I'm going to cross post this here and in the NES thread but Kevtris has updated the HiDefNES' firmware and added 4 new Palettes.
Here's the info copied and pasted from his post on the NESDev forum.
"Well here it is, after 14 months!
http://blog.kevtris.org/blogfiles/HiDef ... 20beta.nes
Changes:
* Audio DC level restoration to fix some monitors that'd be silent or have other weird audio volume issues.
* FDS channel redone to be hopefully more accurate.
* DPCM fixed to allow retriggering.
* Address bus filtering fixed so that graphical/palette glitches should be a thing of the past.
* PAL pixel capturing fixed.
* 4 new palettes added.
* Removed interpolation and associated menu. I needed the logic gates in the FPGA to fix the other things.
I tested 5 sets of PAL chips- 1 set always worked, but the other 4 had minor to very severe "speckling". These are all working perfectly now.
I tested 3 sets of "laser H rev" parts as found in the newest AV famicoms (I think) and they are all working perfect now as well.
This should fix all the problems people had I hope.
This update is a beta because I am not 100% sure I didn't break something else relating to DPCM, so if I did please let me know.
The four new palettes are:
Firebrand X NTSC
Firebrand X PVM D93
RGBSOURCE Hybrid
RGBSOURCE NESCAP
The original 4 palettes are still in there of course.
Hope that's enough because this thing is fulllllllll up. There is absolutely no room left anywhere. I have scavenged it all. btw,
the xray mode is "free" so it doesn't use any logic elements. It's the internal decisions being made about the HQX stuff. It's basically detecting edges."
I know I'm super excited to try out the Firebrand X PVM D93 Palette since that one is for digital displays to look like an RGB modded NES on a PVM.