The third chapter is a bit more of that (very mild location spoiler:DAT LEON CHAPTER 2...
I enjoyed Chris and Sherry's chapters 1 and 2 a lot, but man... Leon in aand a freakingzombie infested city... THIS is the RE that I love.cemetery and church
Please tell me the rest of Leon is like that.
First Week sales in japan
Resident Evil 6 (PS3) - 643,802
Resident Evil 6 (360) - 28,609
There's the 8-4 play one that had cvxfreak on it, but I think he only finished the Leon campaign when they recorded it.
Also I may be the only person who really enjoyed all of RE6's vehicle sequences. :/
You know, come to think of it, Japan doesn't seem down on RE6 like the Western press has been. Makes sense with this debut.
I didn't have trouble with that one... but I did die twice during. I think that was the worst one. Still not too bad though. And a couple parts of it were actually kinda neat.the avalanche
This game is really great, I just hope they don't think we like it beucase we're westerns so give them more QTE durrr
Please capcpom no more driving and no more QTE. Keep the awesome gameplay.
You can see how fucked up this gen's perception of what a good game is when people claim that a gameplay they do not understand is broken and give 10 to the gameplay that does not register diagonals (IGN Uncharted 3 review).
If the low scores are only because of QTE and stuff like that (and they DO suck), I'll be ok with it as long as they continue to bash other games that feature those things.
Does anyone know any good podcasts talking about RE6? So far I've listened to the Invisible Walls one, the Gamespot one (I think it's called Spoilercast) and Co-optimus.
I find the divisiveness of this game really interesting and I'm looking for good discussions, in podcast form.
It would be funny that RE would increase their popularity in Japan and the contrary in the west, when RE6 is does have so many western influence...
It's interesting actually, it pretends to be a Western shooter but it's really a Japanese skill-based action game at heart. I would compare its combat to more of a Devil May Cry than a Modern Warfare honestly.
It's interesting actually, it pretends to be a Western shooter but it's really a Japanese skill-based action game at heart. I would compare its combat to more of a Devil May Cry than a Modern Warfare honestly.
The interesting thing is that the western influences are more visible on the things people who liked the game care the less about. When they're gonna understand that we're expecting japanese games from them? If we want a shallow but pretty western game we have tons over here already. When they showed you could walk and shoot I was worried they would dumb down the great gameplay from RE5 just because some people were crying, but they didn't just add that feature, they revamped the whole combat to make it the best in its genre (maybe after Vanquish). That's what we want from them! The best parts in Leon's campaign when it comes to atmosphere were also the ones with less michael bayish stuffDefinetly, but you can see a lot of western influence on it, in terms of level design, scripting and setpieces.
If we could classify some TPS in a sub-genre I think RE6, WET and Vanquish would fit into Stylish Combat TPS lol
Personally I played it offline solo since I wanted to walk around sometimes, soak in the scenery and the story, etc... When playing with others they'll probably just make a beeline for the objective and you'll hardly have enough time to figure out what's going on.
There's the 8-4 play one that had cvxfreak on it, but I think he only finished the Leon campaign when they recorded it.
Also I may be the only person who really enjoyed all of RE6's vehicle sequences. :/
http://www.youtube.com/watch?v=uu3oCbwNsKE - 150 combo on Rail Yard in duo. Using Ada1 and Sherry2. (with commentary)
I enjoyed all the vehicle sections (they were all easily better than chapter 2-3 in RE5), but I was playing in coop which probably made them more enjoyable.
What has this franchise become? Really?
I'm playing the game once a week co-op with friends on the hardest difficulty. This makes it something of a survival grind. You can die a lot this way, especially when beer and loud screaming are in the mix.
Gun? Who needs a gun anymore? I'm Leon the head-kicking maniac. I've kicked my way through most levels. Even aiming and shooting is slower and not as efficient as two kicks to the jaw followed by the R1 prompted big kick or stomp. I even kicked the big fat guy who screams down after I set him on fire with grenades. Kickity-Kickity-Koo!!!
This game isn't horror at all but it really isn't action either. It's just zany violence in the dark. We're having fun but I think that's because there is nothing serious going on at all.
It's a clusterfuck of a game but that might not be a bad thing for once.
TheThere's the 8-4 play one that had cvxfreak on it, but I think he only finished the Leon campaign when they recorded it.
Also I may be the only person who really enjoyed all of RE6's vehicle sequences. :/
Nah dawg, I didn't die once on that one. TheThe only vehicle sequence was the Jeep.
That was the WORST.
Everything else was fun / okay / didn't overstay it's welcome.
Yeah right, you know they won't.
Indeed.This game isn't horror at all but it really isn't action either. It's just zany violence in the dark. We're having fun but I think that's because there is nothing serious going on at all.
It's a clusterfuck of a game but that might not be a bad thing for once.
Indeed.
That said, I don't think the series has ever delivered proper horror. Resident Evil simply isn't scary and never has been. The occasional jump scare does not a horror game make. There are other series that fit your needs if you're looking for serious horror gaming.
Indeed.
That said, I don't think the series has ever delivered proper horror. Resident Evil simply isn't scary and never has been. The occasional jump scare does not a horror game make. There are other series that fit your needs if you're looking for serious horror gaming.
Now let's be fair and give RE1 a little bit of credit.
I think REmake is legitimately scary at times.
Now let's be fair and give RE1 a little bit of credit.
Now let's be fair and give RE1 a little bit of credit.
Yeah I'm playing through REmake for the first time and I have to say it's fairly scary at times. I've played through 4, 5, and 6. Should I continue on to RE2, 3, and CVXHD? What about 0 and Revelations?
Indeed.
That said, I don't think the series has ever delivered proper horror. Resident Evil simply isn't scary and never has been. The occasional jump scare does not a horror game make. There are other series that fit your needs if you're looking for serious horror gaming.
Now let's be fair and give RE1 a little bit of credit.
It was way too B-movie to be scary. Come on, now.Now let's be fair and give RE1 a little bit of credit.
I can only imagine the reactions if they managed to capture the feeling of playing Amnesia or an older Silent Hill game with the series. How different it would be.Funny thing is, if they listen to the "RE fans" and make a full blown horror game, many of those people will still say it's not Resident Evil
It was way too B-movie to be scary. Come on, now.
Compare that to the original Thief or Silent Hill released a couple years later. They go to very different places.
I suppose they've dabbled with it more in certain games than others, but overall, the series has been more "horror themed" than actual horror. I suppose the closet they've come was with REmake.
You may feel that way, but there are 16 years' worth of reasonably written monologues about why people were scared by RE1 when they first played it. I don't even feel that any RE is particularly scary myself, and don't get much horror sense from it other than from the REmake. But RE1 is often remembered for being scary back in the day, and I don't think that comes down any weakness on the hands of the gamers who played it in 1996.
So you can apparently totally cheese the difficulty trophies in RE6?
Last night I left my veteran Sherry run to join Noi for a trophy... it was on armature... today I log into RE.net and see I get credit for beating the chapter on Vet.
Weird... I wonder if there are people beating the game on pro and thinking it's too easy, and not even playing on pro difficulty?
How the heck does this work?
It's a clusterfuck of a game but that might not be a bad thing for once.
Fair enough, fear is a subjective matter.You may feel that way, but there are 16 years' worth of reasonably written monologues about why people were scared by RE1 when they first played it. I don't even feel that any RE is particularly scary myself, and don't get much horror sense from it other than from the REmake. But RE1 is often remembered for being scary back in the day, and I don't think that comes down any weakness on the hands of the gamers who played it in 1996.
Boxquote spotted.
I didn't even find RE1 scary back when it was released. It was just too ridiculous (voice acting and graphics) to be taken seriously. REmake is the only one in the series which I thought was actually scary, and even that one pales compared to games like Amnesia.
So you can apparently totally cheese the difficulty trophies in RE6?
Last night I left my veteran Sherry run to join Noi for a trophy... it was on amateur... today I log into RE.net and see I get credit for beating the chapter on Vet.
Weird... I wonder if there are people beating the game on pro and thinking it's too easy, and not even playing on pro difficulty?
How the heck does this work?
RE5 - Did a good job at making Africa really scary. The way the enemies look at you in that opening scene was really unnerving.
Revelations is the best Resident Evil after REmake.Yeah I'm playing through REmake for the first time and I have to say it's fairly scary at times. I've played through 4, 5, and 6. Should I continue on to RE2, 3, and CVXHD? What about 0 and Revelations?
Revelations is the best Resident Evil after REmake.
0 is the worst main game imo(my 3rd favorite RE character at the time couldn't save that game).
The intensity of hiding, taking shots when I could, stunning him and going in for a knife attack while managing my partner (he did the heavy lifting as an attacker). It was surprisingly satisfying. Had an absolute blast taking him out this way and killed him in like 6-7 minutes. Once you get his pattern down taking him out with the knife is a piece of cake. I COULD see this becoming very frustrating for a lot of people, though, but it reminded me of playing Dark Souls or an old NES game in which you have no margin for error.