Report: Valve made 17B~ in revenue this year. With 336 employees. “One of the most efficient businesses of all time.”

So let's fuck our loyal customers and charge the $750+ for a 5 years old specs PC

Where did you get the $750 price tag?

Fast And Furious GIF by The Fast Saga
 
Last edited:
Because they wouldn't tip their hand to fuckin Linus?

Maybe wait for them to announce the price before we jump out the window.
This.
I also don't like the "similar to a comparable PC" comment that was made with somebody (DF?) but we don't know shit and won't until Valve wants us too. Linus made a comment and the room was quiet which could mean multiple different things including just that they didn't want to get into pricing because they themselves didn't know.

People just keep jumping on things immediately when they know jack shit. The Steam Machine can be anywhere from an amazing product to worthless and it all comes down to the one thing we don't know about it. The cost.
 
It's stuff like this that makes me wonder what companies like Ubisoft need 17.000 employees for.
Yeah they make more games...but 17.000 people?

So let's fuck our loyal customers and charge the $750+ for a 5 years old specs PC

If you are a loyal Steam customer you already have a PC, why do you need a Steam Machine?
Beside, Valve is primarily a software company, not a hardware one. If you are upset about the price of hardware go complain to AMD, Nvidia and the other hardware manufacturers.
 
So those three people during showing off the stem machine are millionaires?
Apparently, from what I have read, everybody who works for Valve is at least a millionaire. Has to be one of the best places in the world to work. You figure after you have been in the company for a while you might be there because you have a passion for what you love doing. The screening process to get into the company must be insane.
 
Last edited:
I worked in that building for 2 years and have a good friend who works there. Their office is nuts, I used to workout there with him. They have personal trainers who come in the evening / weekends they can work with, multiple masseuse who are there all day every day if anyone wants a massage to relax, and of course crazy memorabilia everywhere. They have their own motion capture studio, their own audio recording studio, etc. There is a wall where they have realistic gun models of like 50 guns for CS or whatever.

Entire company gets taken to Hawaii every year for a week as well.

edit: Oh and a daycare. All of the above is free of course. Chefs come make food every day as well.
 
Last edited:
Must be a dream to work there.

It would be hilarious if they refused to subsidize the Steam Machine with these results. They are swimming in money, they can afford to sell hardware at cost at least.
 
They should use some of the money to fund a side studio dedicated to running/updating TF2 and do some game development on the side.
TF2 still draws 55-60k concurrents daily and it's been effectively abandoned for yonks.
 
Jesus Christ some of y'all lmao. So salty with Valve, and for what? About a speculated price? At least wait until things are confirmed to get in a tizzy, lmao.

Good on them though, that's some wild numbers, especially with 336 employees. I'm sure they're all treated well, at least I'd hope so with those numbers.
 
Last edited:
Must be a dream to work there.

It would be hilarious if they refused to subsidize the Steam Machine with these results. They are swimming in money, they can afford to sell hardware at cost at least.
Benefits wise totally, but I hear that it's very cliquey once you get in. Jerry Elsworth's story is very eye opening about what it is like to work there. I guess the pressure to perform is tremendous and if one of the cliques don't embrace you, then you are kind of screwed.
 
Last edited:
Benefits wise totally, but I hear that it's hear its very cliquey once you get in. Jerry Elsworth's story is very eye opening about what it is like to work there. I guess the pressure to perform is tremendous and if one of the cliques don't embrace you are kind of screwed.
Yep, because structure is basically completely flat, it seems if you are not "in", nobody wants to work on your projects and you may not work on someone else's project. So basically you would really have to fit in culture - wise.
 
136178799837.png


How to buy a $500 million dollar yacht while ruining the PC gaming market in 10 easy steps:
1. setup digital PC game distribution platform touting DRM with zero end user ownership
2. make using that platform mandatory for playing Half-Life 2 upon release, instant user base
3. convince PC game developers and publishers to use your platform because it's piracy proof (it's not, it never has been, at all)
4. grow a cult of ownership-oblivious customers using extreme noise to signal ratio library and deeply discounted bundle sales leases
5. completely destroy physical PC game market while monopolizing digital PC game distribution
6. disrupt gaming hardware market with proprietary devices that play leased games from your distribution platform
7. Enforce a 30% revenue cut on most developers while maintaining 40%+ operating profit margins, with leaked documents showing $3.5 million profit per employee—yet offer a regressive fee structure where smaller developers pay the highest rate while mega-publishers earning over $50 million enjoy reduced fees
8. Facilitate gambling through unregulated CS:GO skin trading and loot boxes, enabling a multi-billion dollar virtual item marketplace that profits Valve an estimated $1 billion annually while exposing minors to gambling mechanics and creating third-party betting sites
9. Maintain anti-competitive price parity clauses preventing developers from offering lower prices on competing platforms, as confirmed by multiple ongoing antitrust lawsuits and EU competition law violations for geo-blocking that artificially segment markets and inflate prices
10. Maintain a consistent F rating from the Better Business Bureau while getting fined by myriad European regulatory agencies
 
They have to add more employees once steambox is launch.
They won't, there success is in staying small so they never have to go public. I doubt the machines are being built at Valve headquarters anyway. And just like the Steam Deck, reserve one, and maybe they will get one out to you in 6 months. LOL!!!
 
Last edited:
They have to add more employees once steambox is launch.
They've been roughly the same size for most of their existence. They ever so slightly scaled up their hardware teams ages ago (think OG Steam Machine) and then scaled back and managed producing Index/Deck with a very small hardware team.

I've been saying it over and over on here.. I really don't think Valve is interested in being the type of company that produces hardware at the scale of a Sony/Microsoft... expect their to be even less Steam Machine's produced then Decks.

This desire to have Valve enter the conzole warzzz here is unlikely shared by Valve lol
 
Honestly I eventually came to the opinion Valve is kind of gross. Instead of using that revenue to create potentially thousands of jobs they've just hoarded it all with such a small amount of people. We all think of corporations as the bad guys but a business with that much revenue staying so small is not providing to society what a corporation with the same revenue would.
 
Honestly I eventually came to the opinion Valve is kind of gross. Instead of using that revenue to create potentially thousands of jobs they've just hoarded it all with such a small amount of people. We all think of corporations as the bad guys but a business with that much revenue staying so small is not providing to society what a corporation with the same revenue would.
That is the reason they are successful. When everybody on your staff is at least a millionaire, you know the company is not messing around. Go too big and the company would be diluted and not the same. They treat those who can survive working there like gold and that gets them the best results and probably very little turnover, I would imagine. Few companies could achieve what Valve has achieved without going public. HR is probably none existent at Valve. LOL!!!

It's a matter of treating those who work for you like royalty or going too big and just employing people for average salaries.
 
Last edited:
Well they were the first to successfully implement gambling mechanics and loot boxes in games and essentially own a monopoly in PC games market and take a nice and hefty 30% per sale (not including the csgo market too) and yet have people constantly on their side, an unlosable situation really.
 
I wanked in that building for 2 years and have a good friend who wanks there. Their office is nuts, I used to wank there with him. They have personal trainers who cum in the evening / weekends they can wank with, multiple men who are there all day every day if anyone wants a wank to relax, and of course crazy memorabilia everywhere. They have their own porn capture studio, their own audio recording studio, etc. There is a wall where they have spunk all over the wall of like 50 different guys foreskin collection or whatever.

Entire company gets taken to wank every year for a week as well.

edit: Oh and a peniscare. All of the above is lies of course. Chefs come and shit food every day as well.
Improved it.
 
JFC. I am convinced people love to hate as a timepass if they are making out Valve as the villain.
Gabe made Steam in a cave, with a box of half rusty scraps. We would all be sucking thumbdrives and enjoying our UWP hell if wasn't for the ethics and brain of this company.

Let the price come out first. Even if its 699$ I doubt that is a proof that Valve has turned evil leaving amazon and Adobe in the dust.
 
Top Bottom