RE7 was a disappointing sequel, but other than Revelations 2 (which is arguably a spin off and set even before the outbreak in 6 happened), the last sequel we had that remotely felt like any RE title of the past, was indeed RE6. I'm just concerned that they have ran out of ideas for future games. I'm sure the next game they release will be blatantly lifting ideas from other games, and that to me is wrongful, because to be able to attract fans, they have to have a degree of originality. That's not them coming up with their own ideas. That's essentially the same thing as stealing from projects they are not a part of, yet few users on any message board today ever seem to notice this takes place.
Revelations 2 was almost a scene-for-scene remake of The Last of Us. RE4 and 5 and 6 are Call of Duty copies, which indicates that they are not scary at all. Name one thing that scares you in RE4 or the other two games I mentioned. And not only that, but they are vastly overrated third person shooters, and RE7 was clearly made to cash in on P.T. and due to Silent Hills getting axed. It was developed as a demo called "Kitchen" or something back in 2015, and all they did was tweak some stuff so it was like a RE game. But that's just it. What was so RE about it? And I view it as mostly a stand alone game that isn't reminiscent of the RE games of the past. Since they killed off Wesker, the franchise has had no clear path to go along.
I'm not saying the RE2 remake sucks, but in terms of what it achieves in the timeline, it is never going to be part of the franchise's true overall arch. Maybe the new ghost survivors mode might add some interesting back history for Robert Kendo and the other minor characters, but the main game is its own thing yet again, and not really with merit. Games like Operation Raccoon City (although 100 times more shit than even the likes of Dead Aim, Gaiden or Survivor) didn't enhance the arch in the least bit either. But to me, I reckon that Capcom needs to mop all this mess up.