Here's some HQ footage of System 12 arcade Soul Caliber on real hardware with its ugly ass polygons and beautiful 60 frames a second.
https://www.youtube.com/watch?v=wDtctMLOp6M
https://www.youtube.com/watch?v=wDtctMLOp6M
Here's some HQ footage of System 12 arcade Soul Caliber on real hardware with itsugly ass polygonsand beautiful 60 frames a second.
https://www.youtube.com/watch?v=wDtctMLOp6M
Here's some HQ footage of System 12 arcade Soul Caliber on real hardware with itsugly ass polygonsand beautiful 60 frames a second.
https://www.youtube.com/watch?v=wDtctMLOp6M
Both Soul Calibur and Tekken Tag were real sacks of buttholes compared to the home releases. It was a pretty amazing time, from that perspective. Namco, the developer that was pushing the limits of 3D fighting games, was putting out absolutely superior versions of their arcade games at home. That was cool.
Eeeeeeeeehhhh Namco wasn't pushing any limits of 3D fighting games at any point, but especially that point. They were using a 1994 PS1 with some extra RAM as their arcade hardware in 1998. Sega had the Model 3 in 1996!Both Soul Calibur and Tekken Tag were real sacks of buttholes compared to the home releases. It was a pretty amazing time, from that perspective. Namco, the developer that was pushing the limits of 3D fighting games, was putting out absolutely superior versions of their arcade games at home. That was cool.
Looking good. No little speaker set? Even some shitty pc speakers would probably be better then the PVM mono. Guess some headphones would also be good with such a setup.
Eeeeeeeeehhhh Namco wasn't pushing any limits of 3D fighting games at any point, but especially that point. They were using a 1994 PS1 with some extra RAM as their arcade hardware in 1998. Sega had the Model 3 in 1996!
Sega was completely and utterly dominating them in arcade tech at every point, and their games were all answers to Sega's games too.
Just need a proper tv stand...
Yasushi Nirasawa, who worked mainly as creatures designer on shows such as Kamen Rider and Garo but also games (Deep Fear, Shin Megami Tensei IV, etc.), and who unfortunately passed away less than 2 weeks ago, RIP.Picked up another import, this time it's Namco's Volfoss. This is a tactical RPG that came out in February 2001, a full year after the PS2 came out. I don't know who did the art design for this game, but it has a nice aesthetic to it.
Finally beat re1 directors cut... wonderful feeling. now i got an unlimited colt python.
some new things i never discovered. you can actually meet Rebecca for the first time while she's attending to Richard, (every time i meet richard w/ chris he's already dead) she sitting w/ Richard and asks you to get serum. wow, never done that before w/ Chris.
next, time you see her in the piano room, her dialogue is different due to meeting her by Richard. very interesting...
anyways, i'm now go play some Shadow of Destiny and R-Type Final... it's been fun. rebuying this game. this double disc black label is so much better than dual shock version.
Nice. I played through the advanced mode about a year ago for the first time and was surprised at how much more difficult it was than the original release. I also like how you can trigger different meetings or events depending on what order or how fast you do things in. I think it's the only game in the series to really do that.
I've been in the mood for some classic survival horror and picked up RE3 and Dino Crisis. I've played RE and RE2 many times but only played RE3 once about 15 years ago. I think I'm over halfway (just started playing as Jill again) and it's almost like playing a new game. I remember certain areas a little bit but it's been so long I've forgotten specifics.
I certainly don't remember Nemesis being so relentless. I'm playing on Hard since there is no Normal and he is pretty hard to take down and will essentially follow you until you trigger forward progression in certain areas. It's pretty easy to just run away from him but I like the tension it creates when you are still looking for items in an area he is roaming in. Changing the save room music is a nice touch too.
I'm not liking it as much as 1 or 2 but Nemesis certainly adds a different dynamic to the game which makes it unique to the series. I'm enjoying it so far and am glad I picked it up. I will try out Dino Crisis after I finish RE3. I've never played it before.
Is directors cut the best version to go with?
Congrats on finishing RE Dir. Cut. That first game has a LOT of various ways to finish and scenes to see during playthroughs compared to other games back then. I really appreciate that they made so many possibilities!Finally beat re1 directors cut... wonderful feeling. now i got an unlimited colt python.
some new things i never discovered. you can actually meet Rebecca for the first time while she's attending to Richard, (every time i meet richard w/ chris he's already dead) she sitting w/ Richard and asks you to get serum. wow, never done that before w/ Chris.
next, time you see her in the piano room, her dialogue is different due to meeting her by Richard. very interesting...
anyways, i'm now go play some Shadow of Destiny and R-Type Final... it's been fun. rebuying this game. this double disc black label is so much better than dual shock version.
yeah, i'm really trying to get all the endings. very curious about eike's story =)Congrats on finishing RE Dir. Cut. That first game has a LOT of various ways to finish and scenes to see during playthroughs compared to other games back then. I really appreciate that they made so many possibilities!
for got about that gm, maybe i'll pick it up if it's reasonable cost.Been playing Gran Turismo 2 - it's actually aged really well, and career mode is refreshing compared to GT5 ( haven't played 6).
Thunderforce is a great series. 3, 4, and 5 are all so fun it's hard for me to choose a favorite. Nice pickup. I've never played the PS1 version. Did WD mess with the difficulty?
Thunderforce is a great series. 3, 4, and 5 are all so fun it's hard for me to choose a favorite. Nice pickup. I've never played the PS1 version. Did WD mess with the difficulty?
3D games on the PS1 really do look worlds better with scanlines. People extol the virtues of 2D games with scanlines, but 3D art looks pretty great, too.
My ps1 isn't getting past the boot screen anymore and just defaults to the memory card selection menu..... But the discs are fine.
Any help?
3D games on the PS1 really do look worlds better with scanlines. People extol the virtues of 2D games with scanlines, but 3D art looks pretty great, too.
Which makes me glad I bought a new PSOne a month or so back. Haven't opened it or anything (and I won't until I move and have the OSSC), but I'm looking forward to finally being able to play those games properly again.
from doing a lot of PSX & saturn gaming in the last few years, couldn't agree more - i know some prefer their absence, but whenever people talk about how poorly the gen aged, i assume they're missing (and the image is stretched/etc)
I'm fine with emulation rendering 3D games in higher resolution but I do agree with david that scanlines look great on 240p 3D games.
yeah, i was going to say try moving the console on another angle to see if it boots. that's a common problem w/ the 1st gen, i have to do that w my ps1.My ps1 isn't getting past the boot screen anymore and just defaults to the memory card selection menu..... But the discs are fine.
Any help?
240p 3D games are so baller! i found a list of ps2 240p games that i'm going to hunt down as well =).
Yep, only a few though. It has 480p games as well.There are 240p PS2 games? I thought everything was 480i?
I edited to included that link!yeah and here's a few more ps2 games that run in 240p:
http://shmups.system11.org/viewtopic.php?f=6&t=55420
Yep, only a few though. It has 480p games as well.
240p list
2nd list with more 240p games
480p list