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Qualcomm Unveils Snapdragon X Elite CPU PC Benchmarks: Oryon Core Faster & Efficient Than Intel 13th Gen & Apple M2 Max, GPU Faster Than AMD RDNA 3

kruis

Exposing the sinister cartel of retailers who allow companies to pay for advertising space.
True, but Rosseta translation layer is pretty good. Hopefully MS have something similar.

Most important is for MS to release SDK, so you wouldn't care, if you are compiling to x86 or ARM64, as it is on Apple platforms

Apple switched its entire product line from Intel to Apple Silicon so developers were forced to switch over too. I suspect that every new application now runs natively on an M1/M2/M3 chip. But where's the incentive for Windows developers to release ARM versions when there are hardly any people using the platform?

It's a huge effort to make Windows on ARM a success when the benefits of switching are negligible. When you buy an Intel/AMD PC/laptop you know it's going to compatible with every application/game and hardware you ever wanted to use, with ARM it's always going to be a question mark. How much cheaper and more energy efficient does an ARM laptop have to be to outweigh the negatives?
 

Sethbacca

Member
I like that we are giving up the more power without limit. Apple open the door and now competition is building up.
let see if the market follow or all this arm stuff in the computer space will die quickly.
Apple popularized it to an extent, but tech sites have been talking about the coming of ARM for at least a decade now. I doubt dying quickly in the cards since this is really still in the early stages of ramping up.
 

lestar

Member
It's absolutely amazing but why do you need such power in a phone? Maybe for VR or some other things but not for a fucking android phone.
the next battle for mobile is local AI assistant, so phones will become more powerful from now on, specially in neural cores and memory bandwidth/capacity.
 

LordOfChaos

Member

64bitmodels

Reverse groomer.
I hope the arm cpus are as modular as x86, this move makes me worry they'll take away the diy aspect from pc gaming
 
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How can the GPU be faster than RDNA 3 if it’s only 4.6 TFlops? I know TFlops aren’t everything but that’s a stretch.
RDNA 3 is an architecture and has nothing to do with Tflops. Power and architecture are 2 completely different things. Ideally you want the best of both worlds of course
 

mitchman

Gold Member
True, but Rosseta translation layer is pretty good. Hopefully MS have something similar.
The Apple M-chips have special instructions and additional support logic to speed up emulation of x86 code. I've not seen any of that in non-Apple ARM chips.

Most important is for MS to release SDK, so you wouldn't care, if you are compiling to x86 or ARM64, as it is on Apple platforms
They have had ARM support for Windows for years with the compilers to support it. Finding hardware that can be used to actually test ARM on Windows is more of a challenge, not to mention finding users actually using it.
 
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THE DUCK

voted poster of the decade by bots
One step closer to phones becoming docked consoles. Not to mention steam consoles and more portables at better prices......

Nintendo phone in 2035 with 25 tf of performance......
 
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LordOfChaos

Member
Eh, article clearly says it's for PC. Even the title says it.
One step closer to phones becoming docked consoles. Not to mention steam consoles and more portables at better prices......

Nintendo phone in 2035 with 25 tf of performance......
Dj Khaled GIF by Music Choice
 

M1chl

Currently Gif and Meme Champion
The Apple M-chips have special instructions and additional support logic to speed up emulation of x86 code. I've not seen any of that in non-Apple ARM chips.


They have had ARM support for Windows for years with the compilers to support it. Finding hardware that can be used to actually test ARM on Windows is more of a challenge, not to mention finding users actually using it.
1) Yeah true, but it can't be that complex, because anything remotely x86 has to come from either AMD or Intel and it cannot be licenced

2) Sure, however you can't compile any code, you have to write it for ARM, that's the difference, besides many libraries are distributed as a binary file, not code, which can be compiled to to ARM

All in all there are challenges, to overcome, besides it is harder if you don't control the whole ecosystem like Apple does
 

SABRE220

Member
Finally, some new players entering the market. The x86 market has been stagnant in terms of innovation pas few years but the biggest news is new players entering the gpu market. Amd has literally thrown in the tower in the gpu market and it cant compete and it isnt really even trying to anymore they live off scraps in the nvidia dominated market, we should pray intel and new entrants like these deliver some actual competition because the state of the gpu market is just pathetic for consumers.

I honestly wouldnt be surprised if competitors catch amd with their pants down in the gpu market considering intel beat their gpus in terms of rt and ml with their first attempt at an infant architecture.

That being said numbers in pr events should always be taken with a grain of salt, but I wish them the best of luck.
 
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CobraAB

Member
This is the technology acquired when Qualcomm acquired the startup company Nuvia.

The founders of Nuvia are all ex-Apple chip design people, and presumably worked on Apple Silicon before jumping ship to found Nuvia.

What I'm saying is this is a big deal. x86 is decrepit and should have been replaced a decade ago or earlier. Getting PC's off x86 is good for everyone, except Intel, and honestly fuck Intel.
Qualcomm bought a company started by ex-Apple chip engineers. Gee, imagine that!
 

Crayon

Member
You can already run windows games and apps with wine and dxvk on phones that have qualcomm soc with compatible mesa drivers.

If this thing has decent driver support it should run.

You could use dxvk with wine before, too. But then valve made it automagic. A few vocal critics cried about linux on steam deck when it was announced but once it was out, nobody cared. They didn't care because they hardly noticed the downsides, which would be a few games not working and having to use fos alternatives to non-steam launchers. Meanwhile the upside they noticed a lot, that being an os better tailored for a gaming device.
 
How can the GPU be faster than RDNA 3 if it’s only 4.6 TFlops? I know TFlops aren’t everything but that’s a stretch.

Because it's an absurd and ignorant claim, to begin with. RDNA 3 is an architecture, not a chip. So claiming it to be faster than RDNA3 would have to be demonstrated by showing a performance per watt comparison against an RDNA 3 chip.
 
I'm glad Qualcomm and NVIDIA have joined the PC-CPU competition. You know what that means?

-More entry level gaming PC's (APU's sort of speaking)
-Hoping for better camera's for laptops (similar quality to Pro level mobile phones)

As for as ARM architecture and Windows for ARM:

-Windows ARM ran great on the M1 processor, so its reasonable to assume it will run great on the new snap dragon processor and upcoming NVIDIA and AMD ARM based CPU-GPU's.
-MSFT will have to put more resources in polishing Windows ARM, and i think they definitely will.
-Emulation is not the way to go, it's just something temporary, MSFT will make developer tools necessary to convert x86 to ARM for both apps and games to run natively (there will be tremendous amount of pressure towards MSFT to do so from NVIDIA, AMD and Qualcomm because they don't want their hardware underutilized and software-games running wonky and slow)
-Wait for MS build which usually happens May of each year. Big focus will be on AI, and Visual Studio to make apps/games run universally on Xbox, ARM, x86
-More slim but power packed form factors such as foldable, tablets, tri-folds.
-5G and Wifi7: strong emphasis on mobile gaming
-could replace mobile phones: I'm glad Windows Mobile died (even though I liked Windows Phones), because now you can have a from factor with the power of desktop/laptop, with a full desktop/laptop OS, plus mobile connectivity (can make phone calls etc). The Windows ARM will just need an optional UI to make phone calls (im not talking about shitty METRO UI from Windows 8). Thats what I always wanted and my wish came through. I personally dont like iphone or android, I can finally have a full windows eco system with everything synchronized.

-I wonder if Intel will make ARM based CPU/GPU?
-There are licensing fees for using ARM, so will RISC-V be gaining momentum soon since its open source?
 

mitchman

Gold Member
2) Sure, however you can't compile any code, you have to write it for ARM, that's the difference, besides many libraries are distributed as a binary file, not code, which can be compiled to to ARM

All in all there are challenges, to overcome, besides it is harder if you don't control the whole ecosystem like Apple does
You write the code in any of the portable languages, most common being C++. Then you just cross compile it to the architecture you want. Heck, you can cross compile it on Linux and target Windows x86 or ARM easily if you want, using LLVM aka clang or similar.
 
Could be interesting. But AFAIK the reason Apple M-series chips are so performant is not so much the ARM CPU but the conglomeration of specialized chips and transistor/cache arrangement on what is a huge SoC. Granted, a still very power-efficient one.

Also, x86-64 has a lot of instructions ARM doesn't, and from what I gather, while there's a lot of nonsense in the former, what it has would require the latter to go through more instructions to replicate. That may have changed somewhat for all I know.

Also, Intel has yet to really push out its chiplet strategy. (Not that I'm expecting it to compete directly with Apple and other ARM based macro SoC solutions, but we'll see.) And just in case they decide to cut all that legacy baggage, they have x86-S (S for simple), a pure 64-bit instruction set.
 
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peish

Member
Could be interesting. But AFAIK the reason Apple M-series chips are so performant is not so much the ARM CPU but the conglomeration of specialized chips and transistor/cache arrangement on what is a huge SoC. Granted, a still very power-efficient one.

Also, x86-64 has a lot of instructions ARM doesn't, and from what I gather, while there's a lot of nonsense in the former, what it has would require the latter to go through more instructions to replicate. That may have changed somewhat for all I know.

Also, Intel has yet to really push out its chiplet strategy. (Not that I'm expecting it to compete directly with Apple and other ARM based macro SoC solutions, but we'll see.) And just in case they decide to cut all that legacy baggage, they have x86-S (S for simple), a pure 64-bit instruction set.

Apple has lost all the brains to nuvia and Qualcomm bought over this dissected brains.

We can see M2 and A17pro are no longer the outright leaders.

even on 3nm A17pro is inefficient. Qualcommn made leaps and bounds on the same 4nm

It is over for Apple, selling my stockholdings

a1DAEsx.png

HRAROJX.png


 
True, but Rosseta translation layer is pretty good. Hopefully MS have something similar.
Microsoft will 100% experiment with probably something like Proton but for ARM at least. Windows need close 100% BC as one of the strongest points (up to DOS). As far as I recall, Windows for ARM did not succeed due to BC.

One way or another, apps will need to support ARM soon.
 
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Ozriel

M$FT
Windows on ARM has had x86 emulation for a while, and added x86-64 as well


Yep. The only read hurdle has been the hardware. The upclocked mobile phone SoCs Qualcomm has been providing havent had the juice to do justice to desktop workloads.

That changes next year, fingers crossed


Could be interesting. But AFAIK the reason Apple M-series chips are so performant is not so much the ARM CPU but the conglomeration of specialized chips and transistor/cache arrangement on what is a huge SoC. Granted, a still very power-efficient one.

Nuvia/Qualcomm didn’t just slap on an ARM Cortex reference design and call it a day…
 
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M1chl

Currently Gif and Meme Champion
You write the code in any of the portable languages, most common being C++. Then you just cross compile it to the architecture you want. Heck, you can cross compile it on Linux and target Windows x86 or ARM easily if you want, using LLVM aka clang or similar.
Yes, so what I meant is that many libraries or hell most of them aren't compatible with Win ARM64. If you would have thsoe libraries given to you with cpp/h files, that would obviously would be less of an issue, however open-source is fine, but MS don't really like that.

Also I hope that sooner or later they will introduce some competent package manager
 

mitchman

Gold Member
Yes, so what I meant is that many libraries or hell most of them aren't compatible with Win ARM64. If you would have thsoe libraries given to you with cpp/h files, that would obviously would be less of an issue, however open-source is fine, but MS don't really like that.
All the standard libraries on Windows also support ARM. STL is not an issue at all as it's always in source form. I assume you're talking about some third party DLLs in binary-only form, but those are not very common shouldn't influence this at all.

Also I hope that sooner or later they will introduce some competent package manager
vcpkg already exists and it's awesome. Microsoft open source project, used everywhere and it supports linux, macOS and Windows.
 

M1chl

Currently Gif and Meme Champion
All the standard libraries on Windows also support ARM. STL is not an issue at all as it's always in source form. I assume you're talking about some third party DLLs in binary-only form, but those are not very common shouldn't influence this at all.


vcpkg already exists and it's awesome. Microsoft open source project, used everywhere and it supports linux, macOS and Windows.
Time move fast then, will take a look at it
 

LordOfChaos

Member
It appears with SD8 Gen 3 already Apple has lost the multicore lead, the GPU lead, and the single core lead hasn't been smaller in a decade, plus with worse thermal dissipation in the chassis. Unless A18 and M3 really bring the goods they could well be caught by the X Elite.

 
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smbu2000

Member
Interesting, but they are certainly selective with their benchmarks. E.g. Focusing on single thread and then claiming a 30% power advantage over M2 Max when there really isn’t much difference in single threaded performance between the M2/M2 Pro/M2 Max since the difference between them are numbers of cpu cores (multi-core) or the Max having the same cpu cores as the Pro but twice the gpu power which does nothing for cpu performance (only graphics performance) but does increase power usage. M2 Max versions of laptops have slightly worse battery life compared to M2 Pro.

Same with the intel/AMD chips. Using the cpus with the most processor cores (increasing power usage/better multi thread scores) and then showing only single threaded scores.

Best to wait for actual reviews when these chips actually release in laptops.
 

Dural

Member
The single threaded performance is mind blowing, all the rumors and leaks from before the announcement were that the single threaded performance was way behind the M2 but would win in multi threaded due to more cores than the M2. I'm shocked by this performance and can't wait! Hopefully it's not only going in super high end devices that cost $2000+.
 

v1oz

Member
The benchmarks don't really cover the differences very well, in general usage this could be slower than x86 chips, I'd love if it were faster but these ARM claims always fall flat in real world usage.
They fall flat when running native ARM software?
 

v1oz

Member
What the chance these arm chips start being the main thing for pc and pc gaming? Isn’t the gpu side still pretty weak when it comes to that for now?
Obviously an integrated GPU will not be as fast as a dedicated GPU. But I think ARM chips still support discrete GPUs. So that shouldn't be an issue.
 
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