Raise the flame shield: Your "controversial" gaming opinion.

but the waifus !
Some JRPGs are great, in fact the best video game ever made is a JRPG
Precisely what drags down the quality of Persona games (which are still good games even with the dating crap) as well as Fire Emblem Awakening (which would be shit even without the marriage crap) and the disgusting upcoming Fire Emblem If. Well, it is that + the gross oversexualized designs (in the case of Fire Emblem, at least).
 
Soo.. Turn RPGs into visual novels? I can't say I agree at all

Visual novels are usually extremely linear games, sometimes with branching paths, so no. They are the complete opposite of what I'm asking for. I'm thinking of something more similar to tabletop RPGs, where a narrator starts with a scenario and then players take it into whatever direction they want. The goal is not winning or losing, is creating a story (a good one!). It doesn't strictly matter if the characters succeed or fail, as long as the story is good. Now, this is hard to do for a human, and it would be insanely hard for a CPU, but no one is even trying so we'll never see any progress. Since combat mechanics were the simplest thing to implement in a computer game, computer RPGs started from there, but never moved much since then. We are still fighting while watching a story written by someone else.
 
Maybe not so controversial: I will never get to experience the Witcher series in its (I've been told) goodness because the combat is shit.
 
It's easy to argue either way, to be honest. I can accept an argument against it in defence of the guys point.

I never looked at diablo games as wrpg and its not the first time the discussion about it being a rpg or not happens this should show you that it isn't clear-cut.
But you are right combat is awesome (first one was really basic but it worked), inventory even great and i can accept these games as the exception to the rule even if they are not comparable to the usual wrpg.
 
- I've got Arkham Knight pre-ordered off the back of Asylum & City but the trailers are doing nothing for me so far.

Same here. Well, at least to a lesser extent. I don't love the extremely gritty art style they've chosen in favour of AA's and AC's, I'm not sure I like the Batmobile (DON'T HIT ME) and the slow-motion Fear Takedowns, and I definitely don't like the redesigns of some characters (from what I've seen primarily Batman, Harley and Riddler). And even though I like Scarecrow's new design well enough, I prefer his Asylum's design, though I could understand the new design (Arkham Asylum spoilers)
after he'd probably gotten torn to shreds by Killer Croc
.
 
Visual novels are usually extremely linear games, sometimes with branching paths, so no. They are the complete opposite of what I'm asking for. I'm thinking of something more similar to tabletop RPGs, where a narrator starts with a scenario and then players take it into whatever direction they want. The goal is not winning or losing, is creating a story (a good one!). It doesn't strictly matter if the characters succeed or fail, as long as the story is good. Now, this is hard to do for a human, and it would be insanely hard for a CPU, but no one is even trying so we'll never see any progress. Since combat mechanics were the simplest thing to implement in a computer game, computer RPGs started from there, but never moved much since then. We are still fighting while watching a story written by someone else.

You're talking as if combat itself is an archaic thing of the past, like natural evolution of the genre would mean ditching it.. Which just isn't true. Correct me if I'm wrong, but many table top RPGs also have combat, right? It's just very different and, dare I say it, a far more boring way to bring some interaction to the fights.

So it sounds like you're not asking for the games to drop fighting, you just want the fights to play out differently? Cause I could be on-board with that. Huge majority of current RPG stories just simply wouldn't be interesting if you weren't fighting people one way or the other. How would the endless "save the world" stories even pan out if combat was eliminated?

A video game that plays like a table top RPG, where you can be who you want to be, do whatever you want to do and decide your every little action would be awesome, but something like that is absolutely impossible with current technology. Maybe when artificial intelligence becomes common we can have computers that'll come up with the campaigns, but that's kind of far away.

e: well, that's what I think, but I realized I'm not thinking straight right now, so... Meh
 
I don't even like saying this because I know how coveted the series is by both fans and critics alike, but...

Halo is the most overrated franchise of all time.
 
Witcher 1 combat is shit but its still better than Witcher2 . 3 has improved combat but its still shit.

Also Witcher 1 is the best Witcher
 
Witcher 1 combat is simply one of the worst ever. The Witcher 2 is way way better imo.

The witcher 2 has clunky combat with no rhythm at all. At least Witcher 1 combat didn't annoy me . I tired my best to avoid fights in Witcher 2 and hated combat so much that i wanted it to be an adventure game or like heavy Rain
 
-Sony don't deserve their sizeable lead this generation, they were handed it by an incompetent Microsoft who actually seem to be putting an effort in since launch.
Agree on most things, except this. Microsoft hasn't been doing shit since their botched tiered launch. After this message in which they basically said they don't give a shit about half the developed world, all we got was third-party games that look worse than on PS4 (with MS actually having the audacity to claim this is intentional because it's not meant to be a high-end console), exclusives ported to PC and TV functionality that is basically useless in most tier 2 countries. Kinect still isn't localized and they've practically given up on the thing. It's a device for FIFA and CoD players. The people who actually do drink Mountain Dew and eat Doritos. People who have absolutely no reason to buy anything other than this year's Assassin's Creed and Halo.

It's amazing how they actually waited until after the "launch" of the device to get rid of Mattrick. Incredible how nobody ever stood up to they guy and told him he's doing a horrid job at almost everything.

Thanks but no thanks, you can try as hard as you like Phil but unless you pull of an amazing E3 with tons of exclusives this isn't going to cut it.
 
$100 special edition + $60 season pass is worse for the industry.

$100 special editions and $60 season passes at least ensure the developers get paid. Providing they don't cut content from the main game for the season pass DLC, providing the base game doesn't feel 'empty' without the DLC (Sunset Overdrive is my go-to example), providing the DLC actually provides real value to those playing it (I think Destiny's accomplished this) – I don't see the problem.

People look at the mobile buying culture and say that it's unsustainable. Games have to be free with IAPs to be profitable, so games will be cheaper / worse as a result. But how different is PC gaming right now? Where people look at Evolve and say they'll wait for it to be $5 in a Steam sale. Where a great game people are interested in comes out, and (particularly with SP-only or indie games), they wait. Or buy them through Nuuvem for pittance. Or wait for a price drop of at least 50%.

Honestly, in my mind, fair enough. Right now the market allows for it, and people can get cheap games, so why not? But I think it's foolish to assume that it's not hurting the market, especially on PC, in any manner. CDPR stated that The Witcher 3 couldn't have been made without console support, despite the fact that the install base of Xbox One's and PS4's are orders of magnitude lower than the PC install base. Why? Because a larger percentage of people don't like paying full price for games on PC than console.
 
CDPR stated that The Witcher 3 couldn't have been made without console support, despite the fact that the install base of Xbox One's and PS4's are orders of magnitude lower than the PC install base. Why? Because a larger percentage of people don't like paying full price for games on PC than console.

They said that because the total amount of people who want to buy a game like The Witcher 3 on PC is about 30% of the possible audience, with the remaining 70% split between the PS4 and Xbox One.
Its nothing to do with PC gamers being "cheap skates". The continued huge profitability of GameStop further shows that console purchasers are definitively not in the "every game sold gives money to the manufcaturer" camp too.

but don't let the facts get in the way of your narrative.
 
They said that because the total amount of people who want to buy a game like The Witcher 3 on PC is about 30% of the possible audience, with the remaining 70% split between the PS4 and Xbox One.
Its nothing to do with PC gamers being "cheap skates". The continued huge profitability of GameStop further shows that console purchasers are definitively not in the "every game sold gives money to the manufcaturer" camp too.

but don't let the facts get in the way of your narrative.

1) Gamestop does sell new games

2) That's where $60 season passes come in

3) Of course not all, but proportionally
 
Dragon Age series is bland crap.

Mass Effect series are bad (first one was ok though).

MOBAs are for people not skilled enough to play actual rts games.

People buying games like Hyperdimension Neptunia and similar shit should be put on a watchlist for potential sex offenders.
























Ok the last two are only meant to stir the pot
 
ok..


-I "don't get" Nintendo. I think they're mfarinterested in selling toys and accessories than games and consoles. most of their franchises are overrated and a lot of their business practises are questionable.

Agreed except this part.Their franchises deserve the high rep they get for a damn good reason. It's really all subjective and comes down to taste.

And I don't think they are more interested in selling toys all they would just stop making consoles
 
Precisely what drags down the quality of Persona games (which are still good games even with the dating crap) as well as Fire Emblem Awakening (which would be shit even without the marriage crap) and the disgusting upcoming Fire Emblem If. Well, it is that + the gross oversexualized designs (in the case of Fire Emblem, at least).

I thought the irony in my post was pretty clear :p
 
Here are some of mine...

- Metroid Prime is near perfect but it's music is awful

- Bravely Deafult is a disaster and Dragon Quest 9 is a much better game

- Splatoon is absolute garbage

- Bayonetta 2 < Bayonetta 1 < DMC 3 < DMC 4

- MGS 2 > MGS 3

- I hate most western RPGS and find them completly bland and unisteresting in setting and mechanics when compared to current JRPGs
 
Gamers, as a whole, only have principals when it suits them. When Ubisoft priced the UK PC release of Unity & The Crew at £49.99, there was uproar on forums all over... When CD Projekt Red & Bethesda do it, no-one seems to care.

Typical PC games should not cost more than £40 on launch, and even that is a stretch.
 
I'm totally okay with enjoying women in most games having extra large breasts, and basically wearing nothing. I know that kind of makes me a bastard....and I'm fine with that.
 
People buying games like Hyperdimension Neptunia and similar shit should be put on a watchlist for potential sex offenders.

Those games and Corpse Party should have been PC exclusives from the start. You game in your room alone with no one bothering you.

If you play while travelling on PSP or Vita you're guaranteed to draw negative attention!

article-1116602-030efqasik.jpg
 
Christ, that's a controversial opinion all right. I'm not going to argue with you, but at least don't say stupid stuff like "people who think TW3's combat is bad don't understand it".

Why is that stupid?

If I'm finding it fluid and responsive after talking the time to learn it properly, when before I though it was awkward and badly designed, you don't think there might be value in suggesting others may be approaching it the wrong way too?

Plenty of people have admitted to disliking the combat before reading up on the experience of others and approaching it from a different perspective, see the OT for evidence of that.

Nothing stupid about it.
 
I want Nintendo's console business to fail so I don't feel any pressure to buy an expensive piece of underpowered plastic to just play a Zelda game that's probably only mediocre.
 
I want Nintendo's console business to fail so I don't feel any pressure to buy an expensive piece of underpowered plastic to just play a Zelda game that's probably only mediocre.

Instead of seeing them fail, I would rather see Nintendo stick to releasing $99 consoles.

Why Nintendo thought they could get away with selling a $250 handheld and $350 home console this gen has forever soured me on their business.

As for comments that say "it's a second console", well $300 for Wii U + $399 for PS4/XBO = $699.
Lol, no way man. Then having to buy their $60 games that never drop in price on top of that? Still no.
 
Steam Sales and Humble Bundle are a bad thing for the industry.

Yes selling games to people who are not able to afford it at full price is a bad thing and many developers have come out and said it has raised sales so much, also the developers choose to be a part of the deals and many bundles have shovelware games.
 
Top Bottom