Resident Evil 5 review thread

dark10x said:
So the word on game length seems to be conflicting. Is this a 10 hour game or a 20 hour game (like RE4)? That makes a HUGE difference.

Where's the conflict? I only see people saying it's 10 hours or less.
 
Rash said:
This is what I hate about reading reviews for a game that comes out in March.

You can never tell who's actually put time into the game enough to correctly estimate the length, and you can never tell if people are just bloating the scores due to hype or are giving lower scores in order to be "shocking."

That's why this thread is stupid. With EVERY SINGLE REVIEW that comes out, there are going to be a bevy of people bitching that the score was probably too high or low, even though they themselves haven't even played the game.

Hype sucks. You guys should just give yourselves a break.
No, hype is fine by itself. I like the experience of getting excited for a game/movie/concert/general-entertainment-thing and counting down the days, and talking about it with people who are also excited. It's harmless fun, and I (and I'm sure many others) love doing it.

It's only when a mix of stupidity and oversensitivity meet hype that the shit hits the fan.

jett said:
Where's the conflict? I only see people saying it's 10 hours or less.
Zenith, and some other reviews, have also said that the game can take 12-15 hours. I guess it comes down to difficulty level versus player skill, like every other game in existence. ;)
 
Rez said:
No, hype is fine by itself. I like the experience of getting excited for a game/movie/concert/general-entertainment-thing and counting down the days, and talking about it with people who are also excited. It's harmless fun, and I (and I'm sure many others) love doing it.

It's only when a mix of stupidity and oversensitivity meet hype that the shit hits the fan.

:o name change.
 
Rez said:
No, hype is fine by itself. I like the experience of getting excited for a game/movie/concert/general-entertainment-thing and counting down the days, and talking about it with people who are also excited. It's harmless fun, and I (and I'm sure many others) love doing it.

It's only when a mix of stupidity and oversensitivity meet hype that the shit hits the fan.

Zenith, and some other reviews, have also said that the game can take 12-15 hours. I guess it comes down to difficulty level versus player skill, like every other game in existence. ;)

I wonder what was their exact time. :P
 
22fj13.jpg


The seven hour claim is certainly valid, it's whether or not they ran through the game or not that is the question (especially considering some people were pegging the three chapter preview build as 6-8 hours). It's confusing, if nothing else. I guess I won't actually know until the game is released.

Incidentally, I think I'll be playing through on Veteran during my first play through. Playing through the demo now, which I assume is on Normal mode, and being able to kill someone like the Executioner with relative ease takes away a lot of the tension. The most fun I had with the demo was actually the first couple of run throughs, when I was overwhelmed by everything. Actually having to worry about my ammo and health is half the fun of RE, hopefully Vet offers that (although the unlockable Pro mode will probably be even "better" in that regard).

Kagari said:
:o name change.
;)
 
Duck Amuck said:
Is that a ranking system I see?
It seems like it. I'm going to lose a lot of time to this game. 0_0
 
Rez said:
Incidentally, I think I'll be playing through on Veteran during my first play through. Playing through the demo now, which I assume is on Normal mode, and being able to kill someone like the Executioner with relative ease takes away a lot of the tension.

I agree, after getting accustom to the difficulty in the demo, I am probably going to attempt to run through the hardest difficulty that is initially available. From what I can gather from the screen shot posted, it shows three difficulties -- amateur, normal, and veteran -- but does anyone have any knowledge of another difficulty unlocking after veteran? As with Resident Evil 4, I remember hearing about a "professional" difficulty that unlocks in RE5 once you complete the game for the first time. I wonder if the professional difficulty was just dubbed "veteran" -- or if it's a separate difficulty?
 
Wark said:
I agree, after getting accustom to the difficulty in the demo, I am probably going to attempt to run through the hardest difficulty that is initially available. From what I can gather from the screen shot posted, it shows three difficulties -- amateur, normal, and veteran -- but does anyone have any knowledge of another difficulty unlocking after veteran? As with Resident Evil 4, I remember hearing about a "professional" difficulty that unlocks in RE5 once you complete the game for the first time. I wonder if the professional difficulty was just dubbed "veteran" -- or if it's a separate difficulty?
There's still an unlockable Pro mode according to the strategy guide blurb. :)
 
Aww damn 4 difficulty modes. What do I start with, I am really damn good at RE4, I find the demo rather easy but I dont want to start on verteran and miss out on two modes already. I think I will just start at normal and work my way up on multiple playthroughs.
 
How many difficulty modes did RE4 have? I can't even remember an Easy or Hard, just Normal and Pro.
 
Wark said:
RE4 just had normal and professional.
The PC, Wii and PS2 versions had an Easy mode as well. ;)

MiamiWesker said:
Aww damn 4 difficulty modes. What do I start with, I am really damn good at RE4, I find the demo rather easy but I dont want to start on verteran and miss out on two modes already. I think I will just start at normal and work my way up on multiple playthroughs.
I have some friends who aren't exactly RE gods, so I'll be helping them through Normal mode, so I'll get a chance to play through most difficulty levels, in any case. :D
 
Google Ads knows me better than I know me.

It seems like the only ads I get on GAF now are the "They are in Kijuju" RE5 ones. :lol
 
MiamiWesker said:
Oh I just noticed the ranking system, yes!!! I will never stop until I have all s ranks.

Same here. I have a feeling I'm gonna be pumping a couple hours into this game.

Rez said:
Google Ads knows me better than I know me.

It seems like the only ads I get on GAF now are the "They are in Kijuju" RE5 ones. :lol

Oh shit! They're onto you Rez!!
 
I'm surprised the scores are still so high. I'm still expecting it to bottom out in the 80 % range on gamerankings when the dust clears and 6 months from now people will refer to it as a pile of crap or a disappointment. Much like ninja gaiden 2 was in 2008.

Just based on my personal issues with the demo I would give the game no higher then a 7, it'd have to impress the ever loving fuck out of me to score higher then that. This is based purely on sheva's AI and the control issues. The rest of the game seemed fine.
 
Rez said:
22fj13.jpg


The seven hour claim is certainly valid, it's whether or not they ran through the game or not that is the question (especially considering some people were pegging the three chapter preview build as 6-8 hours). It's confusing, if nothing else. I guess I won't actually know until the game is released.

Incidentally, I think I'll be playing through on Veteran during my first play through. Playing through the demo now, which I assume is on Normal mode, and being able to kill someone like the Executioner with relative ease takes away a lot of the tension. The most fun I had with the demo was actually the first couple of run throughs, when I was overwhelmed by everything. Actually having to worry about my ammo and health is half the fun of RE, hopefully Vet offers that (although the unlockable Pro mode will probably be even "better" in that regard).


;)

I think people are gonna have to accept the fact that RE5 is in fact MUCH shorter than RE4. I'm right now pretty much rushing through RE4, in professional no less, with all my weapons maxxed the fuck out, and it's gonna take me longer than that RE5 time to make it to the end.
 
Are we really willing to confirm the game length?

Just play the game for yourselves. If it ends up shorter than RE4, boohoo, but you still have a lot of co-op and online opportunities, a potential ranking system, mercenaries, etc.

We know that the game has more gameplay/replay value that RE4 through modes that aren't the main quest. Isn't that enough?
 
Going by that screen also did he/she play easy first then hard? knowing the location of key objects usually speeds up a re-run.

Anyway, people said gears 2 was short but I don't rush my games so I had plenty of game time out of it, this game will be the same for me and I also enjoy replaying games.
 
jett said:
I think people are gonna have to accept the fact that RE5 is in fact MUCH shorter than RE4. I'm right now pretty much rushing through RE4, in professional no less, with all my weapons maxxed the fuck out, and it's gonna take me longer than that RE5 time to make it to the end.
I don't think it's a case of denial, we've know from a while that game game was going to be shorter than RE4, it's just a case of confusion over drastically different reports.

Of course, I would've loved a 20 hour game of RE4's caliber (well, RE4 took me just over 14 hours on my first playthrough, which I still have on my GCN memory card), but with that being said, getting a brilliant >7 hour campaign isn't a bad thing when you have a game that looks to have as much replay value as RE4 had, and then some, thanks to co-op and rankings.

Diablohead said:
Going by that screen also did he/she play easy first then hard? knowing the location of key objects usually speeds up a re-run.

Anyway, people said gears 2 was short but I don't rush my games so I had plenty of game time out of it, this game will be the same for me and I also enjoy replaying games.
Apparently the second run was for collecting medals and the like.
 
The fact that I've put an unholy amount of hours into the demo alone means that I'm really not fussed if it's less than 10 hours overall. The replayability and extra modes will be beautiful.
 
With these rumors about a shorter playtime surfacing I pretty much need to play on veteran mode from the get go :(.

Hopefully some details come out on what specifically is harder about that mode.
 
Shorter?

I remember clearly getting trougt RE4 in the same 20 hours it took me to clear RE5 (same playing style and level, I would add).
And the medals in RE5 are absolutely EVIL* to find. Prepare to swear like you never did for some of them.

*the Lost Planet quality of EVIL, to make it clear.

EDIT: I must admit, however, that playing in coop can DRAMATICALLY shorten the playtime.
 
Varth said:
Shorter?

I remember clearly getting trougt RE4 in the same 20 hours it took me to clear RE5 (same playing style and level, I would add).
And the medals in RE5 are absolutely EVIL* to find. Prepare to swear like you never did for some of them.

*the Lost Planet quality of EVIL, to make it clear.

I want to believe!

EDIT: I must admit, however, that playing in coop can DRAMATICALLY shorten the playtime.

I see.
 
I hope the highest difficulty is as difficult as in Lost Planet. That was complete rape and I loved every second of it.
 
EDIT: I must admit, however, that playing in coop can DRAMATICALLY shorten the playtime.

I'm obviously comparing the same difficulty level. If you plan on playing in coop from the get-go, simply pick a higher level than the one you would choose normally.
 
Don't care about the length really, I only care about length with my RPGs which I play rarely. RE5 got ranking, coop and Mercenaries coop with some ranking also hopefully, that seems to be enough replayability for myself.
 
Varth said:
Shorter?

I remember clearly getting trougt RE4 in the same 20 hours it took me to clear RE5 (same playing style and level, I would add).
And the medals in RE5 are absolutely EVIL* to find. Prepare to swear like you never did for some of them.

*the Lost Planet quality of EVIL, to make it clear.

EDIT: I must admit, however, that playing in coop can DRAMATICALLY shorten the playtime.

what's the rough estimation of the cutscene's time frame ?
 
Baloonatic said:
I don't understand how there can such a huge difference in people's playtimes.
Back when halo 3 was in review some people on the forum were saying that the game was only 3-4 hours long, ended up that the dude played the entire game on easy.

When I play games I soak in all the atmosphere and look around, not totally out of the way of what ever I need to do in the game but I don't tend to rush.
 
Diablohead said:
Back when halo 3 was in review some people on the forum were saying that the game was only 3-4 hours long, ended up that the dude played the entire game on easy.

When I play games I soak in all the atmosphere and look around, not totally out of the way of what ever I need to do in the game but I don't tend to rush.

I like to do that too, but I couldn't do it during the RE 5 demo as it was just wave after wave of Majini on your arse. I hope the whole game isn't like that.
 
what's the rough estimation of the cutscene's time frame ?

Negligible. There's an intro and an outro for each level, and some in-leve, but most of them are pretty short. And ALL of them are full of win, in their absolutely z-level trashy glory ^^

Oh, dunno if it helps someone gauging the rough playtime, but the 20 hours were on normal (all A, 4 S).
 
Varth said:
Negligible. There's an intro and an outro for each level, and some in-leve, but most of them are pretty short. And ALL of them are full of win, in their absolutely z-level trashy glory ^^

Oh, dunno if it helps someone gauging the rough playtime, but the 20 hours were on normal (all A, 4 S).


Do you think "normal" mode for RE5 would be a fairly easy experience for a co-op pair that's experienced with RE4 to start out with?
 
Varth said:
Negligible. There's an intro and an outro for each level, and some in-leve, but most of them are pretty short. And ALL of them are full of win, in their absolutely z-level trashy glory ^^

Oh, dunno if it helps someone gauging the rough playtime, but the 20 hours were on normal (all A, 4 S).

OMG I love you Varth. On the difficulty question, what do you think about normal for someone who will play alone the first time, is it equal to RE4 normal?

Be general with this one cause I dont want specific spoilers, the last chapters, is the whole cover system as bad as some of us think it will be or are we getting worried for nothing?
 
Baloonatic said:
The fact that I've put an unholy amount of hours into the demo alone means that I'm really not fussed if it's less than 10 hours overall. The replayability and extra modes will be beautiful.
Same here. I'm still scared that I'm going to end up with more hours put into the demo than the full game (or at the very least it will take a significantly longer period or me to amass the same amount of playtime). :lol
 
USD said:
Same here. I'm still scared that I'm going to end up with more hours put into the demo than the full game (or at the very least it will take a significantly longer period or me to amass the same amount of playtime). :lol

I put like 14 hours into the demo. :lol

Shows how replayable the game is, no difference than RE4 there.
 
MiamiWesker said:
I put like 14 hours into the demo. :lol

Shows how replayable the game is, no difference than RE4 there.
Haha, I'm way beyond that. I'd say I've put in over 100 hours into it. And that's just being modest. It's insane considering the length of each stage.
 
USD said:
Haha, I'm way beyond that. I'd say I've put in over 100 hours into it. And that's just being modest. It's insane considering the length of each stage.

This just will make me wonder how much you'll spend on the full game :lol
 
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