I'm in for 12 Star Den runs at 6.
I'm working on my M Athena team, she is +297 and needs 1 more woodpy to finish. I am still leveling Kotodama, and can also bring Spica, Avalon Drake, and Zeal. I have Australis (2) and Verdandi inherits available or I could add Australis to the team.
Australis is fine. Actives with heal components are super helpful. I'm using 2 non-awoken Liu Bei's on my Rag Drags and Australis on Spica. Balboa holds Skuld and Mathena has Okuni has an anti Kagu measure (it's not usually up by the time we reach Sopdet). One team I've played with had a max level shower of healing on Kotodama and that was a smooth run even hitting every normal road block. My Mathena still needs a bunch of skill levels (I burned my woodpys on Rag Drag 1 and 2) but with both teams providing a modest amount of skill ups it's not too bad.
The trick for the pain in the ass floors:
P1 = non-lead swap
P2 = Lead Swap
FL6 Tamas: P1 is pretty well immune to the bullshit on this floor, a TPA kills
FL9 Shieldras: depending on spawns kill with primary or off color damage, might take 2 turns depending on targeting.
FL13 Sopdet, Mejed, Thoth, Sphinx, Osiris:
Sopdet: Lead swap and 3 match with up to 5 additional combos, 8 or more and you're in for a bad time. She'll drop without burning a delay and in time for Koto to switch back
Mejed: swap back and kill
Thoth: Kill, poison sucks and you rarely ever need skills anyway.
Sphinx: go HAM, none of the usual killers apply so even burn an active to get out of here.
Osiris: Jackpot spawn. Enjoy the free skyfall.
FL15 Kagu, Parvati, Venus, Awoken Mei Mei:
Kagu: Delay, even trying to cherry tap him will probably kill him especially if P1 is up.
Parvati: ping to just above Himalayan Anger with 3 matches. Delay and kill with more 3 matches. Off color can do decent damage if there aren't enough greens.
Venus: Kill
Awoken Mei Mei: I use Balboa on my team so a prong is usually enough but use two just to be sure.
FL16 Grisar: Delay if you haven't used it yet, else try to kill before the gravity. Make sure to have enough HP to survive Dios
FL17 Zeus: Don't suck at combos if you get Straitos and make sure you have enough HP to survive Lifive
FL18 Number Dragons:
Threedia: Kill
Defoud: Don't suck at combos
Lifive: Don't suck at combos, P1 should probably kill here
Zaerog: Don't match absorbed colors if possible
Gran: 3 match with a couple extra combos to drop below 50% then kill
Make sure you have 38911 HP or more and a hazard clear active available when you kill
FL19 Hera/Beelz:
DQ Hera: Survive pre-empt = kill
Beelz: Hazard clear then kill (Spica/Australis/board change)
Hera-Ur: Go HAM hit as hard as you can without burning your Kali kill board. Dublit Mirror has almost screwed me too many times.
Hera-Is: kill
FL20 Kalis:
DKali: pretty much anything drops her to 65% as P1 with enough combos. You can use a kill board and 2 enhanced prongs will kill.
Lkali: bring a kill board. Something like Verd-->Spica works fine.
Pop a heal if you know you won't survive a pre-emptive but other wise you can basically snooze through it.