I went ahead and dumped 5 TAMs onto a Red Sonia that I just evo'd. Because why not?
That's one of the smartest things you could have done
I went ahead and dumped 5 TAMs onto a Red Sonia that I just evo'd. Because why not?
Scarlet Snake has some competition.
It's going to need 5 Masterings to busty, isn't it
So for two days straight I haven't received in-game mail from Gungho. That seems odd.
Dammit! Cleared Light Whiskey like 10 times now, and can't score an S. Highest score is 190K. Skyfalls just aren't happening enough, even when I make 8 manual matches. Don't know why, when I used to consistently get combos in the teens and twenties when I used to farm weekend dungeon. Maybe I should just bring orb changers to reduce the board to 3 orbs almost every turn. Running dual Anubis with 2 max awoken Yomi and Blue and Green Odin. But I think all that time extension and CTW is not really needed in a tri-color dungeon. I think trying to make too many matches each turn leaves too many scattered orbs that it hurts skyfall matches.
Having 10+ combo average plus using only 10 turns is guaranteed 200k no reason to lower rarity.
I did, but I went extreme with dual Anubis and 4 masks. Which is a must to sweep every floor, because I couldn't survive a single hit. Of course, I had a round where I failed to make at least 8 matches. I might be able to find a balance with less masks to lower rarity but still be able to tank some hits. Or I might try that orb changer idea.Have you tried bringing down your average team rarity?
Don't know how I'm going to be able to grab Dark Keepers to evolve all these chasers easily.
I haven't unlocked the dark keeper subdungeon nor do I have a Ronia
Doesn't matter. Packet sniffing has proven that drops are predetermined once you enter the dungeon.There is any real info about if the order of killing the enemies matter for loot or is already calculated when you start the battle?
There is any real info about if the order of killing the enemies matter for loot or is already calculated when you start the battle?
I haven't unlocked the dark keeper subdungeon nor do I have a Ronia
I recall reading that loot is determined the moment you enter the dungeon. Sadly I can't find a source for you.
I called it
New L.Skill is 2.5/1.5/1 to Physical.
There's also going to be a completely new RO Collab dungeon with different mobs in it
http://mobile.gungho.jp/news/pad/140508_sinka.html
I called it
New L.Skill is 2.5/1.5/1 to Physical.
There's also going to be a completely new RO Collab dungeon with different mobs in it
http://mobile.gungho.jp/news/pad/140508_sinka.html
Does Hera always have 10 stages? It changed, right?
For as long I can remember its ten floors, maybe your thinking or Hera-Ur which is 5 floors or Hera-Is 6 floors
which one?39 +eggs in 50 minutes. Not a bad little dungeon!
It was made for Satan or any of the 3.5x monsters. Really easy.
which one?
Well, live and learn. Fed a Tamadra to my Pandora, but she's still in her first form so she didn't awaken...
which one?
Anyone want my JP account? I barely play my US account anymore, JP taking a back seat. I'm just logging for the daily at this point. Kirin (Max), Haku, Cao Cao, Parvati, Mei Mei, Robin, BAO Batman are some of the highlights.
I'll post some box pics later.
You guys remember that Zaerog farming team I theorized a while ago? Well I've been able to put it together for a while now, but completely forgot about it until today, since there's nothing I need to farm today. I took it into Zaerog's dungeon along with the only fully awoken Grodin on my friend's list. Worked like a charm, but unfortunately Zaerog didn't drop. But holy fuck, the run took FOREVER! The only damage I was doing to Zaerog was from the 2 Grodins. Mine is max skilled but the helper didn't have any skill-ups. As long as you make a single Heart match between each Zaerog attack, you're in no danger of losing. I had flashbacks to my first Rainbow Keeper clear, before the nerf. If anyone forgot or didn't see my original post, the way it works, is all the Ogres and Golem are max-skilled, so all 4 of them are active on turn 1, allowing me to armor break and kill off all but one High Dragon. Then, recharge skills, kill off the High Dragon, and repeat for each floor. Zaerog is just a matter of attrition and clearing orbs each turn to make sure you can always make a Heart match between Zaerog's attacks. Grodin will be your only source of damage against it.
Edited before I saw your post, but yeah a Knight should work, too. You'll need the helper Grodin to have 2 skill boosts to ensure the Ogres are active on turn 1.Damn. I have everything minus the golem. Is there anything that could sub in its place GC?