Davey Cakes
Member
I thought it was fine. Felt pretty smooth with the slider pad.The 3DS version has good aiming? I thought it felt really wonky, even with a CPP.
I thought it was fine. Felt pretty smooth with the slider pad.The 3DS version has good aiming? I thought it felt really wonky, even with a CPP.
I was hoping gyro controls would still be in for WiiU. Missed opportunity.
Does it matter if one scans the enemy dead or alive (eg higher percentage if alive?)
What's the benefit of scanning them anyway? Just herbs, or do your attacks become more effective towards them or something?
You're right. You only get herbs out of it.Higher percentage when alive. Only herbs as far as I'm aware. I could be totally wrong on that though.
You're right. You only get herbs out of it.
Someone had posted a video on Raid Mode in this thread, so heads up if you don't know: you can get a herb if you charge your melee attack on the giant medal that appears when you clear the level.
Should I confiscate my sons 3ds to play this or pick up my own? lol
Deal with Nintendo maybe linked to the original 3DS game? I can't imagine it would cost much to port, and could easily sell that much to RE fans.CAPCOM, out of all things why isn't this on the VITA!! DAMMIT CAPCOM I hate you so bad!!! DIE in a fire you and all your on-disc DLC!
I don't know the big deal about Jill's ass. It looked bigger in REmake and just about as revealing, similar in outfit to Regina's from Dino Crisis.
Hope someone can save us from this 1080p ghetto we're stuck in
Courtesy of Sectus post:
Here's the link to the Jill RE5 face mod: http://z6.invisionfree.com/Resident_...howtopic=24988
Does anyone know yet why they did that on the PC? Just seems so bizarre, can't think of any other recent games that do that.
Have they set the max res at 1080p?
In the demo 1920 was the highest horizontal resolution for whatever reason. Think some people got it to change, but then it would crash.
In the demo 1920 was the highest horizontal resolution for whatever reason. Think some people got it to change, but then it would crash.
it's crazy it don't allow me to downsample(none of my custom resolutions are showing) it's weird because MT Framework was very good at that, I guess MT Framework Mobile is just crap.
Is Wii U the best version?
Does it have 3d ass?
thing is, anything ever run with that circle pad abomination is inferior by default.
Hey Henry,
As weve spoken earlier on the phone, here are the two drafts of the E3 2013 posters. These are not final, but they just want to give us an idea of how the posters should look for the posters and the banners. I should expect to receive more PNG files of the updated logos and newer effects. The solid color for the Soft Light layer has to be #002540 and it is important to have the effects scales (66% from the current file) and position exactly as shown from these two drafts.
But as for the coming updated PNG files, they will send me another merged draft of how these updated effects should be placed. Also, I will send you details on the resolution sizes for the E3 banners. For now just call Daniel, he might know more about the banners.
If you have any questions, dont hesitate to call me.
Take care,
Adam Wilde
Worth posting even as a TALES FROM MY ASS thread?
Oh wow, I didn't realize it too until I read your post LOL. That section outside with heavy rain pouring looks really nice.I didn't realize how much of the ship was included in the demo. I had never tried going through the other door in the starting room, haha. Still impressed at how this turned out given its origins, looking forward to checking out the full game.
If anyone is unfamilliar with the presnet code system, entering codes is easy!
Login to the Resident Evil Revelations section of residentevil.net.
Click on the "Enter a Present Code" button near the middle of the page.
Type a valid code into the box and hit enter.
And just like that you have a brand new weapon to use in raid mode when the game is released!
Now onto the codes
Valid Codes:
1) "abyss" - awards an M92F - Lv.1 with 4 customization slots
2) "queen" - awards a P-90 "Short Range+" - Lv.5 with 6 customization slots
3) "mayday" - awards an L. Hawk "Short Range" - Lv.5 with 4 customization slots
4) "bioterrorism" - awards a Pale Rider - Lv. 3 with 5 custimization slots
5) "raymond" - awards a Drake - Lv. 3 with 6 custimization slots
6) "originaleleven" -awards a Muramasa - Lv. 3 with 6 custimization slots
7) "hell" - awards an M40A1 "Speed Load" - Lv. 3 with 4 custimization slots
8) "ghiozzo" - awards a Windham - Lv.1 with 4 cuztomization slots
9) "keith" - awards a G36 "Speed Shot" - Lv.5 with 5 customization slots
10) "herb" - awards an L. Hawk "Short Range" Lv.1 with 2 customization slots
11) "scagdead" - awards a Python "Short Range+" - Lv.3 with 4 customization slots
12) "globster" - awards a PC356 - Lv.1 with 6 customization slots
13) "raccoon" - awards a 'Windham "Short Range" - Lv.1 with 3 customization slots
14) "albert" - awards a G36 "Light Weight" - Lv.3 with 4 customization slots
The worst part about this re-release coming out is all the reviews will babble their incompetent nonsense about Resident Evil 6 again.
I only played the demo on PC, assume the console versions are 720P, 30 FPS?
And is the laser sight not in the retail game either? I don't understand why they would take it out.
Im trying to think, was it an add on for the gun?
Can't wait XD
Thinking of canceling the 360 order and getting it from Steam instead. The PC version goes at 60 FPS, right?
Yes, it does. Very nice and smooth.
Here are some present codes for free guns in the raid mode:
Credit to Draze at the Capcom-Unity forums.