IbizaPocholo
NeoGAFs Kent Brockman
The beta has so many disconnection problems and error codes... and i don't trust ubisoft that this will be fixed tonight.
I'm still not convinced by this game, seems like a lack of content. No way is this worth the full retail price in the UK. Are people buying this day one?
I had it pre-ordered. 4 terrorist hunt modes and competitive on 11 maps is enough content for me. I'd wager a singleplayer campaign wouldn't be my cup of tea anyway. I'm very much done with scripted campaigns focused on set pieces moments with linear level design. If they had designed the campaign in the style of SWAT 4, I'd be all over that though. Then again, terrorist hunt classic isn't too far away from that.
Ah Swat 4, those were the days.
Really loved both the Beta's but at full price, it's been a bit of a hard sell so far. Will definitely pick it up shortly after release when the price is right because I've had a lot of fun so far, but I think JC3 comes out the same day soooo yyeaahh.
Also, boo for no Aussie operator!
Made a review thread for discussing the reviews and so that reviews people post in here don't get lost
Realistic. I died a lot with my crew but the AI was caught several times standing in corner facing the opposite way of a doorway. Or the complete opposite where the mission first began, I'd be sneaking on a roof and they're be one guy walking outside to instant spot me. When it was hard, it felt like COD on hard where AI just knows where you are.
If you're on PC it can be had for around $25
Purchase-deciding question: Can we use Defenders in offline Terrorist Hunt or is half the content still arbitrarily locked away from offline play?
Yeah, TBH I noticed this too. Not as bad as you, but I noticed it. This was 100% absent from the last Beta, when the AI on realistic was some of the best I've ever seen.
Perhaps the regular kill-em-all Terrorist Hunt Classic mode is easier on the AI and will dodge the issues the Defuse Bomb mode had. In my experience this is the case.
I'll be playing the game from tomorrow night - got it on PC on the cheap - will keep you posted.
Ubisoft' Creed master plan to kill another franchise.
11 maps, 4 game modes = DOA
This is the end of Rainbow Six series. Splinter Cell and Ghost Recon you are next.
This went from a game I had 0 interest in, to holy crap, I kinda want to buy it day 1. (PC)
Ubisoft' Creed master plan to kill another franchise.
11 maps, 4 game modes = DOA
It's really good imo.
Right. How many maps did vanilla Counter Strike have?
These maps are intricate, destructible, and very variable (objectives appear in different places every round).
Three maps in the Beta was worth a lot alone. Tens of hours of fun on them.
11 in the full game? Has me creaming my pantaloons.
So for a whole year of supported content means only 4 DLC Maps?
Is this a joke? Guys? 4 DLC maps over a whole year? That is not acceptable. Even if they are free. Many PC games release maps for free anyway, use to be the standard.
It's really good imo.
Right. How many maps did vanilla Counter Strike have?
These maps are intricate, destructible, and very variable (objectives appear in different places every round).
Three maps in the Beta was worth a lot alone. Tens of hours of fun on them.
11 in the full game? Has me creaming my pantaloons.
It's really good imo.
Right. How many maps did vanilla Counter Strike have?
These maps are intricate, destructible, and very variable (objectives appear in different places every round).
Three maps in the Beta was worth a lot alone. Tens of hours of fun on them.
11 in the full game? Has me creaming my pantaloons.
Exactly. I remember when I first played CS, it only had like 3-4 maps, and I loved every second of it. The dynamic situations and tension in R6 makes up for a "lack" of maps. Though I find 11 to be quite fine regarding the kind of game it is.
I do hope server issues are ironed out, even though I didn't encounter too many problems over the weekend.
waiting to see launch impressions, soooooo many server problems during the beta
Ok... something that just dawned on me and i cant believe it took me this long... Why the fuck aren't there any working doors!? lol (i know the series
I get that we need to board them up... but why cant there be both? They could have been easily destructible or able to open up/kick in etc. Would have been cool. Press X for open... press and hold X for slow open... tap X for door kick.
Ok... something that just dawned on me and i cant believe it took me this long... Why the fuck aren't there any working doors!? lol (i know the series
I get that we need to board them up... but why cant there be both? They could have been easily destructible or able to open up/kick in etc. Would have been cool. Press X for open... press and hold X for slow open... tap X for door kick.
For me, this game will live or die through its matchmaking. If I get matched up with players close to my level, great. Please don't throw me to the wolves right off the bat, Ubi....
For me, this game will live or die through its matchmaking. If I get matched up with players close to my level, great. Please don't throw me to the wolves right off the bat, Ubi....
Will there be a Team Deathmatch mode? Unlimited lives
I guess some people settle for mediocrity.
Right!? I mean i dont get it... Black Ops 3 has 12 (not including NukeTown). And the base gameplay just means you dont need as many maps... and there will also be night/day variants to each... so basically launching with 22 (if you're 343i lol).
Exactly. I remember when I first played CS, it only had like 3-4 maps, and I loved every second of it. The dynamic situations and tension in R6 makes up for a "lack" of maps. Though I find 11 to be quite fine regarding the kind of game it is.
I do hope server issues are ironed out, even though I didn't encounter too many problems over the weekend.
Will there be a Team Deathmatch mode? Unlimited lives
So you're calling Counter Strike mediocre?
Did you even read my post? Nothing I said suggested the game is mediocre.