PaulKersey
Member
Yes, that's my point, and always has been. I don't know why it's too hard to understand. Because of the enormous value dissonance Ubisoft his employing here, they are greatly devaluing the unlocking process in normal play in favour for just using real money. How can you not see that?!
Destiny's a great example. Can you imagine if they made their class boosters $5?! It would basically negate the entire in-game level-building process.
More casual players, who you seem to think will unlock "plenty enough renown" (not sure how you're quantifying this, by the way...) are basically getting backed into a corner here.
How are they backed into a corner? If they're so casual to make this complaint valid they probably still need to unlock other operators.
30 dollars to get to level 25 or if 40 is great, 5 to unlock a whole new character is terrible? Enjoy your employment with Bungie, I guess.