Anchor 9 is already in my list of favourite overall Halo maps of all time. Soo good on so many levels.Dirtbag said:I thought it's one of the prettier Halo maps ever, though not the best looking of the trio. To each his own.
Anchor 9 is already in my list of favourite overall Halo maps of all time. Soo good on so many levels.Dirtbag said:I thought it's one of the prettier Halo maps ever, though not the best looking of the trio. To each his own.
enzo_gt said:Anchor 9 is already in my list of favourite overall Halo maps of all time. Soo good on so many levels.
enzo_gt said:Anchor 9 is already in my list of favourite overall Halo maps of all time. Soo good on so many levels.
Yesterday. When it let me play for one fourth of a game before disconnecting me. I tried to ask you guys for an invite last night, but I don't think any of my messages went through. This game doesn't even let me play when I want to play it. :lolNutter said:When is the last time you played Halo? :lol
Anchor 9 is good, Tempest is good. Breakpoint is not good.
Louis Wu said:Heh - I had a lot of fun playing it last night. My first game was against Brutes - turned out to be difficult to keep my eyes on the baddies and still kill the Elites. I learned by the second game - and when I was playing as an Elite, I hung back with a Needle Rifle. Worked really well.
You and Dax may feel that the health allotments drive gameplay in the 'wrong' direction - but I loved the change of pace. I WISH there were a version of Firefight where some good shooters would hang back and try and take me out from a distance... the different tactics would keep me on my toes more. (Score Attack is pretty rote these days; I do things the same way, every time, because it's efficient and it works.)
For real. Hey I didn't say it was the BEST map to play on or the most BALANCED map to play on of all time, just a favourite. It lends itself well to splitscreen play, which I care about 10x more than matchmaking or whatnot.Tashi0106 said:LOL for real?
I mean, enjoyed the few matches I played on it but that's quite a bold statement.
Major Williams said:Did anyone figure out just how far away you have to be to get the DMR achievement? I swear the enemy's heads I was popping off were no bigger than an ant on my screen.
I don't recall him being an employee, unless he was hired recently. (I was an admin of Facility B5D).Willeth said:Just had the most ridiculous game of Invasion. Both phase 1 and 2 were capped with one second on the clock against us.
There was also a Bungie dude in the game - does anyone know B5D Raiden? Thank him for the brospawnage if so. Assuming he wasn't a modder. :lol
:-/Hey You said:He probably did that glitch with his service tag to show the Bungie logo.
Major Williams said:Did anyone figure out just how far away you have to be to get the DMR achievement? I swear the enemy's heads I was popping off were no bigger than an ant on my screen.
?Imperial Hot said:Has anyone been able to play Breakpoint Invasion in Matchmaking? That's all I want to do.
The best way you're going to be be able to do that is to gather 11 other people with the Noble Map Pack and play Invasion.Imperial Hot said:
Banshee controls the map. Got a perfection with 25 kills, 16 of which were with a banshee today.Dirtbag said:I love how a day or two after release everything is all roses and hearts on the new maps.
I'll be real curious to see what people really think about breakpoint in a few weeks.
I personally think its a pretty shitty map but then again I already think invasion is pretty garbo. So any map built with invasion in mind is going to be trash for me anyway. I think breakpoint really points out some of the other weaker points of the game besides armor lock. Like just how ridiculously accurate an unbloomed DMR is, and how it rapes ground movement on breakpoint. Or how weaksauce the warthog is, and just how innefective a jetpack renders a wraith. While armor lock seems to be a poor choice over the jetpack here, an armor lock negated splatter is still just as frustrating as ever and seems to be the only reason to choose AL on the map. Breakpoint is basically a giant version of Rat's nest with even less structure. It reminds me of the bastard love child of Avalanche and Rat's Nest.
Reach killed BTB, and vehicle combat sucks balls now. There I said it.
This is lame.Plywood said:The best way you're going to be be able to do that is to gather 11 other people with the Noble Map Pack and play Invasion.
NullPointer said:This is lame.
So, say you don't have 11 friends with the DLC... what are the chances of Invasion Breakpoint showing up?
One can hope I guess.FourDoor said:I say pretty good. I played last night with 6friends who had the DLC and our first attempt in Invasion yielded Breakpoint. My guess is that Breakpoint is heavily weighted right now in Invasion if all the people have the DLC.
(plus you have a ton of achievement whores out there that want to get the bomb achievement too).
TheOddOne said:Wat? Anchor is way more beautiful then the rest of the maps.
In other news...
Got 'em
Major Williams said:Did anyone figure out just how far away you have to be to get the DMR achievement? I swear the enemy's heads I was popping off were no bigger than an ant on my screen.
Dirtbag said:I'm ready for a new game. 343 bring it.
I hate saying this, but this is the flatest MP experience ever offered in a Halo title. It's got some of the most ho-hum boring gunplay in the series, some extremely frustrating decisions, framerate problems (which aren't a huge deal breaker for me), lame vehicle combat, and the list goes on. IMO this is the biggest waist of a stunning engine and glorious netcode ever conceived. My friends list apparantly got the message, as practically no one plays this game. I'm talking people whom I'd spend at least an hour a day with online playing halo. I've played this game for what 8-9 years, the magic is gone.
Best campaign yet, but at what cost.
Dirt out
Kuroyume said:Ah, thanks this weill be helpful.
Weird how one side gets the laser but not the other:
Laser and plasma launcher
well I am an expert, and having played the shit out of this game, I now know exactly what I liked about the previous halo's and it's not here. Bungie makes quality/polished titles. It's why I still turn the game on for a bit here and there... But when the poster child halo is getting beaten by two sequels of the same game in COD, I know I'm not alone.Alienshogun said:I had the same issue on Breakpoint or whatever that snow map is. I think the achievement may be a bit weird.
Perhaps you are just burned out on Halo? For everyone saying they don't like Reach, there seems to be the same amount of people who love it.
I didn't get a chance to get into 2 or 3 much while I was in the Army, but I don't see Reach as THAT far of a departure, the game has changed greatly from each iteration to the next.
Perhaps you and your friends are just burned out, perhaps it IS the worst Halo MP experience, but I don't see it, but as I said, I'm no expert.
Dirtbag said:well I am an expert, and having played the shit out of this game, I now know exactly what I liked about the previous halo's and it's not here. Bungie makes quality/polished titles. It's why I still turn the game on for a bit here and there... But when the poster child halo is getting beaten by two sequels of the same game in COD, I know I'm not alone.
At the top of the OP is a link.Jin34 said:Where on bungie.net do they have these pics? I substituded breakpoint for anchor9 and got that pic but it doesn't work for tempest. Would be nice to see for all the maps but navigating their web page is a pita to find what you want.
Alienshogun said:I had the same issue on Breakpoint or whatever that snow map is. I think the achievement may be a bit weird.
Perhaps you are just burned out on Halo? For everyone saying they don't like Reach, there seems to be the same amount of people who love it.
I didn't get a chance to get into 2 or 3 much while I was in the Army, but I don't see Reach as THAT far of a departure, the game has changed greatly from each iteration to the next.
Perhaps you and your friends are just burned out, perhaps it IS the worst Halo MP experience, but I don't see it, but as I said, I'm no expert.
Sounds like me heading from Halo 2 into Halo 3. If you aren't having fun, bail out. This is right behind Halo 2 for me, so the fun is there.Dirtbag said:I'm ready for a new game. 343 bring it.
I hate saying this, but this is the flatest MP experience ever offered in a Halo title. It's got some of the most ho-hum boring gunplay in the series, some extremely frustrating decisions, framerate problems (which aren't a huge deal breaker for me), lame vehicle combat, and the list goes on. IMO this is the biggest waist of a stunning engine and glorious netcode ever conceived. My friends list apparantly got the message, as practically no one plays this game. I'm talking people whom I'd spend at least an hour a day with online playing halo. I've played this game for what 8-9 years, the magic is gone.
Let's not act like Halo 3 didn't get out-shined consistently, because it was often behind COD in the charts. The COD rise has nothing to do with Reach and its level of quality. This has been around since Nov. 2007.Dirtbag said:well I am an expert, and having played the shit out of this game, I now know exactly what I liked about the previous halo's and it's not here. Bungie makes quality/polished titles. It's why I still turn the game on for a bit here and there... But when the poster child halo is getting beaten by two sequels of the same game in COD, I know I'm not alone.
bobs99 ... said:Nah trust me on this, Reach is a HUGE departure, you can really feel it. There are a lot of high level changes, and a whole host of odd low level changes that just serve to slow down the gameplay.
This isnt an angry rant, more subjective, hopefully constructive critism - for example one little change in Reach comes from the fact that the shield recharge rate is a lot slower. This change baffles me, and doesnt seem to do the gameplay any good at all. On Halo 3 you were able to have a battle, and then travel to your next battle safe in the knowledge that your shields will recharge by the time you get there - sure your vulnerable, but with good movement you could traverse the map. It was actually quite exciting. On Reach I find that I literally have to drop out of the action for a bit otherwise im pretty damn disadvantaged - this isnt a major issue with the game, but its just an example of one of the reasons I find Reach a little bit more slow.
Its not even a tactical thing, on older Halo you had to tactically move towards your next battle when weak. On Reach your better off just sitting somewhere for a bit. Its a change I cant quite understand, but if its a change to balance something like Armour lock then tut tut Bungie. If it was to balance the health mechanic, I still dont get it.
I could have explained this better, but im too lazy, theres a whole host of low level balancing decisions like this that just serve to sort of slow down the pace of the action. Dont get me wrong - Reach is a REALLY good game in its own right, and im getting my fair share of fun with the map pack playlist. But considering only 6v6 or BTB excites me thus far. Reach for me is the poorest Halo MP experience so far - I REALLY miss the exciting 4v4 arena based games. Hopefully MLG will change that but we will see. Im also hoping for a patch, but I sort of understand that people prefer Reach as it is and they aint gonna change the game just on my say so. :lol
As I said though, Reach is a awesome game in its own right and I will continue to play it to death, but I dont feel satisfied as a long term Halo fan. I enjoy it, but its not at the level that past Halo was at.
I sort of echoe Dirtbag when I say that I think the campaign was the best of the bunch, but came at a cost. Feeling like a Spartan 3 in campaign is awesome, but its a step down from playing as a Spartan 2 and kicking ass in the multiplayer.
Alienshogun said:I understand all that, but to completely throw it under the bus as a bad game like Dirtbag seems to be doing is what I don't get. Just because it isn't number 1 and his friends aren't playing it doesn't make it "worse" than COD, which seems to be where he attempts to vindicate himself a lot.
It may be a overall less than Halo 3 experience to some of you, but it's still arguably the best Live experience available.
bobs99 ... said:Comparing Halo to CoD is like comparing apples to oranges. I prefer to compare Halo to Halo.
I love CoD (all of them), and I love Reach - but I still prefer Halo 3 to both at this point.
I feel the same way. After yesterday's initial excitement, I'm not compelled to buy the new maps at all. Hell, I rather be playing games from my backlog than playing a bajillion hours of Reach (I used to do that with Halo 2 and, to a lesser extent, Halo 3). The game isn't terrible but it isn't to my liking.Dirtbag said:I'm ready for a new game. 343 bring it.
I hate saying this, but this is the flatest MP experience ever offered in a Halo title. It's got some of the most ho-hum boring gunplay in the series, some extremely frustrating decisions, framerate problems (which aren't a huge deal breaker for me), lame vehicle combat, and the list goes on. IMO this is the biggest waist of a stunning engine and glorious netcode ever conceived. My friends list apparantly got the message, as practically no one plays this game. I'm talking people whom I'd spend at least an hour a day with online playing halo. I've played this game for what 8-9 years, the magic is gone.
Best campaign yet, but at what cost.
Dirt out
Alienshogun said:Actually, it's like comparing Granny smith apples and Golden Delicious apples, both are FPS that "taste" different.
Regardless, I'm not talking about game play. I'm talking about polish, support, pure amount of things that can happen in Halo Reach, in addition to everything one can do.
COD doesn't come close, never has. It's a fun game, but it isn't even on the same level.
IW/Treyarch are not on the same level as Bungie. Bungie is up there with Blizzard Bioware and Valve.
Hydranockz said:Some awesome games guys. Seriously, PLAY WITH OTHER GAFFERS. I was getting donged on pretty hard on my last game but it was hilarious. Far more enjoyable.
bobs99 ... said:I dont wanna go down this route AT all but I will say that Treyarch have taken a leaf out of Bungies book. They have copied theatre mode, online pictures + render to video. And have pretty detailed stats tracking (albiet in game). They have also put out a bunch of patches, and have done the whole playlist update thing.
Bungie innovate Treyarch copy.
Comparing features is one thing, CoD and Reach are actually quite equal now but it did take CoD 4 games to catch up. :lol Comparing gameplay is impossible though, because in my opinion both games really are totally different. It would be like comparing Gran Tourismo to Burnout!
Alienshogun said:Yeah, I have Blackops and all the stuff they added seems well and good at first, but most of it isn't even working correctly. Following the lead of great developer does not a great developer make.
Alienshogun said:Eh, COD appeals to a more broad audience. That isn't really evidence, and while you are not alone, there are others who like Reach they aren't alone either. Like I said, I'm not saying you are wrong, but perhaps you are just feeling franchise fatigue.
Don't let what others enjoy effect your opinion on a game, you seem to use your friends list and the UU list from Major Nelson a lot to vindicate your position, personally that is the last place I would look to determine a good game.
Halo Reach is still the best multiplayer shooter on Xbox right now, from support, to polish, to game mechanics it trumps every offering currently on the table.
bobs99 ... said:Yeah agreed. Point is though that I just dont think you can possible compare Halo and CoD. They offer similar stuff sure - but the way they play is totally different. You cant say Reach sucks in comparison to CoD, because quite frankly that would be like saying showering sucks compared to bathing.
Yeah thats right, I just went there... Showering is so much better than bathing
This may be true, but it doesn't really speak to the kinds of things that bother guys like Dirtbag (and to a degree, myself) about Reach's multiplayer game. The feature set and (to a lesser degree) polish are supreme in Reach, but there are some design decisions that I cannot fathom and which damage the game considerably for me. I mean, I really appreciate the passion behind the absurdly detailed visuals, the art, the astounding UI. The multiplayer options and the depth of the gameplay are formidable. But stuff like mêlée combat and Armor Lock in Reach just make it a lot less fun to me. I know Dirtbag wants to throw his controller across a room every time someone Armor Locks. Me, I just haven't played much MP as a result (well, that and the maps on offer, which just got a big upgrade IMO).Alienshogun said:Actually, it's like comparing Granny smith apples and Golden Delicious apples, both are FPS that "taste" different.
Regardless, I'm not talking about game play. I'm talking about polish, support, pure amount of things that can happen in Halo Reach, in addition to everything one can do.
COD doesn't come close, never has. It's a fun game, but it isn't even on the same level.
IW/Treyarch are not on the same level as Bungie. Bungie is up there with Blizzard Bioware and Valve.
Alienshogun said:I think you are missing what went on, I merely said that Halo is the better Live experience which is clearly opinion, which was only to address Dirt's comments about Halo being less popular than COD. I understand some will prefer COD, which is why I said it appeals to a broader audience, but there really is no disputing that Halo is the better quality game.
Dirtbag said:Halo appeals to a broad audience. It is the reason xbox exists.
I was pretty clear that while I do think its a quality game, I think it's the weakest in the series.
And I promise you I'm one of the least influenced people on what I like and don't like based off of other people's opinions.
This game is head and shoulders above countless other shooters on the market, but as far as feeling and playing like a good halo game (by my own expectations and opinions) it is a very weak offering. They took the series in a direction I just flat-out don't like. I'm not even talking small things, but the core of the experience. Something about the pacing of everything just feels totally off for me and it's hard to really put in words but the gunplay is both flat and unsatisfying. The things I'm finding rewarding are the perfect jetpack manuever on the cage, or the pro-pipe... but few other things have that sense of accomplishment. I'm ready for the next attempt.
bobs99 ... said:Nah I understood fully what went on. Im just saying that your kinda using flawed logic by saying that its opinion that some people prefer CoD but its a fact that Halo is the better quality game. :lol
Its all totally opinion, especially when you compare Halo to CoD. The only comparison you can make is Halo to previous Halo and I personally have to say I prefered the older style Halo.
Alienshogun said:Actually, it's like comparing Granny smith apples and Golden Delicious apples, both are FPS that "taste" different.
Regardless, I'm not talking about game play. I'm talking about polish, support, pure amount of things that can happen in Halo Reach, in addition to everything one can do.
COD doesn't come close, never has. It's a fun game, but it isn't even on the same level.
IW/Treyarch are not on the same level as Bungie. Bungie is up there with Blizzard Bioware and Valve.