Evolved1
make sure the pudding isn't too soggy but that just ruins everything
Omg... hahahaTalking about "new players" this is the funniest thing that I have seen in the game yet
https://www.youtube.com/watch?v=gYaFEmcJEAs
Omg... hahahaTalking about "new players" this is the funniest thing that I have seen in the game yet
https://www.youtube.com/watch?v=gYaFEmcJEAs
Late reply to this but whatever.
Problem with all electrified barbed wire strategies is that the battery pack makes make a super distinctive sound.
That and the wire is destroyed by breach charges. So it's hard to surprise people with it on the other side of a doorway or window. They're also really weak in terms of the explosive damage they take, as if any anything nicks either the wire, or the box itself, the setup ceases to work.
I wish that the electric charges worked in synergy with all metal objects. For example, if an entire wall is reinforced then you should only need one electric charge to electrify the entire wall. Or if you want to connect two walls, use your barbed wire was a tether to electrify adjacent walls. I feel like this would add so much more depth to everything and make things more of a chess match.
Wasn't playing very well last night, lost a couple of games while introducing some newbies to the game.
How much success do you have in solo queuing ranked? I'm curious. Statistically unless your individual performance is drastically above average solo queued teams should have a > 50% win ratio. Which seems like a horrendous experience to me.
So far I've stuck to parties in ranked, and have not lost a game. I would not say it's been harder than casual.
I thought this was the case before ever using Bandit, because it made sense. I've been maining Bandit when defending since a few weeks now and I can safely say that should they go the "realistic" route, it would severely break the game. You could basically bandit wire an entire room, hide the generators in some far away spots and no one would ever be able to enter that entire room safely, if at all. The way it works now is perfect, imo.I wish that the electric charges worked in synergy with all metal objects. For example, if an entire wall is reinforced then you should only need one electric charge to electrify the entire wall. Or if you want to connect two walls, use your barbed wire was a tether to electrify adjacent walls. I feel like this would add so much more depth to everything and make things more of a chess match.
Didn't know it also worked on the deployable shield. Thanks for the tip!You can also choke an entry with the deployable shield add the battery to it
I thought this was the case before ever using Bandit, because it made sense. I've been maining Bandit when defending since a few weeks now and I can safely say that should they go the "realistic" route, it would severely break the game. You could basically bandit wire an entire room, hide the generators in some far away spots and no one would ever be able to enter that entire room safely, if at all. The way it works now is perfect, imo.
The main thing you should keep in mind when using bandit is to figure out where to use it effectively in each situation/map/spot. I mainly use it to make unbreakable walls and in some spots it's great to put in a door way to make it harder to enter for the enemy. Sometimes you know they will shoot the generator on the barbed wire, but at least it gives you an alert as to where the enemy is when you hear them shooting for it.
That's just lag. It's called rubber banding.Anyone had this weird bug where the game seems to attach you to a particular point with an invisible elastic band and springs you back to it if you try to move? Happened to a friend and I earlier and was super strange.
https://www.youtube.com/watch?v=YuOej-eK3A8
Did I read that we have a PS4 NeoGAF Siege community?
I need to stop playing with randoms in ranked.
Did I read that we have a PS4 NeoGAF Siege community?
I need to stop playing with randoms in ranked.
Yeah where is it?
Just to remind ps4 users, you can join the community to group up with people and play!
The easiest way to join the community is to send me a friend invite and ask but you can also try this process detailed below to find the community yourself. It does not require direct invites so hopefully you can find it.
http://imgur.com/a/0Bxdq
You can also search for my profile on ps4 then look at my joined communities and join that way!
My PSN is thetrinidad
Anyone had this weird bug where the game seems to attach you to a particular point with an invisible elastic band and springs you back to it if you try to move? Happened to a friend and I earlier and was super strange.
https://www.youtube.com/watch?v=YuOej-eK3A8
That's just lag. It's called rubber banding.
I love my 3 wires with Bandit. It's one of the reasons I choose that operator. You're also fogettingother operators can also choose barbed wires, where your 2 as opposed to 3 wires for the bandit doesn't really have much of an impact.The simple is reduce the amount of charges from 3 to 2 and barbed wire down to two. Also make where only one horizontal wall panel can be electrified and can't wrap corners. All it does is add a little bit to the meta of the gadget.
Right now I use my barbed wire as drone zappers in the setup phase and place them in doorway entrances then baricade so drones cant jump over them. I also place them on the corner of stairs to get drone quickly turning up. After that I pick up the charges and place them on reinforced walls to deny entry along the walls my teammates are camping on.
They're are a few tweaks a lot of operators can use that'll make the meta that much stronger and I hope Ubi implements them.
Edit: is there a way to see how many drones you have destroyed? I'm sure I'm in the few hundred by now lol
Did I read that we have a PS4 NeoGAF Siege community?
I need to stop playing with randoms in ranked.
Yeah where is it?
ESL's started with tourneys in EU. The potential with this game is huge already from some of these matches.
link to stream?
Yup. All the time.
Don't think so. My connection's fine, low latency, open NAT, and happens in no other games or P2P terrorist hunt matches.
Only happens in multiplayer matchmaking.
It's a weird bug, anytime it happens go prone and you'll break out of it
Yep, anytime it happens to me it's after transitioning from rappelling or vaulting over something.So it can't be lag then. It must be a geometry bug.
Are the challenges the same for everyone or are they randomised?
That's just lag. It's called rubber banding.
That is not lag. I literally couldn't enter the room without being sprung back to the entrance no matter how many times I tried, meanwhile my friend couldn't get out. The game was fine otherwise.
One of the strangest bugs I've encountered for sure.
That is not lag. I literally couldn't enter the room without being sprung back to the entrance no matter how many times I tried, meanwhile my friend couldn't get out. The game was fine otherwise.
One of the strangest bugs I've encountered for sure.
Random.
Are the servers dead on pc? I just tried to find a game and it took like 10 minutes
30fps vs 60fps... I judge you as... an unworthyI joined the PS4 community
Hit me up whenever if you need another teammate.
I like playing Terrorist Hunt as much as Multiplayer... dont judge me
Hmmm... cannot connect. :/
US East... no luck.I had to try repeatedly but finally did.
Does Ubisoft actually have any plans to address some of these server issue?
Christ, even I have a limit to my patience. Shits a joke.
Edit: Maybe it's a blessing that the game didn't sell so well. I shudder to think how the servers would handle a larger player capacity.
Also: does it count for the "kill an enemy with a breach charge" trophy?
US East... no luck.
Edit: Maybe it's a blessing that the game didn't sell so well.
Where are you getting that from?