Thanks, added! Is she up in one of your primary slots or should I msg when I need?
No problem! Our teams are very similar so I'm always following your clears too.
If you want a more detailed version, here was my general strategy:
Floor 1 - TPA and target light enemy to take out, leave other one alive, tank first hit and let use Lone Force to stall for skills just in case (might not have worked if my Delgado had his TPA)
Floor 2 - Tank one initial hit here usually, okay to drop below 50% unless Blue Divinegon decides to bind both leaders
Floor 3 - Can tank first hit if needed, drop below 30% to stall an extra turn before killing
Floor 4 - Pray you get Dragon Hino instead of Serpent, if Serpent and on 1 turn cd you might need to Echidna. Tough to 1 shot w/o boosting due to fire.
Floor 5 - If you don't have 100% SBR, pray you don't get binded. Easy to tank > 30%, free turn under since you'll most likely be activating Verdandi and clearing the jammers anyways. If you used Echidna on previous, might want to stall
Floor 6 - Can let her go first turn and use Verdandi, hard to tank so Echidna delay is good. Activate boost before going under 50% due to fire element. Going under 50% and letting her attack will kill due to loss of Verdandi HP most of the time.