Live Service Games Made Over 40% of Sony’s First-Party Revenue in Q1 FY25

It's almost as if the rate at which you can release single player games drops when you have your single player studios like Naughty Dog, Bluepoint and Bend waste years and millions of dollars working on failed GAAS projects.
BluePoint was dedicated to making remakes, so I wonder how much of a loss their canceled live service game really is. Given that people whine about remakes/remasters as well.

And it's not like ND had their entire studio working on Factions 2. It wasn't even their main team.
And if instead of expanding your studios (or opening new ones) to have multiple teams that can work on multiple projects to compensate for the longer dev times you waste hundreds of millions investing in obvious bombs like Concord and FairGames and spend literally billions to get Bungie who only have 1 game which is on downward trend as the main story is concluded.
The former is already the case afaik. If you want to expand your portfolio, you need to invest.

They were aware that things would be tricky and that there would be failures. Ryan clearly stated that.
 
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I'm sorry but erasing GT7 and MLB, specially when MLB is always one of the best sellers in the USA each year makes no sense. GT7 is also their top earning title in the IP's history. Destiny might not be number one currently but still has a lot of players and sits as the 23rd game with the biggest peak in gamers playing on steam over the past 24 hours.

Also, their marvel fighting game is coming. That's gonna be a winner from the hype that its generating.
I'm just talking about the push they went on. GT and Show not new.
 
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