Metalmurphy
Member
Having co-op in the main campaign would make it inferior to what it is now.Kabuki Waq said:Like i said before these co-op only campaigns ALWAYS are inferior to the main campaign.
Having co-op in the main campaign would make it inferior to what it is now.Kabuki Waq said:Like i said before these co-op only campaigns ALWAYS are inferior to the main campaign.
Do not pick "Play". Pick "Find game".JaCk BuRtOn said:Matchmaking is failing on me every time ..... server problems ???
Nah. The game has definitely changed over the course of the past few days, both in co-op and in competitive. Boss behaviour was changed, boss health was toned down, yesterday I've seen a stalker now replaces that one titan that has been notorious for getting stuck in the wall and lots of other little changes here and there.dralla said:It's really just a stress test for the servers, don't expect any big changes.
bcn-ron said:I don't get the audio complaints. Carbine, bullseye and marksman all sound fine to me. I'm using headphones and have configured the audio for that. If you have issues with the audio, check that the configuration matches your speaker setup. Do not set it to surround when you only have stereo or 2.1 speakers.
Do not pick "Play". Pick "Find game".Nah. The game has definitely changed over the course of the past few days, both in co-op and in competitive. Boss behaviour was changed, boss health was toned down, yesterday I've seen a stalker now replaces that one titan that has been notorious for getting stuck in the wall and lots of other little changes here and there.
In competitive the spawn system has drastically changed, I think the frequency of drops of secondary ammo has been toned down a lot as well.
Do not pick "Play". Pick "Find game".
Dude. It's different per weapon. You may have noticed that the magnum is a handgun. It just isn't supposed to zoom. Try the iron sights on the carbine or bullseye, and then check out the marksman and far eye for real close ups.dralla said:1. Iron sights. The iron sights are completely useless and/or broken. The purpose of them is to make aiming easier by slowing down the sensitivity and decreasing the bullet spray. But in R2 neither of these things happen, the sensitivity is the same as off-the-hip aiming and the bullets still spray out of control. To back these complaints up just try it out with your Magnum, the thing moves maybe an inch to the center of the screen, doesn't zoom in any further, and fires exactly the same way as off-the-hip. Also, not every gun even has them. Why does the Bullock have that sight on it if you can't even use it!?
Loudninja said:They are they even have a topic dedicated to to feedback and suggestions.
But it doesn't zoom in as much as Resistance 1 (with carbine/marksman). Making it not so useful as in R1, or not useful at all actually.bcn-ron said:Dude. It's different per weapon. You may have noticed that the magnum is a handgun. It just isn't supposed to zoom. Try the iron sights on the carbine or bullseye, and then check out the marksman and far eye for real close ups.
You're also wrong about the aiming sensitivity staying the same when iron-sighting.
You're also wrong about the bullet spread staying the same when iron-sighting.
Get it right.
Rapping Granny said:Took me almost half an hour to find an open game.
BTW is there some type of lobby system? because I tried inviting Loudninja, but didn't know if he joined or if denied it.
gogogow said:But it doesn't zoom in as much as Resistance 1 (with carbine/marksman). Making it not so useful as in R1, or not useful at all actually.
I also don't like how they changed the controls. They were pretty much perfect imo in R1.
Hope they can be customized.
miyamotofreak said:Yeah I just ranked #1 for my team the whole 40 man skirmish and was still bored. I just don't like it. The co-op seems boring as well. I'm going to pass.
dralla said:1. Iron sights. The iron sights are completely useless and/or broken. The purpose of them is to make aiming easier by slowing down the sensitivity and decreasing the bullet spray. But in R2 neither of these things happen, the sensitivity is the same as off-the-hip aiming and the bullets still spray out of control. To back these complaints up just try it out with your Magnum, the thing moves maybe an inch to the center of the screen, doesn't zoom in any further, and fires exactly the same way as off-the-hip. Also, not every gun even has them. Why does the Bullock have that sight on it if you can't even use it!?
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miyamotofreak said:Yeah I just ranked #1 for my team the whole 40 man skirmish and was still bored. I just don't like it. The co-op seems boring as well. I'm going to pass.
Thanks will try that. I'm only in the beta for 2 days.Pai Pai Master said:You can fully customize the controls in the beta. Just change the control type to Custom Controls and hit Square, or something like that.
Loudninja said:DAMMIT I cant join a single game.
Loudninja said:DAMMIT I cant join a single game.
Pai Pai Master said:There've been a lot of people joining the beta in the last couple days and it's unlikely they have the same amount of time to work on the servers during the weekend. We'll probably see some server reboots tomorrow that'll ease things up.
Hit triangle in the lobby and go to party options then in party controls you'll find invite messages. I had trouble finding that out too.Loudninja said:Ha sorry ,didn't see anything,I would have join
InterMoniker said:Hit triangle in the lobby and go to party options then in party controls you'll find invite messages. I had trouble finding that out too.
Melfice7 said:same here.. every room is full :lol and for some reason i cant create one
My Arms Your Hearse said:Ugh, no. I played R1 on and off for a year. I never made any post about not ever playing it again. I just moved on.
Gears was broken AS A GAME. It COULD be fun, but the host advantage and other netcode issues made it a completel nightmare. I've never seen an online game with netcode that bad, made worse when you consider the developer. Also, TONS of bugs.
Aim Magnetism is one of my biggest pet peeves (it's pretty horrible in Halo 3 as well). It's unforgivably stupid, especially when THERE ARE SIXTY PEOPLE IN A GAME. It's a herculean feat trying to actually only shoot at once person since if anyone else passes by or gets close to your target your aim is magically whisked away to them. Hell, it's a nightmare in 10 man matches if you're using the Marksman.
I can't help it if console shooters continue to be retarded in this department. Here's hoping to better netcode in Gears 2 and a decent aiming mechanism in Killzone 2.
Private Hoffman said:
None of that auto-aim magnetism bullshit. And if it is there, it's very minor.
UntoldDreams said:There's some truth to what you are saying. That being said you cannot remove the word "Beta" and rewrite it as Demo. You just can't.
Keep in mind that in the realm of online gaming & patching its not too late to provide feedback and receive changes to the gameplay.
Frankly, by having the word "BETA" in it means quite honestly they are probably listening to feedback on the Resistance Website.
Right? Take that for what its worth and go contribute to fixing what is wrong.
And yet, it's extremely hard to drop anyone with a carbine without using the iron sights. Maybe not in "high weapon damage" modes, but it's an advantage either way. It extends the effective range of the weapon.gogogow said:But it doesn't zoom in as much as Resistance 1 (with carbine/marksman). Making it not so useful as in R1, or not useful at all actually.
I'm a bit annoyed as well. I wanted melee on triangle and a dedicated button for the sprint. Clicking sticks is such a last resort. Too few buttons I guess. I hope they get rid of the explicit sprint in the next game.gogogow said:I also don't like how they changed the controls. They were pretty much perfect imo in R1.
Hope they can be customized.
msdstc said:But once again it's gold. The only thing they can fix is in incremental updates, not something substantial on the disc. I said it before I'll say it again... this excuse will be null when the game is out. I hope I'm wrong I really do. That being said I'm still enjoying it thoroughly, but to say it's not rough around the edges is ridiculous, just IMO.
bcn-ron said:I'm a bit annoyed as well. I wanted melee on triangle and a dedicated button for the sprint. Clicking sticks is such a last resort. Too few buttons I guess. I hope they get rid of the explicit sprint in the next game.
It's the online portion of the game. You will be forced to install a patch when you attempt to play it online. If you somehow had no way to download a patch, you also have no way to play the game, so you wouldn't care.msdstc said:But once again it's gold.
Yeah, I know, that's what I have. I've kept melee on R3, crouch on L3, sprint on L2. Essentially the default layout with the option to separate sprint from crouch.Pai Pai Master said:And just like you can customize the controls in the beta, you can separate Sprint from Crouch and stick them on whatever buttons you please.
cjtiger300 said:This thread is depressing me.
For what it is worth, I pretty much love most of the changes and find this MP experience to be much better than R1.
Guled said:Like people have said, the AI in coop gets smarter as you level up, other then that most of the complaint of this thread are that this isn't R1. O well, just hope that all this stupid Killzone talk is not in the OT. Anyway, when is that going up?
alr1ghtstart said:52NQ-FHB6-PDB6
RoboPlato said:Did anyone else just get a Gamestop call telling them that R2 is going to be available this Tuesday? That's just a mistake, right?
oneHeero said:Lots of talks about random ppl being able to just kill you and no separation between good players and non skilled players.
This is a typical game for me on Chicago 40p. IF a few other friends are playing with me, the game only becomes more lopsided.
This is carbine only, that is all I used.
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Pai Pai Master said:I humbly request to those of you who think you're important enough to deem R2 as you have: post your damn opinions and some worthwhile feedback in the actual beta forums. I don't see any of you doing that.
Yeah, it's basically the same situation as it was with Smash Bros. Brawl. The sequel to a game that was rushed for launch is way more polished but different so the old fans cry about it. In both cases I've thought the newer installment is much better than the previous one. With Resistance 1 I was much more of a fan of the Campaign than the multiplayer anyway and the beta for R2 has sold me on its multiplayer. I'm sure if the online component is this strong then the Campaign will truly be something special.TEH-CJ said:Holy shit at this thread
as much as i loved the 1st resistance, it doesn't even come close to the 2nd. R2 is a better game in ever aspect.
bcn-ron said:And yet, it's extremely hard to drop anyone with a carbine without using the iron sights.
M3Freak said:Some of us did during the private beta. A few of our concerns were fixed, the rest were either ignored or slightly modified. That's enough for me. I'm not going to post their anymore (about the "beta").
I wish I could get into rank games.M3Freak said:If that's not ranked, then it means shit.