The screenshots hurt my eyes. This cannot be from the final game right?
http://i.imgur.com/FHLgmd2.jpg
Oh yeah it is.
The screenshots hurt my eyes. This cannot be from the final game right?
Still with the wishful thinking, I thought you're at acceptance stage.
While I think backwards compatibility is an easy given going forward I think Sony and MS would rather cost reduce and make more profit on the same hardware than offer better specs sooner rather than a generation later.
I'm willing to bet 720p/sometimes hitting 60, no lower than 30, with a lot of fluctuation. I highly doubt a locked 60. Akin to KZSF.
Disastrous anisotropic filtering
http://abload.de/img/ao067c8i.png
Insane track asset reduction
http://i.imgur.com/semvdyJ.jpg
Mortal Kombat crowd
http://abload.de/img/dat_3d_crowd_1akezo.jpg
Total reliance on ineffective shader-based AA techniques [aggressively semi-hidden by blur and dof]
http://abload.de/img/1920x-1g4enh.jpg
Still with the wishful thinking, I thought you're at acceptance stage.
Maybe MS launch Xbox One S end of the year? Annually upgrade hardware practice like phones.
Change ram to GDDR5, same architect 16nm APU, keep the stupid 32mb Esram for backward compatible, pack in better GPU, same price.
With both backward and forward compatible, Xbox one S can hit 1080p at 60fps
old xbone user can play same game 900p 30fps or something.
I know. I saw the thinnest of straws in the OP and grasped at it.
Back to the denial stage for me![]()
What kind of PC?Actually, I'd wage most devs pick PC as the lead system this generation.
It's not a bullet point. 1080p as been the de facto HD standard for years. Would you buy a TV or Blu-ray player that didn't output 1080p? The PC I had five years ago was rendering at 1080p 30 - 60fps. There's no excuse why this generation of game console cannot render at the native resolution of today's sets. Sub 1080p upscaled looks pillowy.
But why would a Rebellion be doing damage control for MS in the first place?Damage control 101 boys
Not seen that before! The full version looks terrible and not just in comparison to other games but in comparison to the E3 build.
No. Optimization. If the target is 1080p at 30fps. Once the PS4 version has got there. They can spend the rest of time optimising on Xbox One to get as close to that target as possible.
This bodes will for future multi-platform titles. Hopefully the performance gap between both next gen platforms will diminish. At least Xbox One fans will get to enjoy 1080p titles.
Xbox fans are a fickle bunch. Have you seen the smear campagins against Phil Fish and Jonathan Blow? Better not anger them...Really? No amount of programming can allow the Xbox One hardware to run as well as the PS4 hardware. Why do they even bother? Do they think we're stupid?