Jawmuncher
Member
I would think after DMC Capcom is pretty scared of doing any reboots. Especially for their biggest franchise.
This is kind of messy, while i don't like modern RE stories in general, doing a soft reboot so they can rehash Umbrella with the same developers/writters...While as I said I don't think one is needed, I wouldn't mind a soft reboot going back to pre-RE4, post-RE3 timeline.
This is kind of messy, while i don't like modern RE stories in general, doing a soft reboot so they can rehash Umbrella with the same developers/writters...
I think I'll wait for all the episodes to be out and buy them all in a sale at once, I hate episodic style game waiting. Sometimes the games themselves are good, but playing the story in a disjointed fashion often makes me feel the individual pieces aren't worth them on their own for the asking price.Are the episodes all coming out at once or is there a stated time frame they want them all out in? I wasn't clear on that... it says each episode is releasing a week apart, but how many episodes are there?(Edit: oh, seems March 20th is the date for all to be out? That's not bad at all then!)
The reviews are middling so far, but not terrible so that's a good start. I'm tired of the direction RE was going in with RE5 and 6. I'm to understand this is at least a *bit* more subdued and old school a style, so I'll give it a shot.
but I also know a lot of people in the OT have been saying this is the best RE since RE4, see if anyone here may chime in on that.
One thing the episodic structure really does well here in this instance is that the episodes are close enough released that they don't feel to disjointed, while also have enough extra content to keep you preoccupied. Despite only two episodes being out, I've already put almost 30 hours into the game, and I know many who have put more than I have, and that's because there's a lot here between the story campaign, the medals to earn an unlockables to get, the extra invisible enemy and countdown modes, and the absolutely addicting Raid Mode. So in-between episodes, there's a bit more inventive to try and do more of these extra modes, and actually I think how this game handles its extra modes is something I like and think future games should try employing (not just be post-game unlocks, but be something you unlock by stage-to-stage/chapter/episode/area/whatever). However, if you don't want to sit through that, the physical edition does release shortly after the last episode, and is very close now, being about a week and a half away, There are four main episodes, and two bonus episodes. Also, Raid Mode.
I can tell you this game is not quite like RE5 or RE6 as someone who likes those games, but also is not like old-school RE quite either. It has elements of several RE games from the series history, but ends up feeling a lot more like its own thing. It does have excellent sound design and some of the most tense encounters in the series in my opinion (playing on hard difficulty, I play all RE on hard difficulty the first time, this game may be the most challenging RE to exist, need to see how it compares to Code Veronica on hard for me by the end of this). It's also helped this is the most enjoyable a RE story has been, they caught Claire and Barry perfectly also, the new characters grow on you, some excellent boss fights in episode 2, more atmosphere than RE5, RE6, and Revelations 1 combined, with some excellent sound design, and a few creepy moments, though I wouldn't label it as some scary game. However, there is some low-budget jank here, but I also know a lot of people in the OT have been saying this is the best RE since RE4, see if anyone here may chime in on that. I feel I am less to answer that as I actually like both the newer and older games, for very different reasons.
Thanks for the in-depth impressions. It's good to know precisely what I'm walking into. If I wasn't a huge fan of the first Revelations game, do you still think I have a good chance of digging this (I'll be purchasing the full package at once if I do)?
To be perfectly honest, if you didn't like RE5 or Rev1, you probably won't like Rev2. At least in my opinion.
Basically I like REmake, RE2, RE4 and Code Veronica. Those are my go-to core set of loved Resident Evil games.
Ah. Well, as I didn't enjoy the fixed camera style of the pre-RE4 games, I can't really say how this game compares to those. Hopefully someone with tastes closer to yours can come along and offer better advice.
Where's CVXFreak when we need 'em!?
Naw thanks for all your help already, GAF is great for this stuff.
If you intend to play it alone you probably won't like it - and this is coming from someone how actually liked RER1. R2 is yet just another RE game where Capcom completely goofed the single player in favor of the Coop. This company, I'm telling you...Thanks for the in-depth impressions. It's good to know precisely what I'm walking into. If I wasn't a huge fan of the first Revelations game, do you still think I have a good chance of digging this (I'll be purchasing the full package at once if I do)?
If you intend to play it alone you probably won't like it - and this is coming from someone how actually liked RER1. R2 is yet just another RE game where Capcom completely goofed the single player in favor of the Coop. This company, I'm telling you...
The only thing I can assure you is that there are no QTE. As for the rest.... Well, sorry.... You won't be getting that here.See I don't necessarily mind a co-op focused RE, but I would actually need the gameplay to accurately reflect the quality of a good single player RE. So like decent puzzles maybe here and there, enemies that are legitimately scary and not just gun fodder, focus more on dark and creepy atmosphere instead of constant action, QTEs and the like.
Thanks for the in-depth impressions. It's good to know precisely what I'm walking into. If I wasn't a huge fan of the first Revelations game, do you still think I have a good chance of digging this (I'll be purchasing the full package at once if I do)?
It is possible to strongly dislike Rev1 and really like Rev2. Since that is my position.
See I don't necessarily mind a co-op focused RE, but I would actually need the gameplay to accurately reflect the quality of a good single player RE. So like decent puzzles maybe here and there, enemies that are legitimately scary and not just gun fodder, focus more on dark and creepy atmosphere instead of constant action, QTEs and the like.
I disagree, I played both episodes twice solo and I can say that you don't need a co-op partner to enjoy this.
Between the quick switching and not needing to wait for partners to open doors, they've really nailed the co-op single player system.
I disagree. Last time I played, Moira got blown up twice by exploding zombies because I would usually run around as her to find hidden items. Had I been playing Claire I wouldn't have needed to switch characters to get the one with the gun.
On the flip side, I mostly crouch walk as Nat to see monsters and find hidden items. Especially in episode 2 due to the invisible monsters Heck she even gets hurt due to monsters that "jump on screen". Which might have been better dealt with if I was just always playing Barry, who has the gun.
The game is absolutely playable as a single player game. it's fun and interesting but it is totally meant to be played co-op.
Episode 3 by itself had more puzzles than RE4, RE5, and RE6 combined in their entirety. Some incredible boss fights, too.
Taken as a whole (up through Episode 3), this really is the best REs since RE4, and one of the best REs ever.
Episode 3 by itself had more puzzles than RE4, RE5, and RE6 combined in their entirety. Some incredible boss fights, too.
Taken as a whole (up through Episode 3), this really is the best RE since RE4, and one of the best REs ever.
Well, for once I disagree with Jim.
The worst part is all the people who didn't even play the game bashing it.
For some reason Jim really doesn't like thwthe whole Revelations 2 from the start.
Can't win them all I guess.
I'm playing the PS4 version and it runs smoothly. Stable 60 fps in most locations. Runs lower in dense woodland environments and during intense fires, but it's not like chugging or starting and stopping or anything like that. It's stable certainly not "dog shit" ("dog shit" would be a slideshow, which this game never, ever becomes).Have they patched the PS4 version or does it still run like dog shit?
Yeah, but he doesn't even mention Claire's part.
Her section is almost two hours long, has some of the best puzzles in the series ever, and ends on a great boss fight.
Barry's section is 45 minutes long and sometimes you need to carry a box to a conveyor belt 10 ft away.
5/10
Barry's section of Episode 3 was great. Well-paced asymmetrical tag-team section opening the sluices, and the conveyor belt sequence you mentioned never requires Barry to walk very far since there are multiple belts across the quarry. I also like how you use the same box as both a power source and a stepping stone. Also, the quarry itself probably has the most explorable level geometry of any single location in an action RE game. Great atmosphere, as well (dat desolation and sunset), and a tense standoff with a terrifying new enemy.Yeah, but he doesn't even mention Claire's part.
Her section is almost two hours long, has some of the best puzzles in the series ever, and ends on a great boss fight.
Barry's section is 45 minutes long and sometimes you need to carry a box to a conveyor belt 10 ft away.
5/10
Basically I like REmake, RE2, RE4 and Code Veronica. Those are my go-to core set of loved Resident Evil games.
I'm playing the PS4 version and it runs smoothly. Stable 60 fps in most locations. Runs lower in dense woodland environments and during intense fires, but it's not like chugging or starting and stopping or anything like that. It's stable — certainly not "dog shit" ("dog shit" would be a slideshow, which this game never, ever becomes).
The worst part is all the people who didn't even play the game bashing it.
I'm surprised it dips below 30, because I ace all of those "can you tell the difference" framrerate tests, and it never felt like it was running that low. I'm not surprised that the forest level is one of the culprits, though.I'm talking about this
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Have they patched this kind of shit yet? Would never feel ok buying a game this poorly made. More powerful console running at half the framerate, and no it's not just that one dip because it's consistently around 30 in that picture.
Episode 4: Metamorphosis does a satisfactory job at tying up Resident Evil Revelations 2s mysteries, yet it also presents us with the clunkiest gameplay and dialogue weve seen in this series. While the bonus episodes and robust Raid mode extend the life of Revelations 2 beyond the credits, I wish it had gone out with a slightly bigger bang.
At the end of its road, I'm happy to recommend Resident Evil: Revelations 2. It's my favorite Resident Evil in years, and with a pricetag that's $20 cheaper than most retail releases, it offers up hundreds of hours of entertainment for those who are willing to dig into Raid Mode. Like many other classic entries before it, I'll be happily playing this one years down the line.
The final episode of Resident Evil Revelations 2 starts off a little underwhelming, but ends up ahead in the end. While Claire and Moira are put into a rather chaotic situation, their story is over far too quick with little to no payoff. Barry, on the other hand, has a lengthy camapign as he treks through a variety of locations with different environmental elements and puzzles blocking his progress. There are a couple more action sequences than weve become used to, but theres a good separation between that and thoughtful puzzles. Despite the lopsided breakup between the two campaigns, the conclusion of Revelations 2 will leave players satisfied with the hope of more bite-sized spin-offs in the series future.
All of these oddities are minor complaints, and as a whole package, Revelations 2 is genuinely exciting and fun to experience. The shorter finale isnt a new thing with episodic games, but there are a few unexplained elements that Id liked to have seen fleshed out, and the nature of the ending (which I obviously wont spoil here) may be considered a cop-out. Revelations 2 clocks in at around ten hours all told (not including Raid Mode), but I can honestly say I had fun for almost all of the time spent with it. Itll be interesting to see if Capcom stick with this model for the game, because I truly feel like it has worked. As a long time Resi fan, Revelations 2 gets a big thumbs up.
The final episode of Revelations 2 has its problems, especially when it pretends that you can decide Claire and Moira's fate. However, Barry's portion offers just enough excellent gunplay and tense exploration to distract you from that misstep, all before sending you to a great final boss fight, and hopefully the good ending. Revelations 2 doesn't get a pass for obscuring the path to its most satisfying conclusion, but it gets credit for the excitement it ultimately delivers in the true end of this journey and the flicker of the next one creeping in its shadow.
Resident Evil Revelations 2 strikes the perfect balance between new and old. Returning plot threads and ammo management will please franchise veterans, while anyone can appreciate the thrill of intimate monster encounters and distressing boss battles. With a replayable campaign, multiple protagonists, and a lengthy raid mode, all for a bargain price, there's plenty to keep fans coming back.
Resident Evil Revelations 2 gets a lot right. It left me on edge and invested in the world and characters. I just wish the experience was more even, because some dips in the action hinder the experience. Still, trudging through the slower moments does pay off when you experience the adrenaline rush from some of the unforgettable moments.
For fans who were miffed by Resident Evil 5 and 6's penchant for zombie-judo, Revelations 2 will wrestle your fears into submission. The game has its fair share of action, but its somber tone and strong emphasis on ranged gunplay put it more in line with RE4 than the other modern games. Its two teams of complementary characters make this a fantastic cooperative experience, whether you're playing through the story or the ever-engrossing Raid Mode.
Resident Evil Revelations 2 is an absolute surprise. While the first game was arguably the best spinoff the series has seen, Revelations 2 steps it up by offering a perfectly suited episodic format. The bite-sized experience comes with more content than most sixty dollar releases, with the Raid Mode alone being worth the investment, giving players an unhealthy amount of enjoyment. Its a shame the survival horror title doesnt have online co-op at launch, but it still offers something far deeper than anything in the series, and is the best value for your dollar. Resident Evil Revelations 2 may have started off a bit slow, but Capcom was able to redeem themselves by creating an irresistible adventure through and through.
Resident Evil Revelations 2 might not move the series forward, but, at the same time, it isn't at all the cheap cash-in it easily could have been. If you're a survival horror fan in need of a Resident Evil fix, Revelations 2 will definitely be fulfilling.
While not as fresh and daring as its previous chapter, Resident Evil Revelations 2 is still a fantastic new addition to Capcoms seminal survival-horror series, one that mixes some welcome gameplay polish with a great selection of monsters and a superb leading cast.
I'm talking about this
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Have they patched this kind of shit yet? Would never feel ok buying a game this poorly made. More powerful console running at half the framerate, and no it's not just that one dip because it's consistently around 30 in that picture.
Revelations really knocks it out of the park when it comes to bringing that classic Resident Evil feel but a bit more modernized. Youve got a great combined clash of some of the old and new. Interesting locals to explore, puzzles to solve, intense enemy encounters, and revelations at the end of each episode that will leave you wanting to jump right into the next episode. Youve got a solid 8 hour campaign, local co-op, RAID mode with online co-op, lots of unlockable weapons, features, and figures, multiple endings and two bonus episodes which feature some unique scenarios themselves with more story parts. This might not be a main entry in the Resident Evil series, but it doesnt mean it cant compare to the best. Revelations offers quite the punch when it comes to quality and content.
A mostly successful mix of the best of classic and modern era Resident Evil, with some of the most enjoyably unique co-op options of any recent game.
All up, youve probably seen my love for the game grow in the four weeks Ive spent with it. For great gameplay and a low cost, you cant go wrong with Resident Evil: Revelations 2. Buy it for nothing else than to give Capcom more money to produce quality content.
It might not be the mammoth equivalent as its earlier originals were to the wider gaming world tapestry, but the full Revelations 2 package is the best Resident Evil game for a decade.