I actually really enjoyed the fixed team challenge dungeon. My strategy was pretty simple:
FL1: Verche and combo out with light TPAs
FL2: Yang and kill
FL3: Maeda Keji and kill
FL4: Yang #2 (kills the floor)
FL5: Facet and combo out.
TPAs bring a lot of pain, take advantage when the opportunity presents itself. If you have a favorable board (8 light orbs and full activation) on FL1 you can skip Verche.
I use Yang on FL2 because I don't want to deal with a 99% gravity. If you get lucky with hearts you can stall I guess but I wouldn't
FL3 relies on RNG more than most floors but if Keiji doesn't provide then pop Liza's shield and clear non useful orbs so you can activate and kill. You can stall here if you can keep hearts flowing.
FL4 is trivial if you saved a Yang and is pretty much a gimme. Just make sure you have a row of hearts to unbind.
FL5 can be nasty with a bad board. I was fortunate and didn't get a bad board so I popped Facet and hit him as hard as I could.
FL1: Verche and combo out with light TPAs
FL2: Yang and kill
FL3: Maeda Keji and kill
FL4: Yang #2 (kills the floor)
FL5: Facet and combo out.
TPAs bring a lot of pain, take advantage when the opportunity presents itself. If you have a favorable board (8 light orbs and full activation) on FL1 you can skip Verche.
I use Yang on FL2 because I don't want to deal with a 99% gravity. If you get lucky with hearts you can stall I guess but I wouldn't
FL3 relies on RNG more than most floors but if Keiji doesn't provide then pop Liza's shield and clear non useful orbs so you can activate and kill. You can stall here if you can keep hearts flowing.
FL4 is trivial if you saved a Yang and is pretty much a gimme. Just make sure you have a row of hearts to unbind.
FL5 can be nasty with a bad board. I was fortunate and didn't get a bad board so I popped Facet and hit him as hard as I could.