Just busted the 120k mark. Keep in mind that we were at 96k before the announcement.
Its vision is now compromised in attempt to soak up an additional $400,000 in the next two weeks.kcur said:It is still an iOS game.
We should go grab the world's smallest violin for Hodapp.
There are a lot of reasons why TouchArcade doesn't cover Kickstarter games anymore. One of them is that creators can make sudden changes to goals and platforms. If we had covered Republique, for example, we would have been funneling money into an exciting mobile project that has now become multi-platform as it struggles to hit its funding goals. What this is now isn't what early pledgers threw money at.
We should go grab the world's smallest violin for Hodapp.
I have to ask: Are you associated with this project in any way?
We should go grab the world's smallest violin for Hodapp.
Hahaha I'm definitely going to throw in $10 now. I have fears this was just a desperation announcement and that it's still mostly developed around ios but since this guy is so salty about it then why not? I don't know why he's apparently been so bitter about this, you'd think the hardcore ios people would want more core games coming to the platform not less.
I get what you are saying, but that's just the thing - the iOS game that the initial supporters backed is not any different. It's not gone. It's not compromised. It still exists exactly as it did before. Nothing has changed, just more people get to play it now. It's still going to be the AAA iOS experiment.
Hahaha I'm definitely going to throw in $10 now. I have fears this was just a desperation announcement and that it's still mostly developed around ios but since this guy is so salty about it then why not? I don't know why he's apparently been so bitter about this, you'd think the hardcore ios people would want more core games coming to the platform not less.
Doubt this is the case. He had made the shitfarter comments a day or two after the project was announced, very early in Camouflaj's promotion/coverage campaign.Maybe Payton got interviews with normal gamesites and didn't court TA.
He could have very easily made a simple post on TA along the lines of,
"We understand Kickstarter is getting more and more popular and that there are projects related to iOS gaming, but there's aspects of Kickstarter we don't agree with therefore we won't be covering them. We hope you understand and you're welcome to discuss them on our forums."
But instead we get classy lines like "Shitfarter." I'm almost convinced he had a project on Kickstarter that didn't work out and he's now bitter towards it.
I'm not going to point a finger at anyone, but the reason why they had to change their goals was because nobody was biting on their original proposal. Maybe if they had a little more exposer to get their names out there, circumstances may have been different.
I know this isn't exactly what the original pledgers were throwing their money at, but the project was already dead in the water. It probably wouldn't have even come close to hitting its goal, unfortunately. The only way they could get the iOS game made at all was by throwing a PC and Mac version into the mix to entice non iOS gaming crowd. This is not a matter of the developers changing things because they feel like it, it's a compromise they had to make to reach their original goal.
This is how investing works sometimes, unfortunately. Kickstarter or not.
I guess so called "AAA" gaming is still a bit unproven in iOS. Sure there's Infinity Blade, which is nice, but there hasn't exactly been a large cavalcade of these types of games. So I'm not sure if a newly formed development group could sued iOS gamers enough to fund a larger budget game. But if they can be successful with this, then maybe it can help convince other developers that original (non port) big budget games on iOS can be a viable option in the future.
Yeah, I know I've stopped visiting it. They praise virtually every shitty little iOS game that comes down the pipe (yay for 15 fps, poorly controlling platforms with bad level design!) yet ignore genuinely interesting prospects.Alright, who is this douche? So that I can be sure to not support his website or endeavors?
edit: oh, TouchArcade? Glad I've only visited their website once. Won't happen again.
I dunno, I think that remains to be seen. A lot of this stuff is happening behind the scenes. I highly doubt the game is going to come out much, if any later because of the PC version. I mean, they probably have to develop the game on a PC anyway, PC release or not.
Either way, talk about an overreaction (from TA, not you).
Ye didn't cover it before, suddenly using the fact that Camouflaj was brave enough to alter their pitch as a reason to not cover it is ridiculous.Right on. I don't know why exactly what I wrote earlier is being dismissed as some weird fanboy-y thing. Republique could hit 3DS and Commodore 64 in addition to iOS. I don't care. What I do care about is that the overall pitch changed, and that initial pitch may have informed the amount of money a reader blasted over to these dudes. I'm not saying that someone pledging way more because it was just a mobile game is likely, but I can't see that totally happening.
Ye didn't cover it before, suddenly using the fact that Camouflaj was brave enough to alter their pitch as a reason to not cover it is ridiculous.
It also ignores the fact that you can withdraw your pledge at ANY stage in the Kickstarter.
So if the pitch is changed (and I would disagree, I believe Payton and the crew when they commit to a game suited to each platform and not a port) a customer can withdraw if they are unhappy with the change!
Right on. I don't know why exactly what I wrote earlier is being dismissed as some weird fanboy-y thing. Republique could hit 3DS and Commodore 64 in addition to iOS. I don't care. What I do care about is that the overall pitch changed, and that initial pitch may have informed the amount of money a reader blasted over to these dudes. I'm not saying that someone pledging way more because it was just a mobile game is likely, but I can't see that totally happening.
To expand a little bit, I love the idea of great game ideas becoming a reality. I want to see Republique do well and get funded, for example. But Kickstarter, at the end of the day, is about money and that makes things complicated from a coverage perspective.
You do realise you can revoke your pledge at any time before the deadline expires, and no money is withdrawn from your account unless the goal is met, right?Right on. I don't know why exactly what I wrote earlier is being dismissed as some weird fanboy-y thing. Republique could hit 3DS and Commodore 64 in addition to iOS. I don't care. What I do care about is that the overall pitch changed, and that initial pitch may have informed the amount of money a reader blasted over to these dudes. I'm not saying that someone pledging way more because it was just a mobile game is likely, but I can't see that totally happening.
To expand a little bit, I love the idea of great game ideas becoming a reality. I want to see Republique do well and get funded, for example. But Kickstarter, at the end of the day, is about money and that makes things complicated from a coverage perspective.
The Berghammer bump.
now I've got to cover the game a second time, to point out that it's changed in case the reader hasn't been feverishly refreshing the Kickstarter page.
What's the story behind Touch Arcade? Why are they so prominently mentioned on this KS thread in particular? Did they not like the project?
Eli Porter has some valid points, but his general level of conduct and word choice ranks high up on the "asshole" meter.
Basically, his shit talking foolishness has made it so, despite agreeing with much of what he is saying, I'd still be more than likely to smack the shit out of him in, verbally or physically, in a face to face meeting. Eli's self righteous ranting offends me more than even the most shameless money grab kickstarters I've seen so far.
P.S. LOL at Neogaf being a place where people talk about PC games. This place is Console-Town, with a small ghetto of PC gamers keeping the lights on.
Fuck it, this is the Republique thread, we should be talking about Republique.
Touch Arcade gets their own thread.
The PC gamers might be a smaller contingent, but they're allowed to go around spamming MASTER RACE all they want.
LOL at Neogaf being a place where people talk about PC games. This place is Console-Town, with a small ghetto of PC gamers keeping the lights on.
While he makes some fair points, the way he presents them is rather juvenile.