MiamiWesker
Member
I have not nor do I plan to play ORC, but I'm willing to bet it's not worse than Gun Survivor.
Never played that one. Gaiden was a piece of shit but at least that had Barry.
I have not nor do I plan to play ORC, but I'm willing to bet it's not worse than Gun Survivor.
Ok, most of the people who tried said the opposite of your quote. I'm not talking of simple quantity.
I'm not sure why companies even do spinoffs knowing they'd be shit. It just hurts the name.
make sure to put those herbs into your medicine box thing.
Click on them and selet it from the options.
Without meaning to offend anyone, ignore those telling you RE6 is any good, they're either paid for, in denial, lying, RE zealots, or just have really bad taste in games, IMFO.
So is there any weapon customizing/upgrading in this? Or is all of the customization tied solely to the skill system?
Can you go into any more detail without using spoilers?
guess I'm just an asshole.
I didn't love it (RE4 is one of my fav games though), Shiva AI sucked, QTE wesker fight sucked, co-op was a move in the wrong direction for me, but it's a masterpiece compared to RE6. Yes, I have only played Leon's campaign and half of Jake's, but I played Chris in the demo and that seemed the worst of all of them so I don't think it gets any better.
? In what exactly? fps is better on 360...
To be fair, isn't each campaign longer than your average shooter? Like, just Leon's campaign is longer than any Call of Duty campaign, for instance.Just finished the first Leon chapter, seriously awesome stuff, had massive RE2 vibes to it. I wish the whole game was Leon campaign
Just finished the first Leon chapter, seriously awesome stuff, had massive RE2 vibes to it. I wish the whole game was Leon campaign
Quick question, but is there only one kind of each weapon in this one? So just the one handgun, one shotgun, etc? Just go lt to the 'shop' menu, and can only buy skills, instead of guns which is kind of a bummer.
It is and it isn't. If you look at benchmarks, you'll see that it does actually drop a bit lower on PS3. However, and this is the main issue, the 360 version has a very subtle framerate stability problem throughout most of the demo while the PS3 version, when not faced with slowdown inducing areas, runs more consistently.
Take the beginning of the demo, for instance, when walking up the stairs, down the hall, and into the classroom. On PS3, this section is 100% locked and synchronized 30 fps. It is completely even.
On 360, however, there is additional judder and subtle dips that occur the entire time you explore this area. Again, it's subtle, but it does produce a noticeably less smooth looking presentation than PS3.
Once the slowdown begins in both versions, the numbers both dip below 30 fps but stay above 20 which also results in judder. So it doesn't really look all that smooth at these points. It's a very weird problem and it seems more like a mistake with the way 360 handles the refresh rate. It's as if the game is locked at 29 fps on a 60 Hz display which introduces very slight judder artifacting.
The game feels even worse when you combine this with the lurching camera effect they use.
To be fair, isn't each campaign longer than your average shooter? Like, just Leon's campaign is longer than any Call of Duty campaign, for instance.
Not that length makes up for shitty quality.
how is tearing on PS3? I was pleased I didnt notice any on 360 demo, I THOUGHT 360 build would be better than PS3
I'm up to Leon Chapter 4, and I disagree. Chapter 1 was the weakest by far. It had the most QTE's and really felt like I was running down a long corridor with way too many scripted, forced sequences (being forced to walk during most of the beginning for example).
Later chapters have been much more fun with better enemies and sequences.
No tearing in either version.how is tearing on PS3? I was pleased I didnt notice any on 360 demo, I THOUGHT 360 build would be better than PS3
Can anyone with the retail version comment on whether the brightness adjustment menu in the game (by adjusting the number 6 against the background) actually works/is accurate? Demo looks pretty dark on my TV...just wondering if they fixed it.
It is and it isn't. If you look at benchmarks, you'll see that it does actually drop a bit lower on PS3. However, and this is the main issue, the 360 version has a very subtle framerate stability problem throughout most of the demo while the PS3 version, when not faced with slowdown inducing areas, runs more consistently.
Take the beginning of the demo, for instance, when walking up the stairs, down the hall, and into the classroom. On PS3, this section is 100% locked and synchronized 30 fps. It is completely even.
On 360, however, there is additional judder and subtle dips that occur the entire time you explore this area. Again, it's subtle, but it does produce a noticeably less smooth looking presentation than PS3.
Once the slowdown begins in both versions, the numbers both dip below 30 fps but stay above 20 which also results in judder. So it doesn't really look all that smooth at these points. It's a very weird problem and it seems more like a mistake with the way 360 handles the refresh rate. It's as if the game is locked at 29 fps on a 60 Hz display which introduces very slight judder artifacting.
The game feels even worse when you combine this with the lurching camera effect they use.
I'm up to Leon Chapter 4, and I disagree. Chapter 1 was the weakest by far. It had the most QTE's and really felt like I was running down a long corridor with way too many scripted, forced sequences (being forced to walk during most of the beginning for example).
Later chapters have been much more fun with better enemies and sequences.
Sorry if asked before. Pre-ordered the 360 version ( thought Framework engine worked out great for Resi 5, so... ) but now the game ships on 2 discs. Do I have to swap constantly if I wanna switch campaigns? If so, I'm gonna buy it for PS3
Sorry if asked before. Pre-ordered the 360 version ( thought Framework engine worked out great for Resi 5, so... ) but now the game ships on 2 discs. Do I have to swap constantly if I wanna switch campaigns? If so, I'm gonna buy it for PS3
Sorry if asked before. Pre-ordered the 360 version ( thought Framework engine worked out great for Resi 5, so... ) but now the game ships on 2 discs. Do I have to swap constantly if I wanna switch campaigns? If so, I'm gonna buy it for PS3
the game is one disc, 2nd disc is only extra language pack you install to HDD if you want. if you play in English you won't need the 2nd disc at all.
Second disc is only for installing support for more languages. You never have to swap discs.
No, second disk is an install pack for other languages. If you speak english you won't need it.
No tearing in either version.
I also suspected 360 superiority based on all previous MT Framework titles. Even the benchmarks seem to indicate that things would be slightly better on 360, but when playing both in person, that is not the case. I speak only of the demo, however.
Can anyone with the retail version comment on whether the brightness adjustment menu in the game (by adjusting the number 6 against the background) actually works/is accurate? Demo looks pretty dark on my TV...just wondering if they fixed it.
I've viewed those but my eyes are more accurate at determining what is or is not a problem.I'm not that sure what do you means but slowdown on ps3 sometimes are really crazy even 14 fps, on 360 is more stable. You can check on youtube site, ps360frame, there are a lot of analysis.
I've viewed those but my eyes are more accurate at determining what is or is not a problem.
360 does not dip as low, but it is not more stable in that there is constant very subtle framerate dips while the PS3 version only dips in busy areas. It's bad on both versions, however.
Preloading my RE6 , install already, and i need to wait till oct 2??
Its looking at at me on the main menuuuu
Just had this delivered to me today and only in Leon Chapter 1 but I have a few questions.
Are the skill point drops shared between co-op players, i'm playing offline co-op with my brother and it would suck to have to take it in turns picking the drops up.
Also, is there any guides or lists around for the blue medallions yet, if not, is there any pointers for finding them as I have only found one despite looking pretty aggressively for them.
Just wondering if anyone had any answers on these?
Just had this delivered to me today and only in Leon Chapter 1 but I have a few questions.
Are the skill point drops shared between co-op players, i'm playing offline co-op with my brother and it would suck to have to take it in turns picking the drops up.
Also, is there any guides or lists around for the blue medallions yet, if not, is there any pointers for finding them as I have only found one despite looking pretty aggressively for them.
I cannot STRESS how much better the game is by jumping between chapters to play chronologically
Is that really chronological order though? Chris Chapter 1 actually takes place in 2013 whereas the sequence of events started off in 2012.
Anyway, just finished Leon's chapter 1. The end of that chapter was insane. You really feel the zombie outbreak like no RE games ever managed to capture. In a way, the ending reminds me a lot of "Dawn of the Dead" movie.