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What happened with no loading times feature of current gen consoles?

lh032

I cry about Xbox and hate PlayStation.
Funny , I almost forgot about this .

But I'm happy enough on the loading times , it's crazy fast for most games that I played now.

But yea I think priorities should be optimization first
 

thatJohann

Member
I mean, loading times haven’t been eliminated as promised but aside from like two games I’ve played on PS5 which had unusually long loading times (life is strange true colors at launch, woo boy!), most games on PS5 have minimal loading nowadays like 2-8 seconds or so which I can live with.

RE4 Remake has amazingly fast loading times. Love seeing that tiny loading bar zip thru in 2 seconds.
 
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TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
I dunno man, been playing on an SSD for a few years and this shit is amazing.

Gotta say tho, it almost sucks for some older games. For example I'm playing Mass Effect 2, which has some very cool loading screens but man, I can barely see them for a second before they go away. :goog_relieved:

But yeah it's great, specially for consoles. I remember playing Bloodborne on day -2 and that thing took ages to load. They didn't even had item descriptions for the load screen, just the game logo, which made it even worse.
 

Holammer

Member
2fhok.jpg


What if I told you R&C is full of loading screens?
Every time you're not in control of the action is the game hiding data streaming. R&C "instant loading" is 100% smart game design.
 

Forsete

Member
The games with really impressive loading:

Ratchet & Clank Rift Apart
Spiderman MM
Spiderman 2

Insomniac is onto something. The fast travel in SM2 takes maybe 2 seconds?
 
It's still better than last gen overall, only issue I had lately is Path of Exile 2 load times can get to like 30 seconds, but that game is in beta so it will likely get better.
 

solidus12

Member
From the games I played here are the ones with nearly instant loading :

Ratchet and Clank Rift Apart
Returnal
Demon’s Souls
Spider-Man Miles Morales
Spider-Man 2
Final Fantasy XVI
Final Fantasy VII Rebirth
Astro Bot
Sackboy
Resident Evil Village

Worst loading experience so far has been Black Myth Wukong.
 
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The answer is simple. The Xbox Series console and PC with DirectSorage and the "Velocity Architecture" are not equivalent not nearly as performant as PS5 dedicated hardware decompression and advanced I/O.

So with only one major platform on the market sporting the hardware to actually achieve the goal of near zero loading times, there is almost no impetus for developers to optimize for it; as in many cases it represents a huge change to how their game engine handle data streaming.

The games that do boast near zero loads are all PS5 exclusives. Which only buttresses this fact.

That said, the speed-up provided by the SSD alone is enough that for most multi-platform games, the load times are a virtual non-issue (they kinda were already on PS4 due to devs using clever tricks to hide loading).
 
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CamHostage

Member
Switch 2 gonna have Micro SD Express, which should help with any load times on that platform at least.

Not confirmed yet, but I really hope so. High bandwidth/access is quietly one of the features I'm most excited for with the second Switch. Mega-fast loading and rich assets on a portable will be amazing.)

(Unfortunately though, the actual Micro SD Express format has not turned out as good as promised initially; the card pins supposedly aren't as conducive to speed as theoretically evaluated, and the format has failed to achieve anywhere near the critical mass needed to bring down price or increase inclusion in its half-decade of existence. A 1/4TB SD Express card still costs $80, and reviews aren't great. Still, Switch has options for much fast storage, onboard storage at least, and a Switch 2 with UFS memory and high-speed cartridges, maybe an even something like the XBS expansion but smaller, that'd be a killer game machine.)
 

Melfice7

Member
alot of games are still cross gen, some are mobile games, most have pc versions too who in most cases have to run on regular hdd's

games that were optimized just for a specific hardware that has a fast sdd in mind have virtually no loadings, games like forbidden west, returnal, astrobot, ratched for example
 
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