Pristine_Condition said:Woohoo! I'm happy with these changes, esp anything that properly rewards carbine headshots.
It's needed. The Bullseye overwhelms the carbine, especially with a tag.
Pristine_Condition said:Woohoo! I'm happy with these changes, esp anything that properly rewards carbine headshots.
JB1981 said:It's needed. The Bullseye overwhelms the carbine, especially with a tag.
JB1981 said:It's needed. The Bullseye overwhelms the carbine, especially with a tag.
davepoobond said:humans still had a way big advantage vs. the chimera though, since the humans have a grenade and are very fast, while the chimera are mostly slow and don't have the other grenade.
it almost makes me hate playing as chimera, there's no real advantage to them that i can really see. its just annoying to me now.
Big-E said:According to the myresistance.net forums the patch with the new game types is out.
http://www.myresistance.net/smf/index.php?topic=19073.0
Looks like they have changed a lot. The LAARK has been nerfed while the carbine has had a damage increase for headshots. Looks like the shotguns range has been nerfed as well. Also they seem to have added balancing if a team loses people at the end of the round people will be readjusted but this will not effect parties like us.
Big-E said:Rage mode with shotgun in hand = dead human.
davepoobond said:i loved the shotgun how it was, but now they decreased the damage of its range
davepoobond said:humans still had a way big advantage vs. the chimera though, since the humans have a grenade and are very fast, while the chimera are mostly slow and don't have the other grenade.
it almost makes me hate playing as chimera, there's no real advantage to them that i can really see. its just annoying to me now.
Big-E said:They only nerfed the range which is a good thing. I hated getting shotgunned from 50 feet away. Only douches shotgun from that range.
jstevenson said:Alot of Stuff
Big-E said:Is anyone going to be on tonight? I kind of want to try these out.
Kittonwy said:After 10:30pm EST for me because I'm going to try to go to the gym tonight.
The Jer said:Yo ghostmind, do you have a mic?
jstevenson said:- Added Team Conversion
- Added Assault
- Sorted buddy list by online status
- Now nodes will have a health bar underneath the node (which will be team colored) to indicate its health, and the color of the node icon will indicate whether any team is in control of that node or not
- Optimized join game process for ranked game to be faster and more reliable, especially for large parties
- Increased points for a "defense" kill from 1 to 4 in all modes
- Shotgun damage will decrease faster as range increases
- LAARK respawn time increased to 90 seconds, ammo respawn time increased to 60 seconds
- LAARK splash damage radius reduced
- Carbine headshot damage increased
- Fixed problem where the quality of the microphone chat would degrade over time when in a party or long game
- Fixed several collision problems, including potential methods of escaping from the intended play area
- Fixed several potentially exploitable gameplay glitches
- Fixed several rare crash bugs
Remy said:I am definitely going to be on tonight. We should rock some custom games to get accustomed (SEE WHAT I DID THERE?) to the new modes.
I'll be on as soon as I can tonight, post dinner and whatnot.
The grenade is really only an advantage is Breach in my eyes. It makes it very easy to rush the opposing teams base and get it down fast. In deathmatch or in defense situations Chimera are much more deadly as rage mode coupled with the fact that they start out with the Bullseye really gives them an advantage. Hopefully this Carbine upgrade will allow the Carbine to hang it tough with Chimera in a close range situation as its usually no competition.davepoobond said:humans still had a way big advantage vs. the chimera though, since the humans have a grenade and are very fast, while the chimera are mostly slow and don't have the other grenade.
it almost makes me hate playing as chimera, there's no real advantage to them that i can really see. its just annoying to me now.
M3Freak said:5. offence team has to work together since the nodes themselves are much harder to take down in assualt mode - we can't split up because it will just mean death
B-Ri said:i dont understand why the chimerans dont have grenades, they exist in the game as alien tech, why dont we have any?
Yea the splitter didn't do anything for me either. And I'm now getting on to get the updates. Can't wait to try out Assault, not that thrilled about team conversion as I just see it as being a team camp mode. And also AC can wait a day, I'm putting off playing Oblivion.B-Ri said:i dont understand why the chimerans dont have grenades, they exist in the game as alien tech, why dont we have any?
Also i just got the splitter in sp, i'm underwhelmed.
frAntic_Frog said:so any news on whether or not the online portion of this game will move beyond the tired CTF/KingoftheHill/Deathmatch variants that been in every FPS online shooter since Quake3? i mean cmon add some vehicles for chrisake! or secondary weapons like pistols knives or other melee weapons. maybe this is why Resistance sales have fallen outta the top10 npd charts since jan....since people see it as more of the same ol' same ol'.........
Remy said:You bought the wrong version of Resistance. Return it to your store.
shagg_187 said:Pinch me if im late but...
"Players Met" has been fixed for Resistance...
When was that fixed? I Just noticed it (Unless it was part of the current update)
Kittonwy said:Is it just me or does the game skip right to the option screen, bypassing the intro movie after the patch?
SOMEONE ANSWER MY QUESTION!!!
$h@d0w said:Are server lists worldwide now (for Japanese resistance players...)?
frAntic_Frog said:so any news on whether or not the online portion of this game will move beyond the tired CTF/KingoftheHill/Deathmatch variants that been in every FPS online shooter since Quake3? i mean cmon add some vehicles for chrisake! or secondary weapons like pistols knives or other melee weapons. maybe this is why Resistance sales have fallen outta the top10 npd charts since jan....since people see it as more of the same ol' same ol'.........
Kittonwy said:Is it just me or does the game skip right to the option screen, bypassing the intro movie after the patch?
SOMEONE ANSWER MY QUESTION!!!
Big-E said:Looks like they have changed a lot. The LAARK has been nerfed while the carbine has had a damage increase for headshots.
Big-E said:Looks like the shotguns range has been nerfed as well.
Big-E said:Also they seem to have added balancing if a team loses people at the end of the round people will be readjusted but this will not effect parties like us.
JB1981 said:damn, the update takes quite a while to download.
sonycowboy said:I'm at 30% in 60 seconds. Normally, my downloads suck in terms of speed. (Not that I know the size of this update)