Maybe he was just going to breach? I couldn't see if he was pulling out the cluster bomb or not.
If he was, well.....he deserved it.
Would be nice if the ranking was a bit more transparent too, in terms of how close I am to the next rank and how close I am to dropping one!
Would be nice if the ranking was a bit more transparent too, in terms of how close I am to the next rank and how close I am to dropping one!
Absolutely. But it needs to be experience-led, not grind-led. This arbitrary figure of 25,000R in no way reflects the current balance of value within the game.
It basically boils down to you not liking the in-game cost, which is a legitimate (if smaller and easily fixed) complaint. Suggesting they increase the real-world prices of the content to compensate is the sad precedent.
I've spent the past 15-20 minutes trying to get into a game. It joins a team fine but then hangs on the grey, smokey screen...A great but frustrating game.
I'm going to leave this now as I feel we're just running around in circles. I'm saying they need to raise the real-world prices to compensate if they can't reduce the renown price.
If they're dead set on valuing operators at $5, and pride themselves in offering "free content to the community", then the in-game value should reflect that—and not pressure those unable to contribute the necessary time hardcore players can into purchasing "free content for the community".
I was fine with them funding DLC with cosmetic micro transactions. But backing less hardcore players into a corner with a more attractive $5 deal doesn't really sit well with me.
Would be nice if the ranking was a bit more transparent too, in terms of how close I am to the next rank and how close I am to dropping one!
Any oceanic pc players? Just got the game yesterday and while it's extremely satisfying it would be even more so with a group of more mature players.
Last two games I played there were players just shooting team members at the start of the round.
You know guys, there might actually be people out there and even in here, who play the game cause they think it's crazy fun and just get renown while playing the game, instead of "grinding".
Those people might not give a shit about any new operators and directly grinding for them, they'll just pick them up whenever if they have the renown for it.
I agree we're going to disagree, even though I've said before that 25k is steep I like that they gave me the option to not spend money (as I've used for a previous example, I HATED that TLOU had mandatory microtransactions).
In retrospect, you are completely correct in that this is post-launch downloadable content we're talking about here, and not cut launch content. Your point suddenly makes a whole lot of sense to me, re-reading these posts. It's DLC that really could just as well be part of a paid pack.
For me, it's just the whole "free content for everyone" marketing that irks me a bit, in the context of just how much time it'll take for most people. I think a lot of it is going to be inaccessible for a lot of people for a considerable amount of time; certainly those who aren't hardcore players putting in several hours a day.
But then again, I guess that's the trade-off for getting this post-release content plan, isn't it? I just feel disappointed that I'm going to have to pay to enjoy this content because the 50,000 quarterly grind is just not going to be realistic for me at all, and considering the opportunity cost of that time against $10.
Anyway. My emotions are getting the better of me for a game I love too much but can't give enough time for. I'm sorry to anyone who took my rantings badly. I didn't mean to come off like that. <3
Add me: 'UnleashSonic'. I play semi-regularly and enjoy communicating with teammates and having a bit of fun!
i am having fun and i already picked out my favorites and run around smashing walls with a hammer.You know guys, there might actually be people out there and even in here, who play the game cause they think it's crazy fun and just get renown while playing the game, instead of "grinding".
Those people might not give a shit about any new operators and directly grinding for them, they'll just pick them up whenever if they have the renown for it.
How did you get it for 15?
Que? I don't get these posts. The in-game purchase stuff is entirely ignorable. Playing consistently, you can unlock all characters within a relatively reasonable period of time.
It's probably the least intrusive game in regards to advertising in-game purchases and DLC in a long time.
Doesn't this image (posted by Klyka a few pages back) refute the F2P thing as much as the complaints about DLC/structure?
Also "three game modes" does Siege a huge disservice. I'd say it has 5-6.
Doesn't this image (posted by Klyka a few pages back) refute the F2P thing as much as the complaints about DLC/structure?
Also "three game modes" does Siege a huge disservice. I'd say it has 5-6.
Same with PS4 right now as well.What we should be discussing is why the servers are a complete mess on Xbox. It's next to impossible to play with friends, and that's just trying to play casual. Good luck playing now ranked, for whatever reason. So fun and so frustrating. They should give you renown for the hours I've spent connecting/disconnecting to a "squad" and then waiting 20 to find another team, and then the disconnect when the game starts.
Do u guys have any idea what the new modes are? I mean, realistically, what could they be? And how did survival and sharpooter play?
Do u guys have any idea what the new modes are? I mean, realistically, what could they be? And how did survival and sharpooter play?
Do u guys have any idea what the new modes are? I mean, realistically, what could they be? And how did survival and sharpooter play?
Yeah the servers are the biggest reason why this game may not have legs with the masses. If they can't get it fixed, they'll lose their audience. Just look at what happened to SOCOM: Confrontation.Hey Ubisoft. Your servers are junk. Can't connect to a game. When I do and it finishes it locks on the bonus screen so I get no exp or renown.
I'll make you a deal. Fix your servers asap and I'll buy the worthless season pass. Lol
I'm assuming we'll see something like "assassinate the VIP", but beyond that I have no idea. I'm just hoping there isn't some kind of "last man standing" mode (i.e. TDM) because it's really not conducive to the structure of the game.
Do u guys have any idea what the new modes are? I mean, realistically, what could they be? And how did survival and sharpooter play?
They need to bring back 8v8 deathmatch from old xbox rainbow six 3!Would be nice for a new mode to make more use of the map.
Would be nice for a new mode to make more use of the map.
Has there been any update from Ubi about the God awful servers? Getting really old playing ranked amd the games not counting because of the "Date Synchronizing" freeze bullshit. Been happening for far too long.
I agree
Maybe a neutral hostage spawns in middle floor.
One team has to bring them upstairs. The other downstairs.
Could make limited spawns. 3 lives max, so you can respawn twice at best.
What I adore about this game is that even the smallest tactical move performed on the fly can feel amazing simply due to the game's design.
I probably spent way too long editing this video together, but a really simple but cool situation unfolded earlier between my friend and I, as he baited Blitz into a trap and I killed him.
https://www.youtube.com/watch?v=LvqzwFcQijg
What I adore about this game is that even the smallest tactical move performed on the fly can feel amazing simply due to the game's design.
I probably spent way too long editing this video together, but a really simple but cool situation unfolded earlier between my friend and I, as he baited Blitz into a trap and I killed him.
https://www.youtube.com/watch?v=LvqzwFcQijg