Ready or Not coming to consoles July 15th

cormack12

Gold Member
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Bought it on Steam and put a hundred hours or so in it. I'll buy it again on PS5. Hopefully it has a Pro patch.

I think the game could translate to controller very well with the use of contextual wheels on things like the bumpers.
 
Beware, I have played many hours this game on pc and its buggy. The teammates AI sucks and the enemy AI is terrible in general. As much as I like the concept, I think its poorly executed
 
Beware, I have played many hours this game on pc and its buggy. The teammates AI sucks and the enemy AI is terrible in general. As much as I like the concept, I think its poorly executed
I'm gonna co-op this with brother and friends, so we should be good then.
 
I have played many number versions and the latest as well
Sorry my comment wasn't a gotcha, I was legitimately trying to see if they have made or announced any improvements since the last version that you played. There's always a chance they could fix the A.I. issue but it could be behind the 1.0 version.
 
Sorry my comment wasn't a gotcha, I was legitimately trying to see if they have made or announced any improvements since the last version that you played. There's always a chance they could fix the A.I. issue but it could be behind the 1.0 version.

Just to test that what I am saying is true, go to Nexus and check the mods for the game. The most popular ones are the ones that try to fix the AI, both enemies and companions. It's been a big issue almost from the beginning
 
This goes back to the realism of games like Rainbow Six like Rogue Spear and Raven Shield, right? That's the kind of stuff that went away when they started to casualise it.
 
The teammates AI sucks

Yes and no, it's better than playing with random people, and I think it's better than playing with friends who don't know how to play as a team. I had a lot of fun playing with the AI, but if you can get a group of friends who know how to play together, it's definitely the best option.

I've played RoN for over 80 hours and it's an excellent game. Graphically it's very beautiful, there's a good variety of missions and the gameplay is fun. The DLCs are good too, especially the last one that was released. The good thing about the DLCs is that if only one person has the DLC, everyone in the group can play together without the need for everyone to have the DLC.
 
I think the single player has improved tremendously since launch. It's the only way I play, and I think it's finally a finished product. Rainbow 6 bros on console are going to enjoy this quite a bit.
 
It's definitely more like the Swat 3-4 than Rainbow 2-3 (huge emphasis on Swat's team order system than on careful planning / go-code execution like R6)

But as huge fan of classical R6 and Swat 3-4, Ready or Not is an awesome game.
I'v almost 100% when it was launched and re did it again with the 2 Dlcs. Always playing with AI (you can get a bug here and there, the famous door stuck situation but nothing too compromising)

There's nothing as satisfying as aceing the high school mission or to perfectly HS a hostage taker after breaching a room.

My only complains are that they should give us options to tackle missions with multiple teams because some maps are really big for a 5 man's squad (Classic R6/Swat 3 style), an options to use snipers or some kind of overwatch (they scratched this feature on the second dlc) and give us more missions like the gas station one to tackle as a 2 man's team/first responders/beat cop style (small maps, pistols only, few suspects).

I'm not worried about the entire context menu command/order thing (it could work even with voice recognition) but this is the kind of game the demands perfect shots, let's see if they can translate that to a controller.
 
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