Dirtbag said:I love how a day or two after release everything is all roses and hearts on the new maps.
I'll be real curious to see what people really think about breakpoint in a few weeks.
I personally think its a pretty shitty map but then again I already think invasion is pretty garbo. So any map built with invasion in mind is going to be trash for me anyway. I think breakpoint really points out some of the other weaker points of the game besides armor lock. Like just how ridiculously accurate an unbloomed DMR is, and how it rapes ground movement on breakpoint. Or how weaksauce the warthog is, and just how innefective a jetpack renders a wraith. While armor lock seems to be a poor choice over the jetpack here, an armor lock negated splatter is still just as frustrating as ever and seems to be the only reason to choose AL on the map. Breakpoint is basically a giant version of Rat's nest with even less structure. It reminds me of the bastard love child of Avalanche and Rat's Nest.
Reach killed BTB, and vehicle combat sucks balls now. There I said it.
Well said, like I said months ago, the DMR/NR's range and accuracy completely destroy BTB. Throw in the fact that DMRs can rip vehicles apart and you have a said excuse of a game mode. That said, I think Breakpoint is a lot better than both Spire and Boneyard, but still, it's never going to be great in my mind for the simple fact of how the game's mechanics work with more people in the game.