How was Ys?will you be checking out Soul Sacrifice?Today at TGS, I played on the Vita: Technika Tune, Phantasy Star Online 2, and Ys Celcesta (or whatever the hell the name is). Tomorrow I'll be playing and talking about more Vita games.
Living in the US, it's easy to get into this "Vita is dead" mentality. TGS is showing me Vita sure as hell isn't dead.
Hm. What worries me is that there are no titles where I can say "Yes, this will definitely move a bunch of units and prove that Vita is a viable platform for publishers". I'm not afraid that I won't get to play anything at all but that many of the publishers/devs I love will not be willing to take the risk.Today at TGS, I played on the Vita: Technika Tune, Phantasy Star Online 2, and Ys Celcesta (or whatever the hell the name is). Tomorrow I'll be playing and talking about more Vita games.
Living in the US, it's easy to get into this "Vita is dead" mentality. TGS is showing me Vita sure as hell isn't dead.
That's good. :lol
fake kaz should be getting a mention in next thread.. lol
Today at TGS, I played on the Vita: Technika Tune, Phantasy Star Online 2, and Ys Celcesta (or whatever the hell the name is). Tomorrow I'll be playing and talking about more Vita games.
Living in the US, it's easy to get into this "Vita is dead" mentality. TGS is showing me Vita sure as hell isn't dead.
You don't need to perform a backup to get PS1 saves. Vita to PC -> Apps -> Saved games or something, etc.I'm backing my Vita up as we speak, that will back my PS1 saves up right?
Because I think the only solution may be to delete FFIX and reinstall. Pain in the ass though.
Today at TGS, I played on the Vita: Technika Tune, Phantasy Star Online 2, and Ys Celcesta (or whatever the hell the name is). Tomorrow I'll be playing and talking about more Vita games.
Living in the US, it's easy to get into this "Vita is dead" mentality. TGS is showing me Vita sure as hell isn't dead.
Today at TGS, I played on the Vita: Technika Tune, Phantasy Star Online 2, and Ys Celcesta (or whatever the hell the name is). Tomorrow I'll be playing and talking about more Vita games.
Living in the US, it's easy to get into this "Vita is dead" mentality. TGS is showing me Vita sure as hell isn't dead.
Hm. What worries me is that there are no titles where I can say "Yes, this will definitely move a bunch of units and prove that Vita is a viable platform for publishers". I'm not afraid that I won't get to play anything at all but that many of the publishers/devs I love will not be willing to take the risk.
You don't need to perform a backup to get PS1 saves. Vita to PC -> Apps -> Saved games or something, etc.
Today at TGS, I played on the Vita: Technika Tune, Phantasy Star Online 2, and Ys Celcesta (or whatever the hell the name is). Tomorrow I'll be playing and talking about more Vita games.
Living in the US, it's easy to get into this "Vita is dead" mentality. TGS is showing me Vita sure as hell isn't dead.
I'm really enjoying Lumines on Vita a lot. Played a 1 hour Voyage yesterday. I own the ps3 version but never played it that much for some reason. But the Vita version is so addictive and fun.
I'm really enjoying Lumines on Vita a lot. Played a 1 hour Voyage yesterday. I own the ps3 version but never played it that much for some reason. But the Vita version is so addictive and fun.
I'm really enjoying Lumines on Vita a lot. Played a 1 hour Voyage yesterday. I own the ps3 version but never played it that much for some reason. But the Vita version is so addictive and fun.
Looks surprisingly great.
NEW Paint Park (Tentative Name) Announced
http://www.youtube.com/watch?v=b0lQUMXxit8&list=PLF900F6EBE4E2AED0&index=5&feature=plpp_video
1. New drawning options
2. Twitter support
3. Skill Levels
4. Trends (?)
5. New minigames
6. Requests
7. DLC support
8. Stamps
9. Online communication
I love Paint Park, looking forward to online drawning competition.
NEW Paint Park (Tentative Name) Announced
http://www.youtube.com/watch?v=b0lQUMXxit8&list=PLF900F6EBE4E2AED0&index=5&feature=plpp_video
1. New drawning options
2. Twitter support
3. Skill Levels
4. Trends (?)
5. New minigames
6. Requests
7. DLC support
8. Stamps
9. Online communication
I love Paint Park, looking forward to online drawning competition.
Haha you made me watch the videoNo trophies, no buy (download).
Holy crap, is that Hikakin? I'm pretty sure it's him.
LOL, just watched the video until the end. Yep, it's him. XD
Ys Celceta: I had no real interest in this game before playing it, but now I do. Gameplay is fast - much faster than I was expecting. Run around, beat the crap out of monsters, pick up items, have fun. At the part I played, I had three party members, and I could switch out at any time. I don't know what it was, but there was just something about this that clicked me with. The only touch elements I ran into were touching the minimap to show a fullscreen map - which is exactly what I had hoped would happen.
PSO2: Rad as hell. I could definitely see myself playing this version as my main version. Crazy as it may sound, I like the touch aspects. The main thing I saw was where you have a 10-item bar at the bottom - your typical MMORPG stuff - and you can touch them to use them. I felt having these elements be touch actually made the game easier to interact with, not worse. If games are going to have touch interfaces, that's what I want. Visually look pretty good on the smaller screen.
Technika Tune: Awesome. Dem Koreans know how to make pretty music/rhythm games, and that certainly is the case here. My first issue was figuring out how to hold the device, because you have to do a lot of front + back touching. I'm not sure I totally figured that answer out, but I got better at it. Front touch markers I saw were tap on the beat and tap + slide. Back where tap to the beat, and tap + hold (back hits can be anywhere, front hits have to be on the markers). Looks like it'll have some nice challenge, but not on the "OMG my brain is broken" level like DJ Max usually is. That doesn't mean the game might not get really crazy hard, though.
Ys Celceta: I had no real interest in this game before playing it, but now I do. Gameplay is fast - much faster than I was expecting. Run around, beat the crap out of monsters, pick up items, have fun. At the part I played, I had three party members, and I could switch out at any time. I don't know what it was, but there was just something about this that clicked me with. The only touch elements I ran into were touching the minimap to show a fullscreen map - which is exactly what I had hoped would happen.
What's with the Ragnarok Near stuff I keep getting???
Where are you?
What's with the Ragnarok Near stuff I keep getting???
PSO2: Rad as hell. I could definitely see myself playing this version as my main version. Crazy as it may sound, I like the touch aspects. The main thing I saw was where you have a 10-item bar at the bottom - your typical MMORPG stuff - and you can touch them to use them. I felt having these elements be touch actually made the game easier to interact with, not worse. If games are going to have touch interfaces, that's what I want. Visually look pretty good on the smaller screen.
Technika Tune: Awesome. Dem Koreans know how to make pretty music/rhythm games, and that certainly is the case here. My first issue was figuring out how to hold the device, because you have to do a lot of front + back touching. I'm not sure I totally figured that answer out, but I got better at it. Front touch markers I saw were tap on the beat and tap + slide. Back where tap to the beat, and tap + hold (back hits can be anywhere, front hits have to be on the markers). Looks like it'll have some nice challenge, but not on the "OMG my brain is broken" level like DJ Max usually is. That doesn't mean the game might not get really crazy hard, though.
Ys Celceta: I had no real interest in this game before playing it, but now I do. Gameplay is fast - much faster than I was expecting. Run around, beat the crap out of monsters, pick up items, have fun. At the part I played, I had three party members, and I could switch out at any time. I don't know what it was, but there was just something about this that clicked me with. The only touch elements I ran into were touching the minimap to show a fullscreen map - which is exactly what I had hoped would happen.
Gonna deactivate my PSN account since my older bro had the nerve to take my Vita without my permission and is en route to living in California
I'll have a new account in a few weeks when I get another handheld
He stole your Vita :O
Gonna deactivate my PSN account since my older bro had the nerve to take my Vita without my permission and is en route to living in California
I'll have a new account in a few weeks when I get another handheld
Why not just deactivate it on his (your) Vita and use the same account on your new Vita?
Hmm...I guess I could do that. Although I would have no way of knowing if the account would be reactivated on the old Vita
Hmm...I guess I could do that. Although I would have no way of knowing if the account would be reactivated on the old Vita
Gonna deactivate my PSN account since my older bro had the nerve to take my Vita without my permission and is en route to living in California
I'll have a new account in a few weeks when I get another handheld