I think every JRPG that has ever been made for the most part has a complex looking battle system from the outside. Even the Japanese demo for this game isn't remotely hard if you can READ Japanese, but otherwise you are just blindly hitting buttons to see what does what.
I have found every RPG this generation PISS easy. The one that gave me the most Game Overs was in fact Final Fantasy 13, but that's because of the 65 side quest bosses you can tackle. Those bosses the higher you go were MADE to be difficult and a bit of experimentation on the player. I imagine if you are using a guide though that any of these 65 baddies would have been a cake walk and it was only 3 that really had me try again and again.(Think it was called King Ochu that was the most annoying in that whole game)
I welcome difficulty. Games that scale as you level up are my favorite kinds, because it gives you the right challenge with how much tools you have at your disposal. Say what you will about The Last Remnant, but that game had scaling difficulty so as you grinded more then the bosses had better spells, more damage, health, and strategies to use. I absolutely loved that about the game.
Valkyrie Profile without any guide the first time around was the right amount of difficulty AND it encouraged you to play the game again on harder ones if you wanted to see the best ending. Star Ocean: The Second Story on Universe Mode was an absolute treat.
If the games battle system is fun and varied enough then grinding CAN be fun. I welcome it! Reviewers need to understand that these games are NOT being looked at by casuals or FPS fans it is being looked at BY the people who love these types of games. You need to review from the position of will a JRPG fan like this? How HARD CORE of a JRPG fan do you need to be to stomach some faults?
A good example is Cross Edge. I had fun with that game and it was cool, but was it for every JRPG fan? Oh god no, so when the low reviews came out for it I understood them, but at the same time it would have been nice to put side notes on these reviews to people like myself who LOVE JRPGs with a passion and very rarely find them pure crap enough to skip over. (The Last Rebellion comes to mind as something I will never touch even though I love my JRPGs, but that game looks 100% crap)
Grinding, difficulty, 10 levels OF difficulty, and all within a strategic combat system? That sounds like a freaking blast for JRPG fans. The 8/10 score is what I feel this game will be getting from all around the net really, but 8/10 in JRPG land has become the new must play. The things reviewers knock this genre off for now doesn't even deter us enthusiasts.
/rant (I don't even know where all that came from) :lol