Is there anyway to link the 3DS version at the beginning so I can skip the tutorials? Or do I have to play through them all anyway?
Oh no there's timed puzzles?Ok, I finally got some time to sit down and do some more. Curiously, I breezed through Murals 3, but the timed M's have been my bane. I think I'll return to Pushmo 3DS to finish those bonus Murals (left it on Samus) during my commutes for the rest of this week. Wish me luck.
Oh no there's timed puzzles?
Lame, I tend not to like timed stuff.
BowieZ
Banned
(Today, 09:58 AM)
Oh no! You've pushmo'd it too far.
That's why we need a search feature for Miiverse Pushmo.
BowieZ
Banned
(Today, 09:58 AM)
Oh no! You've pushmo'd it too far.
I wouldn't called the timed M's lame, but if there's a puzzle in the entire pushmo/crashmo series I didn't enjoy, that's M-30.Oh no there's timed puzzles?
Lame, I tend not to like timed stuff.
That's why we need a search feature for Miiverse Pushmo.
I'm loving the shit out of this game.
I have to admit I was hesitant when I first purchased it but it grew on me FAST.
Some of those levels are a breeze but others really make me scratch my head trying to figure how they work.
Amazing eShop game.
Actually there's an even simpler solution, without any hurry in the execution:Which one is this infamous M-30 again? I dn't think any of the M puzzles really stumped me too bad.
edit: I just checked it out. This one's actually really easy. There's a trick to it though.
If anyone's still stuck on it: (I put each step in its own spoiler tag)
1. pull out the red block with the switches first2. jump on the black and red switches3. pull out the blue block all the way (delay this action by a couple seconds to give yourself more time later)4. run back and jump on the yellow switch5. hop on the blocks to the left, and wait on the yellow one until the black and red blocks recede6. jump on the white switch7. quickly hop into the red manhole8. hit the other black switch and finish
That said, I still did not enjoy the level. It just wasn't Pushmo to me.
And thanks God there were only 10! Part of the charm of Pushmo for me is taking the chance of doing something not-so-clever, then trying to get yourself out of the "mess" without having to reset the puzzle (if possible, of course). In contrast, the timed levels go pretty much like this for me: I sit and stare at the screen for some time, then hurry and execute the plan, after which the level is either done, or I'm back to square zero, staring at the screen.Well, I think that's true for pretty much all the timed stages.
it really changes the dynamics of the puzzle solving. there's only 10 of them so I thought it was a neat little diversion, but I wouldn't want to play a whole game of those, probably.
I did it!
All puzzles completed! The last two were pretty epic. No. 149 wasn't too hard but took a lot of trekking back and forth. Again, they both seemed easy once I'd finally finished them.
I'm gonna try a few custom puzzles but can't really see myself creating many myself. Really enjoyed my time with the game though. I will definitely go back and play Crashmo at some point.
It took me 30 hours altogether apparently!
Arrgh!! Stuck on No.147. It's a small puzzle but I can't see any possible way. So infuriating!
edit: Got it like 5 mins later! This always seems to be the way! I think the trick is just to take a bit of a break.
I just cleared this one haha xD
I admit I breezed through, although I did hit one roadblock... wonder if it's the same as yours.Just stood there for a minute and realized there was only one possible way to fix this, so I backtracked.when I was standing on Mario's chin and pulling out his 'stache, but couldn't pull it out far enough to advance further.
Nice work on getting this far. And good luck with those last three. Those three probably took me the longest of all.
Total time:
Congrats! Was this your first Pushmo? I'm interested to know how they stack up difficulty-wise. I've got the first game on my 3ds but I'm trying to save it for my holiday next week.