hukasmokincaterpillar
Member
Marconelly said:What I like about Resistance's graphics, is that despite not having the kind of visual detail density of something like Gears or HS or MGS4 or whatnot, they don't shy away from rendering massive areas with huge draw distance, and seemingly locked framerate. It's kinda the philosophy they had with R&C, only with next gen visual leap forward, obviously.
Agreed. One thing I really dig is the dynamic debris and dust they have flying around during the large scale battles. You've got all these smokey explosions going off and tracers whizzing by and it really sells the whole warzone atmosphere they're going for.