JRW
Member
Respawn said:I still can't believe that ending after all that. The abandoned hospital should have been switched with Capital Prime.
Yea I just finished it today and my reaction was pretty much this....
Respawn said:I still can't believe that ending after all that. The abandoned hospital should have been switched with Capital Prime.
outsidah said:I'm trying to get into this game but I'm not feeling it at all. The walking around from place to place thing is driving me mad. I guess I just wanted more of the old school just walk around and kill everything type of game but I knew this was not going to be like that. I think I'm going to take a break from it and see if I come back to it.
Dyno said:Question: I'm at the part where I've helped the Resistance and now Wellspring has become too hot for me. The Captain or whatever is saying when I'm ready it's time for us to go. Am I off to a new map section? Will I be able to go back to Wellspring and the surrounding area or will I be cut off?
AgentOtaku said:Once you leave you can't go back
Yes, you can. If you return to the hideout and head back to the blimp the driver will give you a return ride. It's nice because you can use your pimped out ride to cruise the land without much fear of foes.AgentOtaku said:Once you leave you can't go back
Victrix said:Rage reviewed in three lines:
1) Amazing animation
2) Awesome gunplay
3) Everything else is terrible
Snkfanatic said:I thought the vehicle aspects were done well for the kind of game it was. But ya the gunplay was great and watching enemies stumble towards you in different ways after blasting their face with a shotgun was always satisfying.
This is a great write-up, Otaku. I'd add that the impressiveness of the environments is seriously undermined by their completely static, non-interactive nature.AgentOtaku said:Man,
I just don't know how I feel about this one =/
The first half is pretty fantastic if a bit repetitive. The end though is just flat out repetitive (once you get to Subway town). And of course DAT ENDING
Honestly I feel bad for the artists @ id. These guys are amazingly talented and yet they're tied to such seemingly hesitant design leads who in the end, just wanted to make yet another id shooter. Whether or not this was due to the insane development time, this game was seemingly stuck in a design vacuum.
Let it be known, indeed RAGE possesses some of the best gunplay this gen (seriously, playing any other shooter immediately after a round of RAGE only compounds this) and some of the most breathtaking visuals I've yet to see in any fucking game. They're right up there with the Killzone franchise as far as i'm concerned (the epitome of art perfectly merged with tech in my eyes). I really do stick to what I said that playing RAGE is like playing a piece of concept art.
That being said, once you get past the amazing visuals and fantastic shooting, you don't have much else. This is both good and bad. Good in the sense that you're always ready for the game's goals and (for me at least) always in the mood to play it. It's just fun.
But, it's also bad in the sense as the game's mechanics can't support it's length, no matter how good it is.
The story and setup is so good yet it's seemingly thrown to the way side.
In the end, I wanted to love it but I just can't. It's still great though but as said before, id is honestly in trouble if this is all they have to show for themselves after all these years.
8/10
So all that console focus, constant delays and TV ads (at least here in Germany, guess they had even more in the US) for these sales. I don't think they can be too happy about that considering that the game is done sales-wise. Will be interesting to see if we will ever see that fabled PC patch regarding texture quality. I'd put my money on a no-show but would be pleasantly surprised it it does come out of course.Poimandres said:So Rage was 4th in NPD this month, selling 550K copies.
Good show! Great game!
Nope, that's it. Absolutely disgraceful and you will see far worse during the game (your screens are from the beginning iirc).PaulLFC said:Just got this today (PC version), I've updated my graphics drivers and done the config file tweak to get 8k textures, but I'm still seeing horrible textures when I get close to objects (1, 2, 3).
Is there anything I can do to fix this? Or is it just the way the game was designed with the texture tech?
Along with a 6 year development cycle, the pedigree of id that should have pushed tons of sales and the fact that it came out October 4th, the very beginning of the five week reporting period. It's an unmitigated disaster.Phife Dawg said:So all that console focus, constant delays and TV ads (at least here in Germany, guess they had even more in the US) for these sales. I don't think they can be too happy about that considering that the game is done sales-wise.
It has certainly tarnished id's reputation. Maybe they can turn it around with Doom 4 but I'm doubtful. Will only buy on sale (first for me and an id game).DaBuddaDa said:Along with a 6 year development cycle, the pedigree of id that should have pushed tons of sales and the fact that it came out October 4th, the very beginning of the five week reporting period. It's an unmitigated disaster.
DaBuddaDa said:Along with a 6 year development cycle, the pedigree of id that should have pushed tons of sales and the fact that it came out October 4th, the very beginning of the five week reporting period. It's an unmitigated disaster.
Fellow GAFfers, I'm deciding to get Rage but I have one of those questions that I never like to ask, so apologies in advance:
What's the best version for this between the PS3 or the 360? I'm sorry to ask this, probably was answered many times before, but any help would be appreciated.
PS: I tried the demo on 360 and it's not up on the PSN.
DigitalFoundry said:In terms of the consoles, the purchase recommendation is very straightforward: Rage is an easy win for the Xbox 360 - if you have the hard drive attached. The dynamic resolution scaling technology works more effectively on the Microsoft platform, and there are very few instances where you feel or even recognise that you're playing a sub-HD experience - unfortunately the same cannot be said for the PlayStation 3 where the visual sleight of hand is not quite so effective.
Totally baffled by the people complaining about the textures. What's the big deal? Skyrim has horrible textures at times, and no one's complaining about that, like they do here.
Bethesda never hyped up the textures. I'm sure most were expecting bad textures, and that's what we got so there was no surprise there.
Can someone spoil the ending for me please?