GuessMyUserName
Member
Dude, I literally posted this on Board 8, too, y'know! XD
That's how I copy/pasted quotes from it and got here!
or I mean something totally not stalkerish
Dude, I literally posted this on Board 8, too, y'know! XD
Did Amano ever draw Terra with green hair? If not is there an official reason why they made it green in game? I realize this happened quite a bit with Amano's concept vs what the sprites could handle but I never understood through reasoning on the hair colors.
Did Amano ever draw Terra with green hair? If not is there an official reason why they made it green in game? I realize this happened quite a bit with Amano's concept vs what the sprites could handle but I never understood through reasoning on the hair colors.
Thinking back to the Figaro section, I always used to go solo hunting with Edgar for a while before you join up as a party. always equipped him with the mithril pike that was unequipped from Mog in the mines.
Yeah I didn't really think about it but both Relm and Celes are blonde yeah... green just seems such an extreme change, though it kind of adds to her mystic nature I'll admit. Also isn't her hair technically pale pale blue in game and portrait?There has never been an official statement, but the obvious guess is they made it green to differentiate her from Celes.
And by "they" I mean Tetsuya Nomura, who was one of the game's art directors. While Amano was the outside artist commissioned for concept art of the characters, Nomura was the development team member at Square who drew the characters' final designs as seen in the game.
I kind of feel sorry for those of you that didn't get to play FFVI when it was the pinnacle of home entertainment, especially coming from the much beloved but visually simple FFIV. I played it on release (allowing time for import shipping, because it was never released in Europe), and I blown away by its visuals. Its dark, mature story was virtually unheard of until then, and its characters, music, gameplay and everything else was 10/10. It stated my favorite game of all time for many years, even after the equally incredible Chrono Trigger. It was simply otherwordly in a way no other game was.
SNES era Squaresoft is probably untouched by any other developer at any other time in history. Even my beloved Platinum Games stands a small step below them.
Let's mosey, though. I've already spent two paragraphs on nonsense. Shadow's introduction "card" is among the finest, bar none. I love how Final Fantasy VI introduces its playable characters. Black screen, catchy quote.
Ahh, cool. I think the iOS/Android versions of IV are based on the aesthetics found in the PSP version? I thiiiink? In which case it's basically slicker-looking SNES/PSX paint job. It's 2D instead of the DS' 3D version. Lacks the voice acting/additional scenes/augments/etc but it's faithful to the original and then includes the GBA version's party-switching and optional trials at the end.
...I could be way off-base here. My FFIV knowledge only goes so far. Goodness, there are so many versions of FFIV.
And yeah, eh, I don't dig the mobile look for FFVI at all. I think FFV's new style "offends" me far less, since that game's always been on the brighter side, but VI's somewhat darker aesthetic doesn't seem to be present from the screens I've seen. Although I'm curious how that style looks with the World of Ruin...
The only weakness this game has is Kefka - who's an incredibly one dimensional villain.
This has really disappointed me with this game. For years I've heard about Kefka, and I was expecting him to be some nihilistic Joker-esque character with some great moments. So far he has be a shallow clown (I'm in WoR).
I love how Shadow is a ninja but his music theme sounds like Old West music.
Well how much do you know about Shadow's backstory? It actually makes alot of sense. The layered and implicit history of Shadow that is mostly optional is by far my favorite aspect of FFVI.I love how Shadow is a ninja but his music theme sounds like Old West music.
The past two days ended up far busier than I'd intended.I'll reply to posts and submit an update sometime today; I'm currently engaged in the first scenario. Not sure how many of them I'll knock out just yet, but it'll be at least one of them.
Looking forward to opinions on the order in which folks complete these! What a great chapter.
The past two days ended up far busier than I'd intended.I'll reply to posts and submit an update sometime today; I'm currently engaged in the first scenario. Not sure how many of them I'll knock out just yet, but it'll be at least one of them.
Looking forward to opinions on the order in which folks complete these! What a great chapter.
edit:
and for those interested, here's Chrystene Ells site showing some of her 'work in progress' puppet work for that very commercial: http://chrystene.com/archives/final-fantasy-iii-commercial-1992/
Strangely, she has it dated as 1992 though. :/
Played this back in Winter 2015 after Majora's Mask 3D and it was freaking amazing. My last RPG experience at the time was Chrono Trigger, and I was already blown away by it, but FFVI took things to a whole new level. The cast of characters were extremely memorable as all hell (favourites are pretty much the ENTIRE party, which isn't something I can say about a lot of RPGs).
And then there was the best final boss battle I have ever played:
![]()
Amazing. Atmospheric. Fantastic. All I can say about the final battle.
The best RPG of the 16 bit era.
The best final fantasy
That was the game (along with dragon warrior) that make me inlove forever of Japanese RPGs.
I loved EVERYTHING about this game, everything.
I love the music
I love the fact that this game has no main character, all the gang is the main character
I love the battle system
I love the visuals
...And i love Kefka. For me, still unmatched in Final Fantasy villians. Even Final Fantasy tactics, with his genius writing, hasnt had a powerfull villian like kefka.
It hurts my soul that this game's universe hasnt been expanded like other games (with sequels, spinoffs, audio dramas, etc)... but its true that the ending closed the plot real well.
A true masterpiece that doesnt deserve the steam/mobile remaster we got.
The iOS port of IV is a smoother looking version of the DS version (which is 3D and has extended cutscenes). I actually thought it was a great port.
Regarding artstyle of the V and VI ports, I think you might really be on to something here. V is a bright adventure with a lot of goofiness, so the brighter art style actually fits it quite well.
The dark art direction of VI however is a really awkward fit with graphical style they've gone with on iOS, and this might play a role in my difficulty connecting with the world and taking it seriously. FWIW, the world of ruin looks awful on iOS:
![]()
I think I usually go Terra, Locke, Sabin. Shortest to longest if I'm remembering correctly.
edit:
and for those interested, here's Chrystene Ells site showing some of her 'work in progress' puppet work for that very commercial: http://chrystene.com/archives/final-fantasy-iii-commercial-1992/
Strangely, she has it dated as 1992 though. :/
I kind of feel sorry for those of you that didn't get to play FFVI when it was the pinnacle of home entertainment
The dark art direction of VI however is a really awkward fit with graphical style they've gone with on iOS, and this might play a role in my difficulty connecting with the world and taking it seriously. FWIW, the world of ruin looks awful on iOS:
![]()
Well how much do you know about Shadow's backstory? It actually makes alot of sense. The layered and implicit history of Shadow that is mostly optional is by far my favorite aspect of FFVI.
I think I usually go Terra, Locke, Sabin. Shortest to longest if I'm remembering correctly.
That's awesome! I name all my custom characters after Shadow's real nameThose dreams were really something. I named my first Everquest character Baram back in the day![]()
The only weakness this game has is Kefka - who's an incredibly one dimensional villain.
But she's the better character.
Also V exists, so greatness started there.
Is the iOS Version good? I'm thinking of getting it...
I agree, that's why I always found Sephirot to be a better villain, at least it has reasons and development to act like he acted. Sadly the fame got him in every game to the point of overexposure.
Kefka is thirty-five years old and Emperor Gestahl's right-hand man. At least sixteen years ago Kefka was the first experimental Magitek Knight, which gifted him magical power, but shattered his sanity as the process had not been perfected yet. Kefka became a cruel, destructive madman, and acquired a reputation as one of the most dangerous men in the Gestahlian Empire. ahlian Empire.
Is the iOS Version good? I'm thinking of getting it...
Tony Simon AKA Blockhead was born and raised in Downtown Manhattan, in New York City. The son of an artist, he found a fondness for music at a young age.
But you're reading this post, despite its length. And you're doing it on NeoGAF, even. I don't have to tell you that. You understand, I'm sure.