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PSVR2 is picked up as a 1080p second screen when plugged to a PC. Controllers recognized too.

"Why not" is the same reason folks have been giving every time this question comes up - there currently is no way for Sony to effectively monetize PC sales of VR content. The PSVR2 likely isn't being sold for any real profit, it could even be sold at a bit of a loss at launch. Sony would just be giving away headsets to the PC community and get nothing in return. As time goes on and they can put more PSVR2 compatible content on PC, or possibly introduce some sort of PlayStation store front on PC, then it becomes a very viable option. Until then, it's just not realistic.

Not to mention the PC community would snap them up, reducing the available units for the PS5 community where Sony actually CAN make money right away.

I guess there's also the possibility that if the production costs go down over time, they might support PC when they can start selling the hardware at a profit.

But yeah it's crazy how "enthusiast" gamers still don't understand how the console business works.
 

CrustyBritches

Gold Member
There was an article interviewing the creator of the PSVR-to-PC software, IVRy, where he explained the difficulties of getting it to work on PC. Sounds like it's possible the video signal isn't encrypted, although Verge never explicitly stated they got video on the headset, just that Windows detected it as a monitor(unless that screen is from the headset video feed). If the video and data were unencrypted that would be a first big step. Although this guy is one of the foremost modding experts when it comes to PSVR on PC, it doesn't mean that somebody else won't pull it off.

This is the aforementioned interview:
You would be wasting your money, as there is no guarantee you could ever use it on a PC, and quite a good chance that you won’t be able to. The original PSVR is (electronically) equivalent to a monitor and so it it is relatively simple to get a video signal up on it. Reading sensors etc. took a lot of reverse engineering, and at least a year from release before anyone figured that out. It then took a couple more years before it was usable as a PC VR headset. Tracking and controllers (using the original hardware) is still very much a work in progress, over 5 years from release. That is without Sony making any effort to prevent non PS4 users from using it.

The PSVR2 is unreleased. It’s quite possible that Sony have encrypted the signals (which all run over USB) to prevent non-PS use. Even if they haven’t it would take a lot of reverse engineering (read several years) just to get an image on the headset. Then there is the tracking, which would need to be developed, as there isn’t a ready-made SLAM tracker available for Windows (assuming of course the camera protocol was reverse-engineered). Then the controllers etc. etc. I would say it is very unlikely that the PSVR2 would be useable for PCVR within 5 years of its release. So, it would be a very expensive paper-weight, and by the time it was usable (if ever) it would be completely obsolete.

IMO, with other headsets available like Reverb G2 for $450(as low as $300 on Black Friday), or the upcoming Quest 3 at "$300-500", a PSVR2-to-PC mod setup is more appealing to somebody who primarily owns it for PS5 use. By the time it's all worked out, it probably doesn't make sense for standalone+PCVR or pure PCVR player to bother with it for $550. Seems like something as precise as eye-tracking foveated rendering would be off the table no matter what. However, if they get it working it could be great for PS5 players looking to play some PC-only titles, or dip into 8K naughty movies.
 
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"During our review testing, I tried connecting the PSVR2 to a PC directly into a USB-C port on an AMD Radeon RX 6800XT GPU. Windows picked it up as a second screen and limited the resolution to 1080p, but SteamVR just kept asking me to plug in my VR headset, as it couldn’t recognize the PSVR2."

"Sony hasn’t encrypted the video signal over USB-C, but without driver support, there’s not much you can use the headset for other than a fancy second screen. I also tried the PSVR2 controllers, connected via USB, and they show up as HID compliant game controllers. I’m hopeful that someone might get this all working eventually, in much the same way that PSVR has been modded to work on PC."

yz2tUk3.jpeg


https://www.theverge.com/2023/2/16/23602368/sony-playstation-vr2-pc-support
…………………
You are hoping for a porn mod aren’t you? 😂
 
PC support is a real pre-requisite for me buying this. One headset for both platforms is good. Buying separate headsets for each platform is...idiotic. So here is hoping some good programmers figure this out, if Sony ain't willing.
Yes it’s ridiculous that the Quest 2 is not compatible with any consoles, it’s idiotic! Oh wait…
 

Aenima

Member
Sony should have made it compatible with PC oficially, its an expensive headset just to use on a console. This at least is good news for a future PC support.
 

onQ123

Member
I thought I left a comment in this thread?
But anyway it should work with some phones also.
Surprise you can hook it to your USB-C phones & PCs


If it was cheaper it would be perfect for a portable PlayStation. Quick someone hook it up to a Nintendo Switch
 

DenchDeckard

Moderated wildly
"Why not" is the same reason folks have been giving every time this question comes up - there currently is no way for Sony to effectively monetize PC sales of VR content. The PSVR2 likely isn't being sold for any real profit, it could even be sold at a bit of a loss at launch. Sony would just be giving away headsets to the PC community and get nothing in return. As time goes on and they can put more PSVR2 compatible content on PC, or possibly introduce some sort of PlayStation store front on PC, then it becomes a very viable option. Until then, it's just not realistic.

Not to mention the PC community would snap them up, reducing the available units for the PS5 community where Sony actually CAN make money right away.

Yeah but what about the people like me that would buy it right now if it supported both and use it on both my PC and ps5. I would purchase games on ps5, and if Sony releases exclusives I want I'd be all over them...then I could use it on my PC as well.

It's a win win for me and I would reward Sony by buying the headset and software on ps5
 

vivftp

Member
Yeah but what about the people like me that would buy it right now if it supported both and use it on both my PC and ps5. I would purchase games on ps5, and if Sony releases exclusives I want I'd be all over them...then I could use it on my PC as well.

It's a win win for me and I would reward Sony by buying the headset and software on ps5

PS5 players are a priority and will always be the priority as that's where SIE makes the vast majority of their revenue right now. You get to make a choice in how you want to proceed, just like everyone else. I'm only playing it on PS5 and had my pre-order in day 1 because that's more than enough for me. If you as a consumer decide to remain on the fence until possible PC support comes, then that's fine since that frees up one more unit for someone else to pick it up.

PC support very well may come down the road, that doesn't mean it has to be there at launch. Especially since it makes zero sense for Sony to put it on PC at launch since, as I mentioned, they have no real way to monetize it right now.

Your win-win scenario would be an incredibly small subset of the overall picture as millions of other PC player would just pick it up to play PC games and never touch a PS5 or PlayStation games. Why would Sony do that when they either make next to no money off those people, or possibly even lose money on the launch units until they can get the manufacturing price down? It makes zero sense for them. If you're interested in the product then either pick one up to enjoy on your PS5 or you'll just have to wait and see what happens with regards to PC support at some point in the future.
 
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Denton

Member
Yes it’s ridiculous that the Quest 2 is not compatible with any consoles, it’s idiotic! Oh wait…
That is a dumb argument since Sony/MS limit who can make hardware compatible with their consoles, I am sure Oculus would love to have Quest 2 on their consoles. PC is not limited by anyone though.

As it is, PSVR is way too expensive to be locked to a single locked down platform. The value proposition just ain't there. I am pretty sure even die hard PS fans would love to watch VR porn and play HL Alyx.
 
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rofif

Can’t Git Gud
I hear want to re we’replay alyx. I don’t care for most other vr stuff.
Next best thing in pc is doom3 vr
 

Black_Stride

do not tempt fate do not contrain Wonder Woman's thighs do not do not
gendo-pose-1628897003950.jpg


So it begins.

Lets see how long before unofficial drivers.
Sony is going to be slow releasing their own official drivers.


According to PSVR2 math, won't this make the PSVR2 much more expensive?

PSVR2 -$550
PS5 -$500

PSVR2 -$550
PC -$1000 to $1200

:messenger_grinning:
How many people do you know with 1200 dollar computers?
 

poppabk

Cheeks Spread for Digital Only Future
Are you seriously trying to judge the image quality of a 2D trailer of a VR game???
The main problem of selling VR raises its ugly head. VR on a 2D screen always looks bad, the movements are randomly jerky, and any type of foveated rendering will make most of it look like crap.
 

reinking

Gold Member
Sub 1000.
People dont actually buy xx90s or xx80s.
They buy xx60s and xx70s.

6 cores is the most popular core count so you can scratch the i7/r7s and i9/r9s from the PC build too.
You know the smiley in my original post meant it was a joke? It was a stupid joke about the stupid take people have on the price of the PSVR2 being $1150.
 

Raonak

Banned
The main problem of selling VR raises its ugly head. VR on a 2D screen always looks bad, the movements are randomly jerky, and any type of foveated rendering will make most of it look like crap.

What's this got to do with your original point though?
Actually, what's that got to do with anything related to the original topic at all?
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
That is a dumb argument since Sony/MS limit who can make hardware compatible with their consoles, I am sure Oculus would love to have Quest 2 on their consoles. PC is not limited by anyone though.

As it is, PSVR is way too expensive to be locked to a single locked down platform. The value proposition just ain't there. I am pretty sure even die hard PS fans would love to watch VR porn and play HL Alyx.
It's not worth it to you. But it will be for millions of others.
 

poppabk

Cheeks Spread for Digital Only Future
What's this got to do with your original point though?
Actually, what's that got to do with anything related to the original topic at all?
My original point about being able to experience being an 18 year old girl taking a shower?
I was agreeing with you that judging a VR game from a 2D video doesn't work.
 
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A.Romero

Member
I would buy one if it was compatible with PC.

Hopefully Sony decides to make the effort. I bet there are dozens of us interested in it.
 

Crayon

Member
This is more exciting than the reviews lol. I was prepared for disappointment when someone plugged one of these into their computer.
 

sendit

Member
I have no doubt Sony will open PSVR2 to the PC in the near future. It only makes sense given their current track record with PC releases.
 
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That is a dumb argument since Sony/MS limit who can make hardware compatible with their consoles, I am sure Oculus would love to have Quest 2 on their consoles. PC is not limited by anyone though.

As it is, PSVR is way too expensive to be locked to a single locked down platform. The value proposition just ain't there. I am pretty sure even die hard PS fans would love to watch VR porn and play HL Alyx.
You’re telling me that there are no 3rd party accessories on console? Because I can tell you there are many brands offering their products on consoles that are not MS or Sony. Sony doesn’t make any arcade sticks, yet they are sold by a 3rd party. If those headset manufacturers really would want to they could create a headset with compatible drivers and release it on console. But they won’t because they think there is no money for them there at the moment.

PC is not limited to anyone? So is PS? Let me tell you even this: it’s much more limited to buy a pc with comparable vr than a ps with vr. We’re talking about 2500 to 3000 vs sub 1000.

Okay you don’t want to buy a PS or you don’t own one? That can be, but don’t make this stupid argument about how expensive it is when the alternative is almost 3X the price.
 
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Denton

Member
It's not worth it to you. But it will be for millions of others.
We'll see about that, PSVR1 didn't exactly set the world on fire or make VR mainstream and it was cheaper.
You’re telling me that there are no 3rd party accessories on console?
No, that is not what I am saying at all, please learn to read. We are talking about VR here, and third party VR headset cannot run on console without that console's owner allowing it via official support.

I am not talking about PC as an alternative. I am talking about PC and PS5 BOTH being supported by a single headset. How can anyone not want this? Do you enjoy having to buy multiple redundant pieces of hardware for no good reason?
 
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Yes it’s ridiculous that the Quest 2 is not compatible with any consoles, it’s idiotic! Oh wait…

The Quest 2 is a standalone platform, it doesn’t need a PC to play games, but when connected to a PC can play games with better specs and also compatible with SteamVR
 
We'll see about that, PSVR1 didn't exactly set the world on fire or make VR mainstream and it was cheaper.

No, that is not what I am saying at all, please learn to read. We are talking about VR here, and third party VR headset cannot run on console without that console's owner allowing it via official support.

I am not talking about PC as an alternative. I am talking about PC and PS5 BOTH being supported by a single headset. How can anyone not want this? Do you enjoy having to buy multiple redundant pieces of hardware for no good reason?
Yes, so just like any other accessory on consoles. If there would be a will, there is a way. I can imagine Sony might block VR support because it'd eat into their own product, but I'm quite sure MS will allow it as they don't have anything of their own.

Also, PSVR1 was not cheaper with all the accessories you had to buy as well, and PSVR1 was not miles better than the competition at the price back then. Then with added inflation over the last 6 years, you can actually factually say that the PSVR2 is cheaper at release than PSVR1. PSVR2 is in a much better situation this time, save for a not so well functioning economy at the moment. And of course I'd looooooove to get PSVR2 support for PC also, anyone would be stupid to say no to that.
 
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Crayon

Member
Official support is more likely to come in the form of a sony non-playstation branded headset. And it would be expensive because they'd have to make a profit. An hp reverb is $450. An index is 1000. Vive pro 2 1,200. Quest pro 1,500. XR elite 1,100.
 
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