So did the update break Kapkans trip mines? Just about every one I place now doesn't go across the doorway. It goes the opposite way.
Just you man.. just you..
https://support.ubi.com/en-GB/FAQ/4...---open-beta-playstation-4/kA030000000enwiCAA
What's up everyone, I just bought the game, on PS4, and wanted to get some veteran players to show me the ropes of this game?
My PSN: xVaalbarAx
I already have a team but are nongaffers allowed to play in?
Idk if they'll play as we're already planning to do ESL and ECS but just asking.
I am about to forward the shit out of some ports.
You can add me if you'd like: Gaz_RB
Gaz and Mike_Hawk, team up with Horizon_Brave, Coolbreeze and I for the GAF league?
Don't worry if you already have a team.
Yeah i already know whos won the first season! Dat ping delay!Don't mind, only depends on the time and day.
But given that you're from EU wouldn't it be a problem with ping? Same thing for me on eu servers
Don't mind, only depends on the time and day.
But given that you're from EU wouldn't it be a problem with ping? Same thing for me on eu servers
How does Buck's primary compare to Glaz's primary without the scope on in respect to feel and killing power?
I really like using Glaz but I think I'd get more use with the skeleton key than I do with Glaz's scope.
Aside both of them being single shot, the two weapons aren't alike. Glaz marksman rifle is a much better weapon, mainly due to damage.
Crap. I wanted to like Buck because I think I'd get a lot of use out of the skeleton key but if that's the case then I can see why most people seem to be writing him off.
Don't mind, only depends on the time and day.
But given that you're from EU wouldn't it be a problem with ping? Same thing for me on eu servers
For me it doesn't make a difference. Lag works both ways unless it's really excessive.
Like if you're lagging, then your peekers advantage is greater, so you get longer to pop out and take the shot before it even registers on the server that your there. But inversely, you can also be killed a very brief while after it looks like you've gone into cover, on your screen.
So for the most part it doesn't make much of a difference, and I don't think we had trouble playing on your servers, or vice versa, when we played ranked before.
Aside both of them being single shot, the two weapons aren't alike. Glaz marksman rifle is a much better weapon, mainly due to damage.
He isn't wrong. At all. The game is far from ready for competitive.
The new patch added more bugs, and worse bugs. Inconsistent headshots. Issues with clientside/serverside detection of castle walls. T-Body bug that is quite frequent.
They've been trying to push it as an esports title but there are a number of issues, some of which they havent mentioned fixing. The pawn rotation, this one issue where you teleport/fall through barriers like stairs and walls
Everybody puts up with this game because it's still that great, but it's undoubtedly a mess.
I TKd on purpose for the first time last night.
A buddy of mine just bought the game and we ran a few Terrorist hunt missions to get the feel of things. We moved to Multiplayer (Casual obviously) some idiot in our second match decides to headshot him on our own team well into the match (4v3 at the moment and I am dead). I vote to kick the TKer and they vote to TK my buddy. I didnt get enough votes for the kick but they kick my friend.
Anyway, next match starts I message the dude with a "what is your problem..." No response and I kill them, they werent responding on mics either. So I kill them all and leave.
How are your guys' channels mixing on PC? I set my Xonar to Stereo and 6/8 channels but sometimes sound is still coming from the wrong positions. I keep hearing breach charges being planted behind me when they are in reality being planted in front. Things of that nature.
It's not your setup. The positional audio in this game is black magic.
Thank fuck, so it's fixable then. They better do it soon.
"Working as intended."
https://www.youtube.com/watch?v=ti6ZWRSiqpQ
They're trying to simulate how the audio would bounce around in the real world.
How do you know that he TKed your friend on purpose? The fact that they then voted to kick your friend is suspicious though.
Was he playing as Rook and not deploying armor? Now THAT makes me want to TK, hahaha
I just discovered the Glaz/Castle wall glitch today. I was wondering why I was getting so many kills in this area and no one seemed to be shooting at me, then I saw my friend approach and plant a breach charge on what I thought was thin air, ha. It seems like having a Castle on your team is more of a hindrance currently.Headshot inconsistency. Weird T Shape glitch. Supposed Glaz/Castle Wall glitch. Come on.
As a defender, you can usually keep a close eye on a door and watch for enemy feet behind it. While they are placing their breach charge/whatever, you easily kill them via head or body shots. The same tactic works great for windows if you shoot some small holes into them with your pistol though you need to pay more attention. With Castles barricades, the only thing you can still do (unless you have a high penetration weapon) is shoot at the feet of the attackers. You might steal some HP, but it's unlikely to get the kill. When I play as an attacker, I'm actually relieved to spot a Castle barricade instead of a regular one. It's a sign that enemies are most likely close by and I'm much safer when placing a breaching charge or a Fuze cluster charge (I really LOVE IT to see Castles barricades on windows as Fuze, makes my day!)
Castles barricades slows down defenders more then they slow down attackers. The additional time it takes to tear them down can make the difference if you need to change your position because you are a sitting duck or are getting attacked by a shield. Plus tearing down a barricade instead of just destroying it via melee is so much more dangerous. If you melee you can take a quick peek and make sure things are safe on the other side, if you dismantle it you are left standing right in the middle of the doorway with no cover, making a perfect target for the enemy.
The default barricades are great for covering an area through small holes created. You know the drill: smash a hole into the lower corner of the barricade, go prone on the ground at a small distance to the door and even though attackers might look at the hole, they will have a very hard time spotting you before you blow their brains out. With a castle barricade it's just: Wait until it's been blown away.
They render traps useless. Since Castle barricades need 12 melee hits to be destroyed, they are almost certainly going to be destroyed with a breach charge, thus destroying any Nitro, Gas or Kapkans and Frosts traps, that are close to the entrance.
All of the above applied to a "good" Castle player, but in Casual a bad Castle can do so much harm to the team that it's maddening. Placing barricades between the bombs, blocking the exits early and then bitching or teamkilling roamers that want to leave and dismantle them, dismantling common barricades that have been "prepared" for Kapkan traps or LOS etc.
Ha, I was just reading this on reddit: 5 reasons why I think Castle does more harm than good for the defenders
Ha, I was just reading this on reddit: 5 reasons why I think Castle does more harm than good for the defenders