How about everyone plays the game how they want to play the game without judgment from people who want to play it differently?
Not everyone plays the game for the challenge.
If I'm playing with 5 people who never played before and a waiting list, why not allow them to change difficulty on the fly and get through a whole song rather than failing?
This game is, at its heart, a party game.
Not everyone plays the game for the challenge.
If I'm playing with 5 people who never played before and a waiting list, why not allow them to change difficulty on the fly and get through a whole song rather than failing?
This game is, at its heart, a party game.