NormalFish
Banned
Clearly not appropriate for retrogaf smh
Clearly not appropriate for retrogaf smh
Hi all,
I created a Gen 8 physical media thread.
http://www.neogaf.com/forum/showthread.php?t=1327807
Cheers!
Well yes, so buy now, the better ones will be good investments, whereas digital purchases will be worthless for resale. For me the inconvenience of changing carts/discs is worth it to have something of permanent value.I get that people want physical for long run preservation. I like being able to buy and play nearly 30 year old PC Engine games, and if those had been only available from download I wouldn't be able to do that legally. But these prints are so small that 30 years down the road they will certainly be obscenely expensive (I imagine all of them being like Little Samson), meaning they're really only useful for those who bought them when they came out... which if you're in that position you can just download the games today.
Looks like they make flash carts for the NeoGeo now...
I know most of us would probably kill for a way to get After Burner Climax or other delisted games today but realistically if there had been a tiny print run (like say 5000) of that game they would be unatainably expensive even just a couple years after it was delisted.
There's multiple ones in development both for MVS and AES. Personally I'm waiting on Darksoft's to come out before making a decision.
I think Krikzz has commented about maybe making one but that it would be really expensive and he wasn't sure about doing it. Maybe I'm remembering wrong and someone can clarify.
we all play christmas NiGHTS on sunday, right
we all play christmas NiGHTS on sunday, right
Lucky!!! Doesn't seem likely I'll get my Turbo Everdrive unless a postage miracle happens today!FINALLY got them in from the black friday sale,just in time for the long weekend! (i should have bought the X7,argh)
Is that a separate disc? I only have the original :-/
I don't really want to threadshit so I'll post here, but what is the motivation behind the extremely limited print physical versions of download games? It's been kinda bugging me for a while.
I get that people want physical for long run preservation. I like being able to buy and play nearly 30 year old PC Engine games, and if those had been only available from download I wouldn't be able to do that legally. But these prints are so small that 30 years down the road they will certainly be obscenely expensive (I imagine all of them being like Little Samson), meaning they're really only useful for those who bought them when they came out... which if you're in that position you can just download the games today.
When it comes to preserving games you already own, having a backup of a digital game in case disk failure is going to be much more reliable than physical media. I don't know about you but I'd rather just make sure to have reliable hardware with activations or better yet hacked to bypass the cryptographic checks than hope my discs don't rot on a shelf.
I know most of us would probably kill for a way to get After Burner Climax or other delisted games today but realistically if there had been a tiny print run (like say 5000) of that game they would be unatainably expensive even just a couple years after it was delisted.
At some point I feel like people are just box fetishists, or maybe just in it for a weird investment.
I don't really want to threadshit so I'll post here, but what is the motivation behind the extremely limited print physical versions of download games? It's been kinda bugging me for a while.
I get that people want physical for long run preservation. I like being able to buy and play nearly 30 year old PC Engine games, and if those had been only available from download I wouldn't be able to do that legally. But these prints are so small that 30 years down the road they will certainly be obscenely expensive (I imagine all of them being like Little Samson), meaning they're really only useful for those who bought them when they came out... which if you're in that position you can just download the games today.
When it comes to preserving games you already own, having a backup of a digital game in case disk failure is going to be much more reliable than physical media. I don't know about you but I'd rather just make sure to have reliable hardware with activations or better yet hacked to bypass the cryptographic checks than hope my discs don't rot on a shelf.
I know most of us would probably kill for a way to get After Burner Climax or other delisted games today but realistically if there had been a tiny print run (like say 5000) of that game they would be unatainably expensive even just a couple years after it was delisted.
At some point I feel like people are just box fetishists, or maybe just in it for a weird investment.
we all play christmas NiGHTS on sunday, right
no you're remembering right, he cited compatibility with chips & cost and a general lack of interest. was darksoft's the one with no loading time? i saw 2 last time i was NG and one looked cool but had up to several minutes of load, the other was almost instant. the latter made me wanna save up for an AES + that and a good stick and just call it a day.
Christmas weekend with the family
Brought my Super Nintendo to keep the younger (louder) kids distracted
Of course, at 4 and 6 years old, the majority of their exposure to games is via phone and tablet.
They couldn't run and jump in super Mario world. They took turns trying to beat level 1 and finally got fed up after about 30 minutes. "I don't want to play anymore it's too hard!"
I guess when you're used to doing "tap, tap, tap" to play games, holding right AND pressing a button to jump is quite the challenge. Let alone RUNNING and jumping.
I never had an issue playing Mario 64 when I was 4 ; _ ;
Yeah but they are kinda ok at best.RKA is so great.
The sequels are shit in comparison.
RKA is so great.
The sequels are shit in comparison.
The gameplay is so varied and the action is so much fun,it feels like an SNES game in its quality.
You talk about how great it is and describe it as only okay in the same post.
Been really lucky over the last 2 weeks on finding great deals on Retro items. Have the following already received and/or coming:
Atari 8 Bit Computer: Missle Command, Pac-Man, Dig Dug & Centipede cartridges and Super Huey Floppy Disk
Atari 2600: New unopened Yars Revenge, Night Driver & Berzerk. CIB Barn Storming, Chopper Command, Star Raiders w/keypad & Gran Prix
Intelivision: CIB Boxing, Skiing, Auto Racing & Tennis
Atari 800xl and 1050 Disk Drive all in perfect condition with original boxes & working all for only $60!!!
Been a great few weeks with getting Retro stuff at really good prices. I have accessories/upgrades on order like the Happy Add-On for the Disk Drives that allows true double density, improved speed and copy abilities etc. Floppy Disks, Disk Drive Cleaner and other misc. items. I use to be heavy into the Atari 8bit/ST computers back in the day until a fire happened and I lost all my stuff...never got back into it until now when I found some of these items dirt cheap.
I don't really want to threadshit so I'll post here, but what is the motivation behind the extremely limited print physical versions of download games? It's been kinda bugging me for a while.
I get that people want physical for long run preservation. I like being able to buy and play nearly 30 year old PC Engine games, and if those had been only available from download I wouldn't be able to do that legally. But these prints are so small that 30 years down the road they will certainly be obscenely expensive (I imagine all of them being like Little Samson), meaning they're really only useful for those who bought them when they came out... which if you're in that position you can just download the games today.
When it comes to preserving games you already own, having a backup of a digital game in case disk failure is going to be much more reliable than physical media. I don't know about you but I'd rather just make sure to have reliable hardware with activations or better yet hacked to bypass the cryptographic checks than hope my discs don't rot on a shelf.
I know most of us would probably kill for a way to get After Burner Climax or other delisted games today but realistically if there had been a tiny print run (like say 5000) of that game they would be unatainably expensive even just a couple years after it was delisted.
At some point I feel like people are just box fetishists, or maybe just in it for a weird investment.
The best Genesis games have a level of jank that even average SNES games didn't have.
Even more so, at some point Limited Run Games were mocking Brian Provinciano for putting out a reprint of Retro City Rampage on PS4. So clearly they're not on a "mission", but rather just running a business.
I like to think it was acknowledgement that the world really doesn't need to ever see Retro City Rampage again.
Cute. But still the same point, isn't it? Preservation is not about passing judgment on whether something is worthy of being held onto or not. It's really more for the sake of it. And non-profit at heart.
This hurts my heart
no you're remembering right, he cited compatibility with chips & cost and a general lack of interest. was darksoft's the one with no loading time? i saw 2 last time i was NG and one looked cool but had up to several minutes of load, the other was almost instant. the latter made me wanna save up for an AES + that and a good stick and just call it a day.
Day 1, I struggled big time with stage 1 of SMB... that first Goomba, the first pit. I was six. My nephews started at that age with the more complex NSMB console games. Give kids a little time and they adapt and improve very quickly. Mobile and modern gaming has drastically lowered expected difficulty, but let a kid spend time with a SNES/Genesis and they will pick up on tougher games in due time.
What are they playing on the Famicom?
Definitely. Seems like an early retail sample based on the cart. So it's 1987 for sure.Looks like Dragon Scroll.
Nice. I collect Atari 8-bit and Atari ST games. For my 8-bit I have a 65XE w/XF551 disk drive on my computer desk and and XE Game System hooked up to a CRT TV.
From what I've been following, NeoSD's cart exists and works as flawlessly as an Everdrive... Darksoft's cart does not in any form yet and others speculate that it certainly will not have zero load times because of the unavoidable time needed to both read the card and erase/flash. NeoSD load times depend on the game size and the SD card speed, with times ranging from about 25 seconds to 4 minutes depending on the game. Once it's flashed, that game loads instantly every time you power on, until you wish to flash another game. I think the DS cart will allow loading of several games for instant switching, but they need to be reflashed if you power down.
Double Dragon 4 got announced...it's graphics are based on Double Dragon 2 NES which is really random but seems pretty cool!
Double Dragon 4 got announced...it's graphics are based on Double Dragon 2 NES which is really random but seems pretty cool!
Here.wait what
is there a thread for this