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Retro-GAF unite!

Hi all,

I created a Gen 8 physical media thread.

http://www.neogaf.com/forum/showthread.php?t=1327807

Cheers!

I don't really want to threadshit so I'll post here, but what is the motivation behind the extremely limited print physical versions of download games? It's been kinda bugging me for a while.

I get that people want physical for long run preservation. I like being able to buy and play nearly 30 year old PC Engine games, and if those had been only available from download I wouldn't be able to do that legally. But these prints are so small that 30 years down the road they will certainly be obscenely expensive (I imagine all of them being like Little Samson), meaning they're really only useful for those who bought them when they came out... which if you're in that position you can just download the games today.

When it comes to preserving games you already own, having a backup of a digital game in case disk failure is going to be much more reliable than physical media. I don't know about you but I'd rather just make sure to have reliable hardware with activations or better yet hacked to bypass the cryptographic checks than hope my discs don't rot on a shelf.

I know most of us would probably kill for a way to get After Burner Climax or other delisted games today but realistically if there had been a tiny print run (like say 5000) of that game they would be unatainably expensive even just a couple years after it was delisted.

At some point I feel like people are just box fetishists, or maybe just in it for a weird investment.
 

D.Lo

Member
I get that people want physical for long run preservation. I like being able to buy and play nearly 30 year old PC Engine games, and if those had been only available from download I wouldn't be able to do that legally. But these prints are so small that 30 years down the road they will certainly be obscenely expensive (I imagine all of them being like Little Samson), meaning they're really only useful for those who bought them when they came out... which if you're in that position you can just download the games today.
Well yes, so buy now, the better ones will be good investments, whereas digital purchases will be worthless for resale. For me the inconvenience of changing carts/discs is worth it to have something of permanent value.

Physical has other benefits, in a way it's similar to the idea of having original old carts instead of emulating. The ritual of having to get a game off a shelf etc, and having a game in the machine encourages you to play it until finished, rather than jump around various games.

Yes it is fetishistic. Same as playing vinyl records. Some people like tradition and ritual.
 
Looks like they make flash carts for the NeoGeo now...

There's multiple ones in development both for MVS and AES. Personally I'm waiting on Darksoft's to come out before making a decision.

I think Krikzz has commented about maybe making one but that it would be really expensive and he wasn't sure about doing it. Maybe I'm remembering wrong and someone can clarify.
 

IrishNinja

Member
#TeamVinyl

I know most of us would probably kill for a way to get After Burner Climax or other delisted games today but realistically if there had been a tiny print run (like say 5000) of that game they would be unatainably expensive even just a couple years after it was delisted.

oh man, yeah that plus outrun whatever from XBLA, id buty a disc at a fair price with those 2! such perfect arcade goodness

i get your point though, it's why i grab the ones i really love now while they're cheap. so far it's just shovel knight and the import of Hotline Miami though

There's multiple ones in development both for MVS and AES. Personally I'm waiting on Darksoft's to come out before making a decision.

I think Krikzz has commented about maybe making one but that it would be really expensive and he wasn't sure about doing it. Maybe I'm remembering wrong and someone can clarify.

no you're remembering right, he cited compatibility with chips & cost and a general lack of interest. was darksoft's the one with no loading time? i saw 2 last time i was NG and one looked cool but had up to several minutes of load, the other was almost instant. the latter made me wanna save up for an AES + that and a good stick and just call it a day.
 

Morfeo

The Chuck Norris of Peace
Merry Christmas or sun-turning/Yule or whatever you celebrate. Hope you will all have a nice, quiet time with your loved ones
and some retro gaming goodness
 

dock

Member
FINALLY got them in from the black friday sale,just in time for the long weekend! (i should have bought the X7,argh)
39Hwffdl.jpg
Lucky!!! Doesn't seem likely I'll get my Turbo Everdrive unless a postage miracle happens today!

I'm envious of your haul! I only have one retro console.
 

Danny Dudekisser

I paid good money for this Dynex!
I don't really want to threadshit so I'll post here, but what is the motivation behind the extremely limited print physical versions of download games? It's been kinda bugging me for a while.

I get that people want physical for long run preservation. I like being able to buy and play nearly 30 year old PC Engine games, and if those had been only available from download I wouldn't be able to do that legally. But these prints are so small that 30 years down the road they will certainly be obscenely expensive (I imagine all of them being like Little Samson), meaning they're really only useful for those who bought them when they came out... which if you're in that position you can just download the games today.

When it comes to preserving games you already own, having a backup of a digital game in case disk failure is going to be much more reliable than physical media. I don't know about you but I'd rather just make sure to have reliable hardware with activations or better yet hacked to bypass the cryptographic checks than hope my discs don't rot on a shelf.

I know most of us would probably kill for a way to get After Burner Climax or other delisted games today but realistically if there had been a tiny print run (like say 5000) of that game they would be unatainably expensive even just a couple years after it was delisted.

At some point I feel like people are just box fetishists, or maybe just in it for a weird investment.

Yeah, it's clearly less about "preservation" or whatever and more about giving super fans a cool collectible. If they were pumping out games like After Burner Climax on a disc, I would be all the fuck over it... but they seem pretty content with publishing mediocre games almost exclusively, so it's kind of whatever.

I feel bad throwing shade at LRG all the time, but Christ, they just have the worst taste in games I've ever seen.
 

entremet

Member
I don't really want to threadshit so I'll post here, but what is the motivation behind the extremely limited print physical versions of download games? It's been kinda bugging me for a while.

I get that people want physical for long run preservation. I like being able to buy and play nearly 30 year old PC Engine games, and if those had been only available from download I wouldn't be able to do that legally. But these prints are so small that 30 years down the road they will certainly be obscenely expensive (I imagine all of them being like Little Samson), meaning they're really only useful for those who bought them when they came out... which if you're in that position you can just download the games today.

When it comes to preserving games you already own, having a backup of a digital game in case disk failure is going to be much more reliable than physical media. I don't know about you but I'd rather just make sure to have reliable hardware with activations or better yet hacked to bypass the cryptographic checks than hope my discs don't rot on a shelf.

I know most of us would probably kill for a way to get After Burner Climax or other delisted games today but realistically if there had been a tiny print run (like say 5000) of that game they would be unatainably expensive even just a couple years after it was delisted.

At some point I feel like people are just box fetishists, or maybe just in it for a weird investment.

To be fair, my thread wasn't about LRG. It was mostly about physical versions of download first game. Many are still readily available, like the many 3DS games that got cart releases.

I only have one LRG purchase and that was Shadow Complex. After you had posters complaining about a convention variant done by LRG, you know things went crazy. But it is the audience they cultivated. I only buy my favs.
 
no you're remembering right, he cited compatibility with chips & cost and a general lack of interest. was darksoft's the one with no loading time? i saw 2 last time i was NG and one looked cool but had up to several minutes of load, the other was almost instant. the latter made me wanna save up for an AES + that and a good stick and just call it a day.

I do believe Darksoft's is supposed to be instant or much faster. I think its the other one that has the minutes of loading.
 

BTails

Member
Merry Christmas (Eve), Retro-GAF! One of my family traditions is to watch Die Hard every Christmas Eve; we've been doing it for nearly 20 years at this point! To get into the spirit, I was in the mood for some Retro John McClane action!

QdQxL1D.jpg


First up: Dynamite Deka! I didn't play enough Deep Scan to make it all the way through, but this game is always a blast. The sheer variety of enemies, locals, and weapons always makes for hilarity. I particular like the Fire Truck boss. The terrorists use the fire hose as a weapon!

After that, I played a large amount of Die Hard for the PC Engine. Having never played this one before, I actually enjoyed it quite a lot! You can tell that the designers had a lot of love for the source material: one stage has broken glass you have to jump over, the bosses are characters from the movie, etc...

Also, there's an English patch for this one, which is really handy, considering Level 3 is a maze: every section ends with a left or right door: you have to figure out which one's the right path based on John McClane's comments after passing through it. Otherwise, you have to continue on to try to get back to the beginning of the stage.

I made it to Level 7, and will probably go back, as it's a simple, but fun run and gun.
 

Hawk269

Member
Been really lucky over the last 2 weeks on finding great deals on Retro items. Have the following already received and/or coming:

Atari 8 Bit Computer: Missle Command, Pac-Man, Dig Dug & Centipede cartridges and Super Huey Floppy Disk
Atari 2600: New unopened Yars Revenge, Night Driver & Berzerk. CIB Barn Storming, Chopper Command, Star Raiders w/keypad & Gran Prix
Intelivision: CIB Boxing, Skiing, Auto Racing & Tennis
Atari 800xl and 1050 Disk Drive all in perfect condition with original boxes & working all for only $60!!!

Been a great few weeks with getting Retro stuff at really good prices. I have accessories/upgrades on order like the Happy Add-On for the Disk Drives that allows true double density, improved speed and copy abilities etc. Floppy Disks, Disk Drive Cleaner and other misc. items. I use to be heavy into the Atari 8bit/ST computers back in the day until a fire happened and I lost all my stuff...never got back into it until now when I found some of these items dirt cheap.
 

Anth0ny

Member
Christmas weekend with the family

Brought my Super Nintendo to keep the younger (louder) kids distracted

Of course, at 4 and 6 years old, the majority of their exposure to games is via phone and tablet.

They couldn't run and jump in super Mario world. They took turns trying to beat level 1 and finally got fed up after about 30 minutes. "I don't want to play anymore it's too hard!"

I guess when you're used to doing "tap, tap, tap" to play games, holding right AND pressing a button to jump is quite the challenge. Let alone RUNNING and jumping.




I never had an issue playing Mario 64 when I was 4 ; _ ;
 

bodine1231

Member
After getting my Everdrives in I decided to play through Rocket Knight Adventures on Genesis for the first time. Holy shit what a great game!! It's EASILY the best platformer on the Genesis. The gameplay is so varied and the action is so much fun,it feels like an SNES game in its quality.

I couldn't beat it though,got to the last boss,beat him,walked away to use the bathroom and came back to see that there's ANOTHER form at the end while you're falling to the planet. I died and had to start from the beginning of the fight,gave up after that. Still,if I would have played this when it came out it would have been one of my favorites. Highly recommended.

Some PVM porn from the game...

4JDNUlDl.jpg


5VunkoBl.jpg


6gdjlDzl.jpg


z1Q79Ukl.jpg


jGYFlZcl.jpg
 
Christmas weekend with the family

Brought my Super Nintendo to keep the younger (louder) kids distracted

Of course, at 4 and 6 years old, the majority of their exposure to games is via phone and tablet.

They couldn't run and jump in super Mario world. They took turns trying to beat level 1 and finally got fed up after about 30 minutes. "I don't want to play anymore it's too hard!"

I guess when you're used to doing "tap, tap, tap" to play games, holding right AND pressing a button to jump is quite the challenge. Let alone RUNNING and jumping.




I never had an issue playing Mario 64 when I was 4 ; _ ;

This hurts my heart :(
 

Havoc2049

Member
Been really lucky over the last 2 weeks on finding great deals on Retro items. Have the following already received and/or coming:

Atari 8 Bit Computer: Missle Command, Pac-Man, Dig Dug & Centipede cartridges and Super Huey Floppy Disk
Atari 2600: New unopened Yars Revenge, Night Driver & Berzerk. CIB Barn Storming, Chopper Command, Star Raiders w/keypad & Gran Prix
Intelivision: CIB Boxing, Skiing, Auto Racing & Tennis
Atari 800xl and 1050 Disk Drive all in perfect condition with original boxes & working all for only $60!!!

Been a great few weeks with getting Retro stuff at really good prices. I have accessories/upgrades on order like the Happy Add-On for the Disk Drives that allows true double density, improved speed and copy abilities etc. Floppy Disks, Disk Drive Cleaner and other misc. items. I use to be heavy into the Atari 8bit/ST computers back in the day until a fire happened and I lost all my stuff...never got back into it until now when I found some of these items dirt cheap.

Nice. I collect Atari 8-bit and Atari ST games. For my 8-bit I have a 65XE w/XF551 disk drive on my computer desk and and XE Game System hooked up to a CRT TV.
 
I don't really want to threadshit so I'll post here, but what is the motivation behind the extremely limited print physical versions of download games? It's been kinda bugging me for a while.

I get that people want physical for long run preservation. I like being able to buy and play nearly 30 year old PC Engine games, and if those had been only available from download I wouldn't be able to do that legally. But these prints are so small that 30 years down the road they will certainly be obscenely expensive (I imagine all of them being like Little Samson), meaning they're really only useful for those who bought them when they came out... which if you're in that position you can just download the games today.

When it comes to preserving games you already own, having a backup of a digital game in case disk failure is going to be much more reliable than physical media. I don't know about you but I'd rather just make sure to have reliable hardware with activations or better yet hacked to bypass the cryptographic checks than hope my discs don't rot on a shelf.

I know most of us would probably kill for a way to get After Burner Climax or other delisted games today but realistically if there had been a tiny print run (like say 5000) of that game they would be unatainably expensive even just a couple years after it was delisted.

At some point I feel like people are just box fetishists, or maybe just in it for a weird investment.

The whole "preservation" thing is obviously just a marketing ploy.

Limited Run Games have already stated that a considerable part of their customer base consists of scalpers. They pretty much "reinvented" Nintendo's business model of artificial scarcity, only Nintendo consistently pretends as if they can't print more. At least LRG is open about what they're up to.

Even more so, at some point Limited Run Games were mocking Brian Provinciano for putting out a reprint of Retro City Rampage on PS4. So clearly they're not on a "mission", but rather just running a business.
 

Fularu

Banned
The best Genesis games have a level of jank that even average SNES games didn't have.

game-of-thrones-come-at-me-bro.gif

Action games is where the Genesis shone compared to the pathethic and anemic SNES offerings thanks to its more advanced and more powerfull CPU.

Like, I can't think of any excellent SNES action game that's not slow as fuck when playing it. Even the best ones feel like they're being played through some slowmo process. (this is why the SFC prety much sucks for shmups/Run'n'Guns)
 

Danny Dudekisser

I paid good money for this Dynex!
Even more so, at some point Limited Run Games were mocking Brian Provinciano for putting out a reprint of Retro City Rampage on PS4. So clearly they're not on a "mission", but rather just running a business.

I like to think it was acknowledgement that the world really doesn't need to ever see Retro City Rampage again.
 
I like to think it was acknowledgement that the world really doesn't need to ever see Retro City Rampage again.

Cute. But still the same point, isn't it? Preservation is not about passing judgment on whether something is worthy of being held onto or not. It's really more for the sake of it. And non-profit at heart.
 

Mega

Banned
This hurts my heart :(

Day 1, I struggled big time with stage 1 of SMB... that first Goomba, the first pit. I was six. My nephews started at that age with the more complex NSMB console games. Give kids a little time and they adapt and improve very quickly. Mobile and modern gaming has drastically lowered expected difficulty, but let a kid spend time with a SNES/Genesis and they will pick up on tougher games in due time.

no you're remembering right, he cited compatibility with chips & cost and a general lack of interest. was darksoft's the one with no loading time? i saw 2 last time i was NG and one looked cool but had up to several minutes of load, the other was almost instant. the latter made me wanna save up for an AES + that and a good stick and just call it a day.

From what I've been following, NeoSD's cart exists and works as flawlessly as an Everdrive... Darksoft's cart does not in any form yet and others speculate that it certainly will not have zero load times because of the unavoidable time needed to both read the card and erase/flash. NeoSD load times depend on the game size and the SD card speed, with times ranging from about 25 seconds to 4 minutes depending on the game. Once it's flashed, that game loads instantly every time you power on, until you wish to flash another game. I think the DS cart will allow loading of several games for instant switching, but they need to be reflashed if you power down.
 

dubc35

Member
Day 1, I struggled big time with stage 1 of SMB... that first Goomba, the first pit. I was six. My nephews started at that age with the more complex NSMB console games. Give kids a little time and they adapt and improve very quickly. Mobile and modern gaming has drastically lowered expected difficulty, but let a kid spend time with a SNES/Genesis and they will pick up on tougher games in due time.

Yeah give them some time and they will dominate. My 7 year old nephew almost got to my skill on Double Dragon (NES) over thanksgiving weekend.

My daughter is 3.5 and struggles a little with SMW, mostly due to her hands not being big enough.
 
Hi everyone, I need some advice.

Over 10 years ago when I moved out from my parents house they mooved all the stuff that was left in my my room to the very much humid basement, and that includes my old videogames collection (Dreamcast, PS1, PS2).
At the time when they told me about it there wasn't much I could do and later I was actually afraid of going there and see my collection pretty much destroyed.
Today tough, I actually went to check on it and given the circumstances I was surprised to see all disks managed to avoid disk rot. However most manuals have rusty staples.
It seems it's a common problem for people who collect comics and magazines in general.

So, is there anything I can/should do about it? How do you deal with staple rust?
Also, any recommendations for optical disk cleaning?
 

Hawk269

Member
Nice. I collect Atari 8-bit and Atari ST games. For my 8-bit I have a 65XE w/XF551 disk drive on my computer desk and and XE Game System hooked up to a CRT TV.

I use to run a BBS with my Atari Mega ST2 back in the day. I am trying to get another ST computer some day and perhaps if I can find one, I might hit you up for some game advice and other things.
 

IrishNinja

Member
From what I've been following, NeoSD's cart exists and works as flawlessly as an Everdrive... Darksoft's cart does not in any form yet and others speculate that it certainly will not have zero load times because of the unavoidable time needed to both read the card and erase/flash. NeoSD load times depend on the game size and the SD card speed, with times ranging from about 25 seconds to 4 minutes depending on the game. Once it's flashed, that game loads instantly every time you power on, until you wish to flash another game. I think the DS cart will allow loading of several games for instant switching, but they need to be reflashed if you power down.

right, which is awesome for what it is, but i really like swapping arcade type games out & powering things down, so 4 minute or so seems rough. Darksoft (if that's the one i'm thinking of?) showed a video of fairly instant loading...don't get me wrong, i favor compatibility but if this thing does the bulk of the work and cuts those upper loading time figures down by even half, it's gonna be an appealing option for me.
 

Timu

Member
Double Dragon 4 got announced...it's graphics are based on Double Dragon 2 NES which is really random but seems pretty cool!
 

D.Lo

Member
Return of Double Dragon was clearly Double Dragon 4. Hence why the next game was called Double Dragon V. V sucked but Return was good.
 
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