Sony's Mark Cerny explains how AMD and Project Amethyst contributed to the PS5 Pro's impending 2026 upgrade
If you play games on a PlayStation 5 Pro, it sounds like odds are good you'll be seeing an upgrade next year.
Specifically, PS5 lead architect Mark Cerny has said the company is working on implementing an advanced graphics upscaling algorithm for PS5 Pro that should deliver better performance than its existing PSSR (PlayStation Spectral Super Resolution) upscaling tech.
According to a conversation I recently had with Cerny, the new tech "is a drop-in replacement for the current PSSR" that should be straightforward for developers to accommodate when it arrives on PS5 Pro consoles in 2026.
Of course, only the PS5 Pro is slated to get this upgrade, as the base PS5 doesn't have the hardware to handle PSSR.
This is potentially a big deal for PS5 Pro owners because upscaling algorithms like PSSR can deliver significant improvements in framerate and image quality.
These upscalers have become far more popular in the last few years, thanks in part to rapid advancement of the algorithms employed to improve graphics in real time.
"This is not for proprietary technology. This is really trying to move the industry forward."
Mark Cerny, PS5 & PS5 Pro Lead Architect

PS5 Pro is getting a big upgrade in 2026 — I asked Mark Cerny what’s coming, and why AMD’s future PC GPUs feel more 'PlayStation' than ever
Sony's Mark Cerny explains how AMD and Project Amethyst contributed to the PS5 Pro's impending 2026 upgrade