PS4 Ram vs. Durango Ram: How big of a difference does it make?

Assuming the current specs don't change of course.

I still remember thuway's comment on Sony having to launch in 2014 in order to have 8GB GDDR5 available.

Thuway needs to modify his avatar to have no feathers. He said he would eat them if it went a mb higher then 4gb. Seriously, we should make him. Hes now a plucked bird. lol
 
I barely follow any of this, but love reading every post!! Can't wait for E3? Or at least the next round of reliable rumors!
 
First the CPU and now moved to the GPU, you are probably setting up yourself for disappointment.

Like I said I'll gladly take a few flops less instead of being forced out of used games/always online and Kinect focus.

You need to link this post since bg has posted more info on what he knows;
I'm going to summarize what I know with regards to Xbox 3.

VGLeaks info has been accurate due to what the info is coming from.

- Always online/internet connection required
- No used games
- No BC
- CPU has increased performance over normal Jaguar cores.
- ~3GB and 2 CPU cores are reserved for the OS, apps, Kinect, etc.
- Xbox has a crazy (IMO) amount of hardware dedicated to audio tasks (e.g. gaming and Siri capabilities)
- Kinect is a pack in
- Same day digital releases for all games

If I learn anything new before I leave the boards, I'll pass it along.

For me I'm not going to write off Sony's audio direction at this point. With the change to Jaguar cores, they will need something competent in that area.
 
I had no idea that the GPUs were essentially (for all intents and purposes) confirmed. For some reason I thought that if they were talking better RAM for the PS4, that the Durango would have a better GPU or something.

But wasn't the PS3 supposed to pants the 360 spec-wise in the first place? Other than optical storage size, there really hasn't been the gap in ability that I expected (given the reactons to the specs of both of them when they were coming out, at least).
 
They should dedicate half the RAM to making nice, smooth shadows. If the only selling point of the PS4 was "Hey, it doesn't have shitty low res shadows that only draw 30 feet in front of you" that would be enough for me to wait in line overnight on launch day.
 
First the CPU and now moved to the GPU, you are probably setting up yourself for disappointment.

Like I said I'll gladly take a few flops less instead of being forced out of used games/always online and Kinect focus.

You need to link this post since bg has posted more info on what he knows;

I always set myself up.

Put me in the crazy camp that was hoping the 8GB on PS4 rumor from Edge was real.

I lucked out that time. Maybe I'll luck out again:)
 
But wasn't the PS3 supposed to pants the 360 spec-wise in the first place? Other than optical storage size, there really hasn't been the gap in ability that I expected (given the reactons to the specs of both of them when they were coming out, at least).
PS3 had a better CPU & 360 had a better GPU. That's in simple terms, besides the PS3 having a split mem arch and a more complex CPU to code for - both downsides in the long run.
 
There's basically no downside to the PS4 this time. Easy to develop for, more powerful, and Sony listened to devs when creating it. Just not sure why anyone would want a 720 at this point, especially with the people gone from the MS gaming division that made their first two systems good.
 
Outside of exclusives.

Naughty Dog and co. had to actually dig in and write some parts of their games in assembly to even unlock that though. That's some obtuse ass design right there.

I mean, some people go in for addressing each byte of memory as they go but the average developer is going to just ask you to shoot him and put him out of his misery instead. That was the problem with the PS3. Sony was used to the PS2 where everyone toed the line and tolerated their obtuse hardware design because it was King Kong. As soon as another viable alternative that wasn't torture to work with came along they all jumped ship.

Also, the hardware gap between the PS3 and Xbox 360 was never the equivalent of:
1. A 1.8 TFLOPs, 18 RU GPU versus a 1.2 TFLOPs, 12 RU GPU
2. 176GB/s GDDR5 v. 32MB of ~100GB/s ESRAM and ~68GB/s DDR3

The PS3/360 split was much more equitable in that they each had relative strengths and weaknesses. So far all substantial rumors just point to either parity or a PS4 strength.
 
First the CPU and now moved to the GPU, you are probably setting up yourself for disappointment.

Like I said I'll gladly take a few flops less instead of being forced out of used games/always online and Kinect focus.

You need to link this post since bg has posted more info on what he knows;

I love system wars. When PS4 has any indication it's throne may be questioned, I think this will come up more and more. It'll move to, doesn't matter about power, fuck Kinect.

Granted time will tell, and I'd love to be wrong for the sake of consumerism, but from the information that we've been given, it seems that PS4 is going to trump the next MS output. Though, next to GoW and Uncharted, there isn't much as far as exclusives are concerned that Sony has me in awe of. I think I'll pick up whatever does the best Multiplats, if both those are equal in a negligible way, than whatever one has the better exclusives.
 
Trying to catch up in this thread.

So, have some people gone from saying "there's no way PS4 will have 8GB of GDDR5, cuz that'd be too awesome/expensive" to now "GDDR5 is a mistake and GDDR3 would be better"?

... wut?
 
I love system wars. When PS4 has any indication it's throne may be questioned, I think this will come up more and more. It'll move to, doesn't matter about power, fuck Kinect.
I see that you jump to conclusions easily. bgassassin is the only person saying that the jaguar cores were beefier in Durango and he's also saying a bunch of other negative things. You cant just pick out the information to push your agenda, take it all or leave it.

As it stands right now, Edge has the only article that got it right 100%. And they're saying the same negative things (minus the CPU upgrade) for the Xbox that bgassassin is saying. At this point in time if MS announces second hand games playable and no always online madate then those are megatons IMO.
 
Trying to catch up in this thread.

So, have some people gone from saying "there's no way PS4 will have 8GB of GDDR5, cuz that'd be too awesome/expensive" to now "GDDR5 is a mistake and GDDR3 would be better"?

... wut?

It's more like... "there's no way PS4 will have 8GB of GDDR5, cuz that'd be too awesome/expensive" to now "No way MS can make changes to hardware even though the spec leaks are a year old".
 
It's more like... "there's no way PS4 will have 8GB of GDDR5, cuz that'd be too awesome/expensive" to now "No way MS can make changes to hardware even though the spec leaks are a year old".

It's one thing to up the quantity of RAM

it's a whole different ballgame to expect a change in silicon, even with specs that are claimed to be a year old.
 
It's more like... "there's no way PS4 will have 8GB of GDDR5, cuz that'd be too awesome/expensive" to now "No way MS can make changes to hardware even though the spec leaks are a year old".

No one has said that, people are just pointing out that it is not simple to over clock something massivey or add a brand new GPU/CPU. Some people seem to be clinging to the hope that microsoft can just up and change the CPU/GPU 2 days before release.
 
It's one thing to up the quantity of RAM

it's a whole different ballgame to expect a change in silicon, even with specs that are claimed to be a year old.

Hey if MS is dumb enough to sit on those specs for a year without changing anything, unlike Sony... Then they deserve to have crap ports compared to PS4.

No one has said that, people are just pointing out that it is not simple to over clock something massivey or add a brand new GPU/CPU. Some people seem to be clinging to the hope that microsoft can just up and change the CPU/GPU 2 days before release.

If any changes were made... It already happened months ago.
 
Hey if MS is dumb enough to sit on those specs for a year without changing anything, unlike Sony... Then they deserve to have crap ports compared to PS4.

He is right unless you want RROD or 2014 and for the company to spend an extra 500 million.
 
There's basically no downside to the PS4 this time. Easy to develop for, more powerful, and Sony listened to devs when creating it. Just not sure why anyone would want a 720 at this point, especially with the people gone from the MS gaming division that made their first two systems good.

one word: Price
 
There's never been so much focus and hype on RAM speed.

The GameCubes main RAM was much faster than Xbox or ps2's yet nobody gave a shit back then.

Ram speed is one part if a system architecture , what's more important is any bottlenecks anywhere in the design.
 
He is right unless you want RROD or 2014 and for the company to spend an extra 500 million.

You're a credible insider, but you almost had me with that 2014 release for Sony to have 8GB. You still up for your feathers to be plucked?
 
Hey if MS is dumb enough to sit on those specs for a year without changing anything, unlike Sony... Then they deserve to have crap ports compared to PS4.



If any changes were made... It already happened months ago.

Changes can happen, but they will not be major, same CPU and same GPU will be in there.

And from what I've read its stock GCN.
 
There's never been so much focus and hype on RAM speed.

The GameCubes main RAM was much faster than Xbox or ps2's yet nobody gave a shit back then.

Ram speed is one part if a system architecture , what's more important is any bottlenecks anywhere in the design.

Nobody gave a shit on message boards. I'm pretty sure Factor 5 were big fans of it though.

The Gamecube, with technically inferior silicon and far less ram (48MB to the Xbox's 128MB if I recall) gave the Xbox a legitimate run for it's money, largely thanks to very impressive texturing (seen in all of Factor 5's games, RE4, etc.)

You've provided a case were higher RAM bandwidth actually made a tangible difference here.
 
Hey if MS is dumb enough to sit on those specs for a year without changing anything, unlike Sony... Then they deserve to have crap ports compared to PS4.



If any changes were made... It already happened months ago.

If there were massive changes made it's hard to believe no developer with a kit has leaked it. We're at the point now where too many people need to have some basic access to the projected goal for rumors from credible sources like EDGE not to have some real merit to them.
 
lol Definitely.

lol he actually already did.

image.php
 
If there were massive changes made it's hard to believe no developer with a kit has leaked it. We're at the point now where too many people need to have some basic access to the projected goal for rumors from credible sources like EDGE not to have some real merit to them.

With regards to the Next Xbox, further media leaks seem highly unlikely. As one insider revealed to us:

"When Microsoft wants to run a secret project, they divide it into tents, which are cross-discipline teams. The first you know of this is you're asked for a one-to-one webcam chat, where it's explained to you that it's pretty much Fight Club, and that you're not allowed to tell anyone that you've been talked to about "joining the tent".

"You sign a load of paperwork, and then afterwards they give you some indication of what the hell you'll be working on. The bit I find crazy is that you have to find time to work on the tent project yourself; your line manager isn't allowed to know what you're working on.

"Microsoft sends out a list of stock answers that you're allowed to give if your manager asks you where all your time is going, and a phone number to call if they don't believe you. If they call that, they'll get confirmation you're working on a project, but absolutely nothing more."

http://www.computerandvideogames.co...ox-720-and-playstation-4-details-be-revealed/

SuperDaE is a hacker. So take a wild guess at how he obtained Durango info.
 
I don't make bets, since I'm not a insider.

Thuway made a bet and didn't live up to his word.
You dont have to be an insider to make bets, just belief in your instinct.

http://www.computerandvideogames.co...ox-720-and-playstation-4-details-be-revealed/

SuperDaE is a hacker. So take a wild guess at how he obtained Durango info.
SuperDAE is not the end-all of all rumors, we had a lot of information long before he came into the picture. loltaku taking credit for information that was already known.
 
Or had someone give him information and access.

I would be careful throwing those words around.

Exploiting default passwords on accounts is not hacking in my eyes.

Well "security analyst" is a proper term. Best case scenario he lands a job with MS. He's been doing free PR for a invisible console on Twitter anyway.
 
yet this was before PS4 was upgraded to 8gb of RAM. RAM amount was supposed to be one of Durango's advantages, now its looking to have less available RAM then PS4. I still think that one of the biggest reasons the difference will be a decent amount, decent not a lot, is because of Durango's OS overhead. 2-3gb of RAM and 2 CPU cores is a lot, vs PS4 .5 core reserved(less than 1 core according to Gopher) and the rumored 1gb or less of RAM for the OS. ANd yes I know Durango's CPU is rumored to have twice the flops of Orbis's, and this is probably the reason they did that.

Before all that PS4 is slightly to a little more then slightly more powerful, but after all that, the difference in disparity between the two consoles is definitely widened even further.

I really think its going to be a PS2 vs Xbox situation again, instead of a GC vs Xbox situation. Mainly because PS4 RAM got upgraded and Durango OS overhead is high.

You could absolutely be right, but I just think that in the end both consoles will look fairly similar on paper. The main difference will likely come down to just how much RAM each gives up to the OS.


Haven't there been serious leaks since then? The next-gen Kinect was detailed just a few days ago. Then you have bgassassin's new info.
 
My instinct is that MS is going into another gen as the underdog. It only seems fitting.
Convenient? The rumors so far are that MS are being harder to talk to and Sony is opening up, certainly that's not the stance an underdog is supposed to take.

You have kept insisting that an CPU upgrade is given, GPU might happen, Memory architecture can change .. I just want to take you up on this bet. ;) (edit: Nothing at stake, just a moral victory)
 
You could absolutely be right, but I just think that in the end both consoles will look fairly similar on paper. The main difference will likely come down to just how much RAM each gives up to the OS.



Haven't there been serious leaks since then? The next-gen Kinect was detailed just a few days ago. Then you have bgassassin's new info.

According to JohnnySasaki86, he believes the CPU info was already there. I really don't know who to believe anymore.

Convenient? The rumors so far are that MS are being harder to talk to and Sony is opening up, certainly that's not the stance an underdog is supposed to take.

You have kept insisting that an CPU upgrade is given, GPU might happen, Memory architecture can change .. I just want to take you up on this bet. ;) (edit: Nothing at stake, just a moral victory)

I'll eat crow if you're right. Crytek made me eat crow already.
 
Hey if MS is dumb enough to sit on those specs for a year without changing anything, unlike Sony... Then they deserve to have crap ports compared to PS4.



If any changes were made... It already happened months ago.

PS4 specs for major components were likely established by February of last year as well.

Only thing that can really change beyond that point is something like adding more RAM.
 
PS4 has access to 5.87 GB of ram per frame at 30 FPS
X720 has access to 2.27 GB of ram per frame at 30 FPS

Pretty big difference on paper. PS4 is a beast. Seems sony made a last minute change and hope MS will follow. Would be awesome if the x720 can beat the power of the ps4.

The bar is pretty high now.
Both would generate stunning games and I doubt third parties would put all the extra resources into 3GB/s more worth of textures and the obvious redources to use it. Of course if they wanted to just double the texture res they might.
 
Hey if MS is dumb enough to sit on those specs for a year without changing anything, unlike Sony... Then they deserve to have crap ports compared to PS4.

You seem adamant that Microsoft cannot possibly have been happy with the direction they were taking and stuck with it, but I don't understand why.

Until 3 days ago everyone seemed content that while the PS4 would have more bandwidth available, the extra 4GB and ESRAM on Durango would if not negate it, at least make it less of a problem for multi platform games. They appeared to both be approaching a memory problem from different angles where one platform would have advantages in one area while the other would have advantages in another. The extra Triceratops on the PS4 GPU would be handy but not enough to add 30FPs or go from 720-1080. Things would be close.

Now suddenly Sony at the 11th hour add an extra 4GB of RAM completely unbeknownst to even some of their 1st party teams, and now Microsoft must surely have been planning something else all along?

It would be perfectly normal for them to have a design in place and then be working towards it over time.
 
http://www.computerandvideogames.co...ox-720-and-playstation-4-details-be-revealed/

SuperDaE is a hacker. So take a wild guess at how he obtained Durango info.

You can't lock down every studio working on a next gen Xbox game. That reads like corporate policy for internal projects.

And that's my point. It's too late in the game for near final dev kits to not be out in the wild. If there was a massive game changer someone would have ran their mouth to a journo, just like with the PS4. Unless MS expects 3rd parties to put games together in six months they have to play by those same rules as everyone else.
 
You seem adamant that Microsoft cannot possibly have been happy with the direction they were taking and stuck with it, but I don't understand why.

Until 3 days ago everyone seemed content that while the PS4 would have more bandwidth available, the extra 4GB and ESRAM on Durango would if not negate it, at least make it less of a problem for multi platform games. They appeared to both be approaching a memory problem from different angles where one platform would have advantages in one area while the other would have advantages in another. The extra Triceratops on the PS4 GPU would be handy but not enough to add 30FPs or go from 720-1080. Things would be close.

Now suddenly Sony at the 11th hour add an extra 4GB of RAM completely unbeknownst to even some of their 1st party teams, and now Microsoft must surely have been planning something else all along?

It would be perfectly normal for them to have a design in place and then be working towards it over time.

Didn't some guy in another thread said investors were disappointed at Durango's specs? If that is true that might have led to something being changed.
 
There's never been so much focus and hype on RAM speed.

The GameCubes main RAM was much faster than Xbox or ps2's yet nobody gave a shit back then.

Ram speed is one part if a system architecture , what's more important is any bottlenecks anywhere in the design.

Funny I remember people went on and on singing virtues of the EDRAM in 360. I guess RAM speed doesn't matter now because the advantage is not flowing in certain direction right?
 
Dave Perry from Gaikai was thanking Sony at the press conference for finally greenlighting the program. I'm willing to bet the gaikai stuff wasn't in the developer builds yet and the video recording and streaming might take up a lot of ram. I don't know how much ram the games themselves will actually get. 6GB maybe?
 
There's basically no downside to the PS4 this time. Easy to develop for, more powerful, and Sony listened to devs when creating it. Just not sure why anyone would want a 720 at this point, especially with the people gone from the MS gaming division that made their first two systems good.




umm let's see:

cost I'll wager PS4 $579 (see they didn't go $599US) 720 $299- $399

Friends who want to stay on Live

Xbox exclusives

Regardless of the power hyperbole of the past two days, Games will look and play very similar to most people (not GAF)

Features that we don't even know about yet that are part of the vision/experience beyond raw gaming power

So when you say anyone, you should probably say dudebros and gaffers. ;)
 
umm let's see:

cost I'll wager PS4 $579 (see they didn't go $599US) 720 $299- $399

Friends who want to stay on Live

Xbox exclusives

Games will look and play very similar to most people (not GAF)

Features that we don't even know about yet that are part of the vision/experience beyond raw gaming power

So when you say anyone, you should probably say dudebros and gaffers. ;)

The 720 will not be $300 cheaper.
 
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