technical. You aimed for head shots, worried about positioning, used the environment and grenades to take out foes that are hiding behind cover, etc... You also had to plan how you were going to scale a building or tall structure in order to get the top.
In Prototype you simply run up and building in seconds. The combat was much more random and chaotic. The lock on system was pretty wonky and rarely targeted the enemy that I wanted. But it didn't really matter because you were going to slaughter everything anyway. The various attack powers didn't really provide new ways of fighting enemies, they were just different takes on what you already had. Everything about the game just seemed pretty mindless to me. I enjoyed it, but I guess I was just expecting a lot more.
I guess it comes down to how we define "gameplay", but I usually value more technical gameplay (although inFamous is not extremely technical by any means; the gameplay was just a lot deeper than Prototype).
Edit: I just noticed that you said Prototype has better graphics as well. Are you insane? I played Prototype on my PC with maximum settings (full AA / AF) at 1920x1200 and it looked very bad. Alex is the only model in the game that it looks like they spent very much time on. Prototype looks like someone took an average looking PS2 game, cranked up the resolution and plastered on some bad bump maps and maybe threw in some bloom effects. Technical issues aside, it has to have the most boring and least memorable game environment ever created for an open-world game.
inFamous can look very bad at times, but it can look pretty damn good, too. It definitely suffers from a lack of consistency in the graphical fidelity department and the high amount of aliasing combined with some really awful animations in some parts can produce a rather unappealing image, but there are also moments where it looks really good. The environment (Empire City) in particular has a lot of personality and it sets a great atmosphere for the game. In my opinion it has the next best designed city in an open-world game after GTAIV. Personally I really liked the overall design of inFamous and thought it looked good, but suffered from technical problems. It would be awesome if I could play it on my PC so I could crank up the resolution and throw in some much-needed AA/AF to get rid of the jaggies.