PectacularOz
Member
FWIW: i hope someone makes 3rd party drivers for this to work on PC too.Butthurt PC users: The Thread.
It's one usb-c cable, its only a matter of reverse-engineering the data.
FWIW: i hope someone makes 3rd party drivers for this to work on PC too.Butthurt PC users: The Thread.
The issue with VR is that you can only judge a game visually by playing it - screenshots and videos are helpful and interesting, but can’t be judged on a flat screen.watch some of the other reviews of this , it is one of the best looking VR games out right now ,
Was the software lineup all there with any console launch? There are three AAA games and then a collection of pcvr and upgraded quest greatest hits out the gate.400 dollars or should i say 350 pounds and I'm in.
My problem with these recommended reviews are that they say will sales suffice to make big games and that the line up is not all there....
Shouldn't it be wait and see instead of recommend?
Yup, I realize this now lol.This is all common sense, and everyone knows this. Some people are just having a meltdown because of extremely minimal criticism.
Yeah. This is probably the best headset out there when taking into account the price and features available.Ignorant hill to die on.
Would be nice to remove this issue by creating VR reviews. Maybe sometime in the future and it’ll be awesome I guess.The issue with VR is that you can only judge a game visually by playing it - screenshots and videos are helpful and interesting, but can’t be judged on a flat screen.
Honestly one of the the things I'm most looking forward to trying out. As its a 120hz display do you know if it will allow 120hz modes for flat games within the headset, like the 40 fps mode in hogwarts etc?For movies on Quest 2 it's fine. For 2D game it's great because you have this gigantic screen that wouldn't fit in a normal home, but it looks about 1440p or so. Fucking crazy to play retro games on though. I was playing psp Gran Turismo and it was legit awesome at 8x native resolution. No pc required.
But psvr2 is superior to that outside emulators. Just imagine hooking your ps5 up to a movie screen and playing God of War etc. You can look around the theater like you're actually there too but it's higher resolution.
From a mass consumer standpoint, the PSVR2 is a hard sell in a bad economy. The hardware might be amazing, but without selling a lot of units, developer interest is going to drop off.
Not including the cost of the PC, but they always include the cost of the PS5. Ironic.
PCs must be free, good VR capable machines are handed out with the 3090/4090s like Halloween candy.
I swing the other way quest 2 (baslicy a cellphone tapped to your face) best vr out there.
Looking up my issues think new glass might fix my issues with vr! I’ll find out tomrrow. Too bad already sold my quest months ago.
People are not looking at the criticism itself as stupid I’d say, the problem is the reason for the criticism. If there really are flaws with the system I’d happily take them to heart. Like there is a review with a person who had desync issues with the controllers, valid criticism in his situation. However, about all the other reviews do not have the same issue so it must be a single instance with interference or faulty hardware.Yup, I realize this now lol.
People are excited about this so any criticism is looked at as "stupid" to them but reality will set in when the excitement wears off.
400 dollars or should i say 350 pounds and I'm in.
My problem with these recommended reviews are that they say will sales suffice to make big games and that the line up is not all there....
Shouldn't it be wait and see instead of recommend?
Good that you know all about the demand for this product. Please inform me so I know when to buy/sell Sony stocks.From a mass consumer standpoint, the PSVR2 is a hard sell in a bad economy. The hardware might be amazing, but without selling a lot of units, developer interest is going to drop off.
Yep, it’ll be a loooooong winter to waitYou can not get this technology for that price, I am afraid, and I do not see it being slashed before a couple of years at least.
I mean, talk to anyone in real life and ask them if they're buying PSVR 2. How much would you like to bet it doesn't beat lifetime PSVR 1 sales?Good that you know all about the demand for this product. Please inform me so I know when to buy/sell Sony stocks.
I'll take that bet. This headset is far superior to PSVR1. Also, beside some nit-picks in reviews it reviews great, game are also going to be way better than on PSVR1. And I think personally for Sony, if it sells more than the PSVR1 it'll be considered a moderately positive success. That being said, I think they'll end up with about 2x the numbers of PSVR1 at least. Don't forget that PSVR1, when it came out, was not the best headset in class, nor the cheapest with all necessary addons. PSVR2 is, at least at the beginning of sales now.I mean, talk to anyone in real life and ask them if they're buying PSVR 2. How much would you like to bet it doesn't beat lifetime PSVR 1 sales?
I mean, talk to anyone in real life and ask them if they're buying PSVR 2. How much would you like to bet it doesn't beat lifetime PSVR 1 sales?
It's almost word for word what people said with PSVR1 and the games never came, there's nothing weird about being skeptical after that. There also isn't an entire community of modders who make up for the lack of games, like on PC, so you are basically only able to go off what's available, not the promise of what's to come.I am still baffled by the 'lack of software' complaints, it's like they think this is the whole line up and no more games are being made, its weird.
Well, it went from an invite only pre-order to Sony opening it up to everyone. You can also still buy it for launch day shipping as of this post, so I'd say demand isn't nearly what Sony thought it would be originally.Good that you know all about the demand for this product. Please inform me so I know when to buy/sell Sony stocks.
Thanks for posting this. I’ve been looking for a rough image clarity difference. Way better than Quest 2. I only ever had a Quest 1 so I’m excited to jump in.Since reviewers are comparing the price of this to MetaQuest 2.........
Since reviewers are comparing the price of this to MetaQuest 2.........
I am in for GT7, RE8, and Kyak, and many of the great PCVR indies being ported.Also... do I want psvr2 now or Dead Space Remake + atomic heart and boatload of cash left.
psvr2 price is good. But it's still 720$ for horizon bundle + I would need to get re8 and gt7.
Or maybe they just wanted to make the sign up easier for everyone. You know, so they can sell more? Nobody knows what Sony's estimates are, but we did get a literal message from Sony that the Bloomberg rumors about all this stuff was false. Which means it is true what Sony says since they're a publicly traded company that is bound by law not to lie.It's almost word for word what people said with PSVR1 and the games never came, there's nothing weird about being skeptical after that. There also isn't an entire community of modders who make up for the lack of games, like on PC, so you are basically only able to go off what's available, not the promise of what's to come.
Well, it went from an invite only pre-order to Sony opening it up to everyone. You can also still buy it for launch day shipping as of this post, so I'd say demand isn't nearly what Sony thought it would be originally.
can't speak for everyone, but I skipped on the psvr1 because of the crap resolution and controller. This VR headset seems to compete with the best out there so there will likely be more buy-in in general. If the sales are there the support will be there. PSVR1 never seemed like a strong investment no matter what software was on the horizon.It's almost word for word what people said with PSVR1 and the games never came
Some of the top PCVR games have already been announced to release around launch window. The issue with the first PSVR was power and camera tech. Now that this is essentially in line with all the top headsets on the PC (and then some), all those VR game makers have a new revenue stream to tap into with much, much easier porting.It's almost word for word what people said with PSVR1 and the games never came
Yet none of those were disappointed with the 0 exclusives that Xbox series came out with. See the selectivism here?It just completely confuses me how some reviewers are disappointed that ports are on PSVR2 and not more exclusives. Like how do people think that would work? And why would Sony even want 15 exclusives out at launch? No console or handheld launch works this way.
It's almost word for word what people said with PSVR1 and the games never came
Yet none of those were disappointed with the 0 exclusives that Xbox series came out with. See the selectivism here?
A console is not comparable to an additional accessory where ongoing support is a legitimate question. Everyone knows a console will eventually have numerous games. Even then, I've seen many system reviews mention that it's a must have or fine to wait - based on the launch library. It's not even that unusual. I don't know why you're freaking out about mentioning the launch library.Yet none of those were disappointed with the 0 exclusives that Xbox series came out with. See the selectivism here?
What are you talking about? Sony denied a rumor they didn't give any numbers at all. The only fact we know is that this is the only product they've done the limited pre-order with that didn't sell out at one point or another.Or maybe they just wanted to make the sign up easier for everyone. You know, so they can sell more? Nobody knows what Sony's estimates are, but we did get a literal message from Sony that the Bloomberg rumors about all this stuff was false. Which means it is true what Sony says since they're a publicly traded company that is bound by law not to lie.
We'll see. I hope you are right since I've got one on the way and would it if it didn't gather dust like the first one.Some of the top PCVR games have already been announced to release around launch window. The issue with the first PSVR was power and camera tech. Now that this is essentially in line with all the top headsets on the PC (and then some), all those VR game makers have a new revenue stream to tap into with much, much easier porting.
I'm not freaking out about it. Please justify to me how having 0 launch exclusives is better than having more than 30 releases day 1 inclusive some AAA ones. Sure you can concern about the long term support of the product, but that you could say with any game console.A console is not comparable to an additional accessory where ongoing support is a legitimate question. Everyone knows a console will eventually have numerous games. Even then, I've seen many system reviews mention that it's a must have or fine to wait - based on the launch library. It's not even that unusual. I don't know why you're freaking out about mentioning the launch library.
And those who previewed GT7 in PSVR2 a couple of weeks ago, raved about it. Even Ryan "Please hire me daddy Phil" McCaffrey was gushing about it.***NOTE***
Reviewers so far have not been able to play GT7 or RE8 on their review versions of PSVR2. So anything they say doesn't take into account those games.
Again, I don't know why you're comparing them at all. But if you want some explanation, it's because an accessory inherently splinters the userbase so one of the CORE CONCERNS is going to be on going support and games, which is an unknown quantity. Does this difference make sense to you? It's not comparable to a Xbox console that everyone knows is going to get tons of games for many, many years. You see something similar with Ouya launching, and most of the focus being on the library, because no one knows if a library is a guaranteed thing. It's a core thing consumers would want to know.I'm not freaking out about it. Please justify to me how having 0 launch exclusives is better than having more than 30 releases day 1 inclusive some AAA ones. Sure you can concern about the long term support of the product, but that you could say with any game console.
Maybe get your head our of your ass and quit trying to make this a console war?Yet none of those were disappointed with the 0 exclusives that Xbox series came out with. See the selectivism here?
I don't think VR splinters the userbase, since they still have a PS5 at the core. It's an addition to.Again, I don't know why you're comparing them at all. But if you want some explanation, it's because an accessory inherently splinters the userbase so one of the CORE CONCERNS is going to be on going support and games, which is an unknown quantity. Does this difference make sense to you? It's not comparable to a Xbox console that everyone knows is going to get tons of games for many, many years. You see something similar with Ouya launching, and most of the focus being on the library, because no one knows if a library is a guaranteed thing. It's a core thing consumers would want to know.
Ouya had better exclusives at launch than Xbox series . I know what you're getting at and that you see the PSVR2 as an accessory on a console you must already own to just get access to it. But to be fair, in my eyes it's just like any console, very comparable. Also, you already know that PSVR2 will get tons of games since more than 150 are already in development. (If they're actually good is another question and remains to be seen), but that counts literally for any game console or like this accessory.Again, I don't know why you're comparing them at all. But if you want some explanation, it's because an accessory inherently splinters the userbase so one of the CORE CONCERNS is going to be on going support and games, which is an unknown quantity. Does this difference make sense to you? It's not comparable to a Xbox console that everyone knows is going to get tons of games for many, many years. You see something similar with Ouya launching, and most of the focus being on the library, because no one knows if a library is a guaranteed thing. It's a core thing consumers would want to know.
I don't think VR splinters the userbase, since they still have a PS5 at the core. It's an addition to.
I don't know if we're using different terms but it objectively splinters the userbase in reality, it's not really a subjective opinion. All I mean by that is just that less people will own a PSVR2 than a PS5, obviously. That's the splinter. So any game developer cannot count on a PS5 install base of potential customers, they can only count on a PSVR2 install base of potential customers which will be less. And less potential customers means less sales means less games. That's the reason why library is a concern mentioned in reviews. I think you saw something similar with Stadia reviews as well.I don't think VR splinters the userbase, since they still have a PS5 at the core. It's an addition to.
Sure sure, but you wouldn't need the XSX to play the games because they're not XSX games. Also, in what world could *more than 150 games in development* translate to not having games? Not trying to make this a console war at all. Just saying about the journalism how selective they are with their arguments.Maybe get your head our of your ass and quit trying to make this a console war?
Not having exclusives doesn't mean not having games. XSX played 99% of console games released at launch, plus all of the gen before, this will play games specifically designed for it only and won't even play PSVR1 games.
And for the record, the games you could play at launch on the XSX would blow the PSVR launch lineup out of the water.