patsu said:It's also useful for taking down Stalker, and fleeing. If you're the last guy left, it is important to get away alive.
Loudninja said:So I will be buying Resistance 2 as soon as it comes out,by the way anyone else interested in the story?
Loudninja said:So I will be buying Resistance 2 as soon as it comes out,by the way anyone else interested in the story?
Ploid 3.0 said:In the stalkers current stay put state, it's not hard to get behind them to tag em hah.
patsu said:^^^ Wait till it suddenly comes alive (ha ha)
Kagari said:So who's going to be making the official thread?
Nope. The official thread is made by someone else (can't remember who atm, two of them).Firewire said:Wollan maybe!
Me, about as hyped for a video game story as I've ever been. There's just so much unknown and mystique behind the whole backstory in part to the ambiguous nature of the first game, ultimately it has me extremely curious. The way it's set up and being hinted at through all the viral stuff, it's supposedly more than just generic sci-fi alien invasion/experimentation gone wrong. Will they deliver on this, and how? Those are the questions I have going in.Loudninja said:So I will be buying Resistance 2 as soon as it comes out,by the way anyone else interested in the story?
-viper- said:As already mentioned by Shagg_187, a voice command system is needed for R2.
When playing co-op yesterday as the Spec-Ops, there were times when I was in dire need of health and I had no way of informing my team-mates (as I don't have a headset).
Don't have much cash on me right now. <_<Private Hoffman said:get a headset
Good healers shouldn't need to be asked for heals.-viper- said:As already mentioned by Shagg_187, a voice command system is needed for R2.
When playing co-op yesterday as the Spec-Ops, there were times when I was in dire need of health and I had no way of informing my team-mates (as I don't have a headset).
R1 is an attack beam, if the enemy you're attacking is near another enemy it'll link and do x2 the damage/XP/drain. R1 gives you HP and charges R2 that heals team mates.Wollan said:The medic gun.
R1. Is that just for basic shooting?
I saw someone mentioned linking earlier.
I mean, I'm R2'ing with the best of them but I must be using the R1 in the wrong way.
Yes I'm pretty sure it was the player joining that triggered them on but I have no idea what made them stop.igRossMcIntosh said:Someone else mentioned that a player joining switched them back on - did you notice if this was the case? It would be good to confirm thats what happened.
Also, did you notice if anything happened at about the same time that they froze? A player left? A player joined? Did they all spawn in that way, or were they moving around fine and then all of the sudden stopped?
Loudninja said:So I will be buying Resistance 2 as soon as it comes out,by the way anyone else interested in the story?
Llyranor said:Yeah, Spec Ops and Medics shouldn't need to be *told* to heal/supply. The interface itself tells them when their allies need help.
Loudninja said:So I will be buying Resistance 2 as soon as it comes out,by the way anyone else interested in the story?
Have you watched the R2 ARG's? They're awesome.ToyMachine228 said:Yes, I really enjoyed the story of the first game. Looking forward to see what happens in the second, what else we learn about the Chimera, anything else about the Cloven, Hale's fate, etc.
ToyMachine228 said:Yes, I really enjoyed the story of the first game. Looking forward to see what happens in the second, what else we learn about the Chimera, anything else about the Cloven, Hale's fate, etc.
JB1981 said:Have you watched the R2 ARG's? They're awesome
Wollan said:Just so I get some perspective. What is your view on MMO dungeon raiding?
I will say that it was a TON of fun with local split screen co-op last night. Not so much with online.JB1981 said:Co-op just doesn't engage me. I view it as a chatroom to basically waste time along with friends. No challenge. No interesting enemy behavior. Just a boring way to tire out my hands from holding down the fire button so much. The only class I enjoy is the Medic class. It's fun looking out for your buddies and healing them. Playing as a Tank is just point and shoot all day (without moving, basically) and Spec Ops is alright.
I don't know, man, I just don't find being dropped into a map with endlessly spawning enemies that don't behave intelligently to be a good time.
Wollan said:Just so I get some perspective. What is your view on MMO dungeon raiding?
Wollan said:JS, I think I found a co-op bug.
You finish the match.
You see the XP bar earn towards your progress, you get new items gained..etc..etc.
Then the result screen comes up and you're 0 in everything with your team members xp and kills..etc showing. I'm guessing the stats was dumped after leveling you up?
Wollan said:Well I think it's the perfect blend.
Much better than I would ever hope for the first stray into this hybrid territory.
The A.I is simpler (it's on a COD level) in co-op so it works well with the ultra high numbers of opponents and the bandwidth flowing between eight players and the dedicated server.
FPS shooting
+
RPG mechanics like Loot, rock/paper/scissor classes, upgrades, xp..etc.
So divine.
If anything, I think this is the prototype for future MMOFPS games.
Wollan said:Well I think it's the perfect blend.
Much better than I would ever hope for the first stray into this hybrid territory.
The A.I is simpler (it's on a COD level) in co-op so it works well with the ultra high numbers of opponents and the bandwidth flowing between eight players and the dedicated server.
FPS shooting
+
RPG mechanics like Loot, rock/paper/scissor classes, upgrades, xp..etc.
So divine.
If anything, I think this is the prototype for future MMOFPS games.
Wollan said:If anything, I think this is the prototype for future MMOFPS games.
industrian said:As long as the FPS shooting part is properly done, I'll play it. The problem I felt with R1 and (to a lesser extent in the R2 beta) is that the weapons do not feel powerful, and the enemies do not react to being shot - they're just sponges.
I think that this is the next evolution for FPS multiplayer, and I welcome it.