Airbus Jr
Banned
What? No safe? Not even checkpoint?Not able to save is definitely weird decision, I feel they will have to patch this up, sooner or later.
What? No safe? Not even checkpoint?Not able to save is definitely weird decision, I feel they will have to patch this up, sooner or later.
It's roguelike, if you die, you start over with randomized map each time. However generally this type of game will let you save such that you can pick up where you left from last session.What? No safe? Not even checkpoint?
Gungeon didn't have saves from the beginning, they add them later. HM also can add saves, if there will be demand, it's not hard.Fucking hell even enter the gungeon you can turn off and continue.... And it's hardcore roguelike
What? No safe? Not even checkpoint?
I just tried looking it up with no luck.
When you die in returnal in the 4th biome for example do you start at the 4th or back at the 1st?
So if your in the 6th and it took you 20 hours to get there, you start back at 1 with 20 hours to go?
If that's true it might cause me to launch my dualsense to the International Space Station by hand.
Of course there is rest mode which would "save" progress but I've seen people saying this.Yes. Housemarque obviously intends for you to sit and do a 20 hour play through with no saving.
Based on everything we've seen, you start at Helios after the crash following every death. If you've unlocked the shortcut to the future biomes, you can use those to jump close to where you were.Of course there is rest mode which would "save" progress but I've seen people saying this.
So you start at 1 or the biome your on? Because I like my dualsense.
Oh OK. Thank you for answering my question. So their are shortcuts then that let you get back to where you were.Based on everything we've seen, you start at Helios after the crash following every death. If you've unlocked the shortcut to the future biomes, you can use those to jump close to where you were.
I just tried looking it up with no luck.
When you die in returnal in the 4th biome for example do you start at the 4th or back at the 1st?
So if your in the 6th and it took you 20 hours to get there, you start back at 1 with 20 hours to go?
If that's true it might cause me to launch my dualsense to the International Space Station by hand.
That's good news. Honestly, this will be my first Rougue like (lite) game.A complete run in a Rogue-like usually takes like 30-60 minutes.
Just takes lot's of runs to get there until you have enough upgrades, shortcuts, skills, etc. to make it.
From what we've seen, there are shortcuts and new traversal mechanics like a grappling hook thing.Oh OK. Thank you for answering my question. So their are shortcuts then that let you get back to where you were.
I just tried looking it up with no luck.
When you die in returnal in the 4th biome for example do you start at the 4th or back at the 1st?
So if your in the 6th and it took you 20 hours to get there, you start back at 1 with 20 hours to go?
If that's true it might cause me to launch my dualsense to the International Space Station by hand.
Nice. Dualsense saved.To make 1 run through all the biomes, its not gonna take you 20 hours lol. A single run to beat the whole game will probably only be a few hours. The thing is tho, it will take players many attempts to do that.
And no there's no saving. Its arcade gameplay. Boot it up, try a few runs, then quit. Come back and try again later. Then once done, keep playing for the daily challenge mode. High score chases.
Still, you should buy spare dualsense, just in caseNice. Dualsense saved.
I mean, it's Housemarque. They always nail the gameplay. I was skeptical whether they'd be able to transition to third person, but so far the consensus seems to be "yes", so I've preordered my copy.As it happens, unlike those other exclusives, Returnal seems to be a genuinely great game too which is nice.
I just tried looking it up with no luck.
When you die in returnal in the 4th biome for example do you start at the 4th or back at the 1st?
So if your in the 6th and it took you 20 hours to get there, you start back at 1 with 20 hours to go?
If that's true it might cause me to launch my dualsense to the International Space Station by hand.
Of course there is rest mode which would "save" progress but I've seen people saying this.
So you start at 1 or the biome your on? Because I like my dualsense.
Of course it is unintentional since rest mode is not even part of the game. It is a functionality of the console.Ah, so pausing via rest mode is already unintentional and the developer simply forgot that this functionality exists on their exclusive target platform
We are running in circles here. I'm sure you should not use rest mode to "save" your progress by pausing the game. Although you can.First and foremost this makes the design look clumsy/stupid since rest mode was always going to be there. The user can pause, no matter what housemarque does, so why not at least make the inevitable comfortable for the user?
Nothing here is half broken. Maybe your phrasing.In my opinion it absolutely is. A design choice that´s simply not possible to bruteforce due to OS restrictions but is still left implemented half-broken just to get on people`s nerves.
Maybe you should wait for the game to come out and see for your self before you draw any meaningful conclusions from things someone said on the internet.Gee, who hasn`t always 3+ hours slots open (considering reported 90+ min runs for just 2 out of 6 biomes probably even more) ....oh right most people with a social life/family. So this game is mostly for school children with lots of free time who don`t mind if a game takes their console hostage... got it.
Sure, but as long as you post hyperbolic statements you gonna get called out for them.It is my opinion, and as such is just as valid as yours.
Most of the game does visually and I'm yet to see if the compromise has been made for better frames or more enemies on screen. Still looks fun though!Guys I'm sorry the motion capture/animation looks like shit
If the map is randomized how can you find the shortcuts you have opened up?It's roguelite. So you keep some permanent stuff, and also every place/shortcut you open is permanent so you can jump right where you were last time. Also enemies aren't bullet sponges so even with 0 level you can do well in advanced areas.
If the map is randomized how can you find the shortcuts you have opened up?
Brad completing this game is VERY good news for anyone worried about the difficulty of Returnal.
No. I´m just pointing out how absolutely nonsensical forgoing saves/checkpoints is in this context considering you have that innate OS functionality.Of course it is unintentional since rest mode is not even part of the game. It is a functionality of the console.
Who said that they forgot this? Now you are being naive on purpose.
Which is exactly my point.....We are running in circles here. I'm sure you should not use rest mode to "save" your progress by pausing the game. Although you can.
The intentional design is automatically "broken" by the basic OS features. The phrasing is absolutely correct.Nothing here is half broken. Maybe your phrasing.
You obviously have a hard time accepting differing opinions.Maybe you should wait for the game to come out and see for your self before you draw any meaningful conclusions from things someone said on the internet.
You obviously have a hard time to put the informations available into a correct perspective.
I was about to post this, if radbrat completed it, the game must be not very challenging , now i can believe this game being easier than hades...
Lol are you me?Rest mode was gone today when I wanted to continue a game because the PS5 updated itself. Its not reliable.
Holy shit I was thinking the same. That guy is one of the worst LP's I ever seen, I usually click the video away if I see his name. He's bad, and his fake enthusiasm is cringe. If he can beat it, then well...
Maybe i just have a hard time to understand your point or i'm taking your words too literally, but let me try again.No. I´m just pointing out how absolutely nonsensical forgoing saves/checkpoints is in this context considering you have that innate OS functionality.
Which is exactly my point.....
The intentional design is automatically "broken" by the basic OS features. The phrasing is absolutely correct.
You obviously have a hard time accepting differing opinions.
We´ve had dozens of hands on previews from streamers and YTs that barely got through the first biome in 45 minutes, some who tried to really speedrun it got maybe mid 2nd, out of 6.
It really isn`t quantum mechanics to extrapolate that runs in this game can easily take 3+ hours, even failed ones.
Not having checkpoints nor a temp-save feature is just a ridiculous oversight or straight up stupid design if the average time per run isn`t somehow massively lower in the final game.
That is simply my opinion.
You can configure the PS5 to download but not install any system updates during rest mode.Rest mode was gone today when I wanted to continue a game because the PS5 updated itself. Its not reliable.
And I simply disagree. I think it adds nothing, and since the rest mode is there it simply fails on design level. That is my opinion with the infromation we currently have.I'm convinced that the game was intentionally designed with the fact that you can not save midway through the game.
It adds a lot to the game and forms a very specific gaming experience which i explained more than once.
It absolutely is from the perspective of someone with a lot of real life stuff on the plate. If I have ~2 hours at once that`s already an exception.Some could argue that this renders the game inaccessible to a part of the audience.
It is a completely comprehensible thought and i wouldn't even reply to such a statement.
But to say the game design is stupid or bad is not a viable opinion.
"Game is King" is the motto of Housemarque. It is shown on their website.
Do you really think they develop the game for years and haven't talked about the pros and cons of such a decision?
It is a testament to their philosophie.
It`s an integral part of the OS. If you design for a system you have to take everything into consideration.Rest mode has nothing to do with all of this!
Nothing is final ofc.You may think that you have a broad understanding of the whole game.
The embargo is still up if i'm not mistaken.
You haven't seen everything and nobody has talked about everything.
I really appreciate your opinion but it is to early to make final conclusions about the game.
All of those streamers had opened the jump points well before the 45 minute point.We´ve had dozens of hands on previews from streamers and YTs that barely got through the first biome in 45 minutes, some who tried to really speedrun it got maybe mid 2nd, out of 6.
You can't backup any saves on PS5 though lolIf it saved on close, you could savescum (in a broader sense atleast), unless the game is always online.
In Hades you can backup every room if you want or backup saves before bosses and keep trying.
It defeats the purpose of these games but if people want to go through the trouble of doing that, especially on console, then, it's w.e
As long as it's removed for leaderboards or any sort of competitive mode.
Oh and btw, no save during a run of 3-4 hours is complete bullshit.
The rest mode on ps5 has some problems and it is not perfect, a lot of videos on yt about not leaving the ps5 in rest mode, but i don't know if they fixed it.
Basically, if i have a gaming window of 4 hours (probably more than the average person) and i fail the first run after 2 hours, it's useless to start a new run because i don't have another 4 hours to complete the game...how fucking stupid it sounds?!
Hades and many other roguelite make you save during runs, this is an inexcusable flaw.
And before you say, "but gym, you can open shortcuts to save time between runs"...well that is complete bullshit for whoever is familiar with the roguelite genre because if you don't explore every area to get upgrades your character remain weak.
Good luck surviving the advanced areas with zero upgrades from the previous areas because you used those shortcuts.
This mechanic is only smart for people who never played a roguelite but in practice, it is absolutely useless because all the time you save with shortcuts get wasted by enemies fucking your non-upgraded corpse...
I think that we don't know the entire story about the save system, i don't think that housemarque is stupid enough to have such a glaring flaw in their more important game that aims to sell at the masses.
Since you have to level up your weapons and health every time anew shortcuts are worthless for overall progression here. Also, teleport points are reset every run, too, as far as I know....All of those streamers had opened the jump points well before the 45 minute point.
This is a common gameplay mechanism in rouge-likes/lites even on systems with a suspend function.
Since you have to level up your weapons and health every time anew shortcuts are worthless for overall progression here. Also, teleport points are reset every run, too, as far as I know....
So i`m not sure what your point is.
go play hadesThat's good news. Honestly, this will be my first Rougue like (lite) game.
go play hadesFuckin' hate Rogues. Never played one I liked after dying once and seeing the majority of my progress lost to time. It pisses me off.
I'm giving this a chance because PS5 no games, and I've always liked Housemarque.
Headphones with 3D audio highly recommended for Returnal.
Yeah, i saw this in Yongyeas stream. If this works for enemy projectiles this game will be a lot easier than I first anticipated, unless it has a really long cooldownOk wanna say that dashing gets you through most bullets and lasers barriers with no damage. Put that in mind while playing.
I should have put my post in quotes. It’s written in the menu. The guy had av receiver selected and it says that below the option. But yeah, no brainer. I was going headphones all the way regardless. I can see it actually helping when things get hectic and you have to pan around it can help pinpoint some projectiles like you said.Ok wanna say that dashing gets you through most bullets and lasers barriers with no damage. Put that in mind while playing.
That's a no brainer! Won't let that ray-traced 3D audio of Returnal go to waist. I remember using my Pulse 3D for one of the streams and I think I can feel the separation of droplets. Not sure though as the rest seem to have audio a bit missed up instead of being kept as PCM like the output from the console.
Yeah, i saw this in Yongyeas stream. If this works for enemy projectiles this game will be a lot easier than I first anticipated, unless it has a really long cooldown
Yes it works, saw it on other streams. It's more forgiving that people think. Also falls don't do damage, but falls outside the map only give you a small health penalty and you respawn again up.
I would but it's not on Playstation.go play hades
Unless you get that one perk or w/e it is that gives positives and negatives and one of the negatives is falls do damage hah.
On another note, there should be saves between biomes IMO. If the game is 3-4 hours when you're good at it, that's quite a long time for some people. Rest mode for me, isn't really an option. I've never used it once on PS5 and don't intend to until I know every single kink is ironed out.