This is awesome. I'd like to patch the JP versions of REmake and 0, do I just search for 0-360 (2 byte) in CE? And do you remember the memory range you searched in? I've never patched anything on dolphin..
This is what I did:
- Pause the emulator during a door animation
- Search for any value in CE (I search through entire memory, and now knowing the value you can do the initial search as "below 362").
- Resume emulator and then pause immediately afterwards.
- Search for an increased value.
- Repeat this for a short while.
- Once door animation is up, the value should be 360 or 361, and it should be obvious which value it is.
- Go into Dolphin's cheat manager and search for a value which matches the one you found in CE (it's probably possible to convert address found in CE into an AR code but I wasn't able to figure out how).
- Click the button in Dolphin's cheat manager to turn the address into an AR code.
One important thing to note, never ever do any pokes or freezes in Cheat Engine. For whatever reason, writing to Dolphin's memory via Cheat Engine is super glitchy and will not work properly. I have my own small memory editor I've written which I used alongside CE to be able to poke. But you know how the values work, so you shouldn't need to do any pokes in order to find this value.
Edit: By the way, the value works differently in RE0 and I wasn't able to figure it out myself. But someone else had already made a door skip AR code for RE0 a year ago or so.